j.foucher aa8df59af2 PS_Win_BLE: fix crash on disconnect - use TWeakObjectPtr in all async dispatches
All Dispatch* functions now capture UPS_BLE_Device via TWeakObjectPtr instead of
a raw pointer, preventing an access violation when the UObject is garbage collected
before the GameThread lambda executes (EXCEPTION_ACCESS_VIOLATION @ 0x60).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 09:25:16 +01:00
2026-02-18 09:17:57 +01:00
Description
Bluetooth low energy tracker for Xiao Seed NRF52840 Sense and Unreal Engine 5.5
1.2 MiB
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