j.foucher 9877c1b6de Fix (missing) timeline tracks + lost editable properties on 2nd scene load
FindActorById now skips stale TWeakObjectPtr entries instead of returning
the first null match, RegisterActorId prunes stale + same-GUID entries
before adding, and Clear() resets the ActorIds map so a fresh scenario
starts with no ghost references.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 16:08:26 +02:00
2026-04-20 07:36:23 +02:00
2026-04-18 11:32:49 +02:00
2026-04-12 18:43:15 +02:00
Description
No description provided
733 MiB
Languages
C++ 92.7%
HTML 6.3%
C 0.5%
C# 0.5%