j.foucher
  • Joined on 2023-11-28
j.foucher pushed to main at j.foucher/PS_AI_Agent 2026-03-26 18:42:31 +01:00
1799ba28c0 Delegate combat to Pawn via IPS_AI_Behavior interface
j.foucher pushed to main at j.foucher/PS_AI_Agent 2026-03-26 18:02:49 +01:00
9d054cc46f Fix BT state transitions, attack persistence, and hostile team switching
j.foucher pushed to main at j.foucher/PS_AI_Agent 2026-03-26 15:44:48 +01:00
2e04cb0334 Fix perception, patrol, and spline following for PS_AI_Behavior
j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-26 08:49:51 +01:00
97e8b709a0 binaries + python
j.foucher pushed to main at j.foucher/PS_AI_Agent 2026-03-26 08:41:54 +01:00
909583a1bb Fix PS_AI_Behavior compilation errors for UE 5.5
5d5b85380a Add PS_AI_Behavior plugin: NPC behavior system with BT, EQS, splines, cover, and editor tools
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j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-25 13:54:56 +01:00
abd01c661a Merge pull request 'Add test file' (#1) from claude/vibrant-johnson into main
81bb610459 Add test file
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j.foucher merged pull request j.foucher/PS_Ballistics#1 2026-03-25 13:54:55 +01:00
Add test file
j.foucher created pull request j.foucher/PS_Ballistics#1 2026-03-25 13:51:31 +01:00
Add test file
j.foucher pushed to claude/vibrant-johnson at j.foucher/PS_Ballistics 2026-03-25 13:48:28 +01:00
81bb610459 Add test file
j.foucher created branch claude/vibrant-johnson in j.foucher/PS_Ballistics 2026-03-25 13:48:28 +01:00
j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-19 07:35:59 +01:00
58df608550 Fix penetration/ricochet bugs: division by zero, edge cases, incidence angle
j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-18 19:11:37 +01:00
ba6b35b3d9 binaries + python
1a5b107b1f Remove obsolete features: calibration, IMU shock sim, quadratic regression, HUD, aim stabilization
cd097e4e55 Optimize adaptive extrapolation defaults from real-world test data
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j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-17 20:04:32 +01:00
4e9c33778c binaries
48737b60c9 Tune adaptive extrapolation defaults, add AdaptiveMinSpeed property, fix debug visuals
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j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-16 18:27:10 +01:00
83188b1fa1 no message
af723c944b Rework adaptive extrapolation: deceleration detection + dead zone + debug HUD
fa257fb87b Add adaptive extrapolation mode, quadratic regression, CSV analysis tool
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j.foucher pushed to main at j.foucher/PS_AI_Agent 2026-03-16 18:26:41 +01:00
a07ac36686 no message
j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-14 10:54:19 +01:00
9407d8a556 no message
j.foucher pushed to main at j.foucher/PS_ProserveReport 2026-03-14 10:53:32 +01:00
97b980a05a no message
2b9d532627 V1 : session detail redesign, computed success logic, UI improvements
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j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-14 08:32:05 +01:00
1b32c1eef1 Rename plugin root directory from EasyBallistics to PS_Ballistics
ed901a90d5 Add comprehensive tooltips to all UPROPERTY declarations
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j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-13 19:54:57 +01:00
eeb039c24a Update anti-recoil default values from calibration testing
669b65a30f Fix retrace OwnerSafe bug and restore debug trace colors
9b9c5254db no message
72dfc39771 Add anti-recoil prediction system with 3 algorithms + debug visualization
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j.foucher pushed to main at j.foucher/PS_Ballistics 2026-03-13 15:37:47 +01:00
41ec54f7dd ignore
9c4061da5b Initial Commit