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12 Commits
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7a8eb7f827
| Author | SHA1 | Date | |
|---|---|---|---|
| 7a8eb7f827 | |||
| ea20f1c279 | |||
| bc33a8f64b | |||
| a91aac1192 | |||
| 693cf143a3 | |||
| 7a008c7e60 | |||
| aa4313057c | |||
| 9c43fd523a | |||
| 472811b858 | |||
| aafcbbb7f9 | |||
| 4dc0f400b4 | |||
| 77f2da027e |
16
.claude/settings.local.json
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16
.claude/settings.local.json
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@@ -0,0 +1,16 @@
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{
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"permissions": {
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"allow": [
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"Bash(reg query:*)",
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"Bash(\"C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/Build.bat\" PS_ProserveEditorEditor Win64 Development -Project=\"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/PS_ProserveEditor.uproject\" -WaitMutex -FromMsBuild)",
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"Bash(cp \"C:/Users/j_foucher/.claude/projects/C--ASTERION-GIT-PS-ProserveEditor/memory/MEMORY.md\" \"C:/ASTERION/GIT/PS_ProserveEditor/.claude/memory/MEMORY.md\")",
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"Bash(cp \"C:/Users/j_foucher/.claude/projects/C--ASTERION-GIT-PS-ProserveEditor/memory/project_ps_editor.md\" \"C:/ASTERION/GIT/PS_ProserveEditor/.claude/memory/project_ps_editor.md\")",
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"Bash(cp \"C:/Users/j_foucher/.claude/projects/C--ASTERION-GIT-PS-ProserveEditor/memory/feedback_naming.md\" \"C:/ASTERION/GIT/PS_ProserveEditor/.claude/memory/feedback_naming.md\")",
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"Bash(cp \"C:/Users/j_foucher/.claude/projects/C--ASTERION-GIT-PS-ProserveEditor/memory/reference_build.md\" \"C:/ASTERION/GIT/PS_ProserveEditor/.claude/memory/reference_build.md\")",
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"Bash(cp \"C:/Users/j_foucher/.claude/projects/C--ASTERION-GIT-PS-ProserveEditor/memory/feedback_build_workflow.md\" \"C:/ASTERION/GIT/PS_ProserveEditor/.claude/memory/feedback_build_workflow.md\")",
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"Bash(powershell -Command \"\\(Get-ItemProperty 'HKLM:\\\\SOFTWARE\\\\EpicGames\\\\Unreal Engine\\\\5.5' -Name 'InstalledDirectory'\\).InstalledDirectory\")",
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"Bash(\"C:\\\\Program Files\\\\Epic Games\\\\UE_5.5\\\\Engine\\\\Build\\\\BatchFiles\\\\Build.bat\" PS_ProserveEditorEditor Win64 Development -Project=\"C:\\\\ASTERION\\\\GIT\\\\PS_ProserveEditor\\\\Unreal\\\\PS_ProserveEditor.uproject\" -WaitMutex -FromMsBuild)",
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"Bash(tasklist)"
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]
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}
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}
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -6,6 +6,7 @@ Unreal/Binaries/
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Unreal/Intermediate/
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Unreal/Saved/
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Unreal/DerivedDataCache/
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Unreal/Build/
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# UE build artifacts (plugins)
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Unreal/Plugins/*/Binaries/
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@@ -1,8 +1,8 @@
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/test.test
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EditorStartupMap=/Game/test.test
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GameDefaultMap=/Game/test_Editor.test_Editor
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EditorStartupMap=/Game/test_Editor.test_Editor
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GlobalDefaultGameMode=/Script/PS_Editor.PS_Editor_GameMode
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[/Script/Engine.RendererSettings]
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@@ -10,9 +10,9 @@ r.AllowStaticLighting=False
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.DynamicGlobalIlluminationMethod=0
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r.ReflectionMethod=1
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r.ReflectionMethod=0
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r.SkinCache.CompileShaders=True
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@@ -1,3 +1,108 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=1BC6BAE446981E654DB42F8C5E2303EC
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[/Script/UnrealEd.ProjectPackagingSettings]
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Development
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BuildTarget=
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FullRebuild=False
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ForDistribution=False
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IncludeDebugFiles=False
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BlueprintNativizationMethod=Disabled
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bIncludeNativizedAssetsInProjectGeneration=False
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bExcludeMonolithicEngineHeadersInNativizedCode=False
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UsePakFile=True
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bUseIoStore=True
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bUseZenStore=False
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bMakeBinaryConfig=False
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bGenerateChunks=False
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bGenerateNoChunks=False
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bChunkHardReferencesOnly=False
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bForceOneChunkPerFile=False
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MaxChunkSize=0
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bBuildHttpChunkInstallData=False
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HttpChunkInstallDataDirectory=(Path="")
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WriteBackMetadataToAssetRegistry=Disabled
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bWritePluginSizeSummaryJsons=False
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bCompressed=True
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PackageCompressionFormat=Oodle
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bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
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PackageAdditionalCompressionOptions=
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PackageCompressionMethod=Kraken
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PackageCompressionLevel_DebugDevelopment=4
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PackageCompressionLevel_TestShipping=4
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PackageCompressionLevel_Distribution=7
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PackageCompressionMinBytesSaved=1024
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PackageCompressionMinPercentSaved=5
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bPackageCompressionEnableDDC=False
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PackageCompressionMinSizeToConsiderDDC=0
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HttpChunkInstallDataVersion=
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IncludePrerequisites=True
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IncludeAppLocalPrerequisites=False
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bShareMaterialShaderCode=True
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bDeterministicShaderCodeOrder=False
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bSharedMaterialNativeLibraries=True
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ApplocalPrerequisitesDirectory=(Path="")
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IncludeCrashReporter=False
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InternationalizationPreset=English
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-CulturesToStage=en
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+CulturesToStage=en
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LocalizationTargetCatchAllChunkId=0
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bCookAll=False
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bCookMapsOnly=False
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bTreatWarningsAsErrorsOnCook=False
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bSkipEditorContent=False
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bSkipMovies=False
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-IniKeyDenylist=KeyStorePassword
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-IniKeyDenylist=KeyPassword
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-IniKeyDenylist=DebugKeyStorePassword
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-IniKeyDenylist=DebugKeyPassword
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-IniKeyDenylist=rsa.privateexp
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-IniKeyDenylist=rsa.modulus
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-IniKeyDenylist=rsa.publicexp
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-IniKeyDenylist=aes.key
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-IniKeyDenylist=SigningPublicExponent
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-IniKeyDenylist=SigningModulus
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-IniKeyDenylist=SigningPrivateExponent
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-IniKeyDenylist=EncryptionKey
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-IniKeyDenylist=DevCenterUsername
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-IniKeyDenylist=DevCenterPassword
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-IniKeyDenylist=IOSTeamID
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-IniKeyDenylist=SigningCertificate
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-IniKeyDenylist=MobileProvision
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-IniKeyDenylist=IniKeyDenylist
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-IniKeyDenylist=IniSectionDenylist
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+IniKeyDenylist=KeyStorePassword
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+IniKeyDenylist=KeyPassword
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+IniKeyDenylist=DebugKeyStorePassword
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+IniKeyDenylist=DebugKeyPassword
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+IniKeyDenylist=rsa.privateexp
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+IniKeyDenylist=rsa.modulus
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+IniKeyDenylist=rsa.publicexp
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+IniKeyDenylist=aes.key
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+IniKeyDenylist=SigningPublicExponent
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+IniKeyDenylist=SigningModulus
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+IniKeyDenylist=SigningPrivateExponent
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+IniKeyDenylist=EncryptionKey
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+IniKeyDenylist=DevCenterUsername
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+IniKeyDenylist=DevCenterPassword
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+IniKeyDenylist=IOSTeamID
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+IniKeyDenylist=SigningCertificate
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+IniKeyDenylist=MobileProvision
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+IniKeyDenylist=IniKeyDenylist
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+IniKeyDenylist=IniSectionDenylist
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-IniSectionDenylist=HordeStorageServers
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-IniSectionDenylist=StorageServers
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-IniSectionDenylist=/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings
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+IniSectionDenylist=HordeStorageServers
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+IniSectionDenylist=StorageServers
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+IniSectionDenylist=/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings
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+MapsToCook=(FilePath="/Game/test")
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+MapsToCook=(FilePath="/Game/test_Editor")
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+DirectoriesToAlwaysCook=(Path="/NNEDenoiser")
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+DirectoriesToAlwaysCook=(Path="/PS_Editor")
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bRetainStagedDirectory=False
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CustomStageCopyHandler=
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Reference in New Issue
Block a user