j.foucher b4f205cbe5 i18n: full pass + culture-aware dates/sizes + Software Update License wording
- Strings.cs : ~80 new keys covering status messages, progress detail
  (DL/extraction/verify), license summary, license details dialog, onboarding
  statuses, settings field labels, restart/cancel/quit confirmations, toasts,
  resume choice, copyright. Strings.FormatSize and Strings.FormatDate /
  FormatLongDate switch units (o/Ko vs B/KB) and pattern (dd/MM/yyyy vs M/d/yyyy
  vs 2026年) by active language.
- License terminology renamed across UI: "License" → "License de mise à jour"
  / "Software Update License" to clarify it gates UPDATES, not Proserve itself.
  Expired/revoked dialogs now spell out "you can still download versions
  released before this date and launch any installed version".
- "🔒 License insuffisante" → "🔒 License de mise à jour requise pour cette
  version" / "Valid update license needed for this version" so users understand
  it's a per-version eligibility check, not a global block.
- All hardcoded FR strings in views (SettingsDialog labels, LicenseDetails
  fields, Onboarding statuses, dialog titles, copyright, window chrome
  tooltips, "Sortie le", etc.) replaced with x:Static loc bindings.
- All FormatSize duplicates (5 places) and date format strings (8 places)
  delegate to Strings helpers — single source of truth for localization.
- Settings dialog: License section moved to the top before Language. It's
  the most important info and conditions what the user can download.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 19:14:57 +02:00

PS_Launcher

Launcher Windows pour l'application UE5 PROSERVE : gère plusieurs versions cohabitantes, téléchargement et installation de nouvelles versions depuis un serveur, validation de license, release notes.

Composants

  • src/ — Solution C# / .NET 8 / WPF (Visual Studio 2022 + SDK .NET 8 requis)
    • PSLauncher.App : UI WPF (style Epic Games Launcher)
    • PSLauncher.Core : services (Manifest, Download, Install, Process…)
    • PSLauncher.Models : DTOs partagés
  • server/ — Code serveur PHP 8 (à déployer sous www/PS_Launcher/ sur OVH mutualisé)

Démarrage rapide (dev)

dotnet build PS_Launcher.sln
dotnet run --project src/PSLauncher.App

Pour produire un binaire autonome distribuable (un seul .exe ~70 Mo) :

dotnet publish src/PSLauncher.App -c Release
# Sortie : src/PSLauncher.App/bin/Release/net8.0-windows/win-x64/publish/PSLauncher.exe

Configuration locale

Le launcher écrit sa config dans %LocalAppData%\PSLauncher\config.json au premier lancement. Édite serverBaseUrl pour pointer vers ton serveur :

{
  "serverBaseUrl": "https://ton-domaine.com/PS_Launcher/api",
  "installRoot": "C:\\ASTERION\\GIT\\PS_Launcher\\ASTERION_VR"
}

État (roadmap)

  • v0.1 — Scan + lancement de versions installées
  • v0.2 — Manifest distant, download ZIP, install cohabitante, release notes Markdown
  • v0.3 — Reprise (HTTP Range), retry Polly, state.json
  • v0.4 — License (MySQL + Ed25519 + DPAPI)
  • v0.5 — Settings, suppression manuelle versions, toasts
  • v1.0 — Auto-update launcher, MSI installer

Voir le plan détaillé pour la roadmap complète.

Licence / interne

Repo interne ASTERION. Ne pas distribuer.

Description
No description provided
Readme 170 MiB
Languages
C# 46%
HTML 29%
PHP 23.3%
CSS 0.6%
Batchfile 0.5%
Other 0.6%