Files
PS_ProserveEditor/Unreal
j.foucher 9877c1b6de Fix (missing) timeline tracks + lost editable properties on 2nd scene load
FindActorById now skips stale TWeakObjectPtr entries instead of returning
the first null match, RegisterActorId prunes stale + same-GUID entries
before adding, and Clear() resets the ActorIds map so a fresh scenario
starts with no ghost references.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 16:08:26 +02:00
..
2026-04-10 11:40:15 +02:00
2026-04-12 18:43:15 +02:00
2026-04-10 11:40:15 +02:00
2026-04-10 11:40:15 +02:00
2026-04-10 11:40:15 +02:00
2026-04-10 11:40:15 +02:00