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j.foucher
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2023-11-28
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j.foucher
pushed to
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j.foucher/PS_AI_Agent
2026-03-03 10:07:30 +00:00
7f92dcab51
Revert animation-only body tracking — restore AddActorWorldRotation
j.foucher
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j.foucher/PS_AI_Agent
2026-03-03 09:56:23 +00:00
677f08e936
Fix thread-safety crash and body rotation saccades in network play
j.foucher
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j.foucher/PS_AI_Agent
2026-03-03 09:21:55 +00:00
45ee0c6f7d
fix crash + posture replication
j.foucher
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j.foucher/PS_AI_Agent
2026-03-03 08:30:47 +00:00
1c4dbfc402
Merge branch 'main' of ssh://git.polymorph.fr:5070/j.foucher/PS_AI_Agent
86b7d9744e
Opus-compress mic audio on client→server relay path (~16x bandwidth reduction)
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j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 17:20:50 +00:00
5e18e7cc8c
disable ray tracing
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 17:05:20 +00:00
3952847ece
Enable audio spatialization by default for agent voice
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 16:54:15 +00:00
76dd13944a
remove lumen from scene
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 16:45:30 +00:00
bf08bb67d9
Fix conversation handoff and server-side posture for network
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 16:24:32 +00:00
215cb398fd
Fix network saturation, lazy init, body tracking, and mic race condition
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 15:59:15 +00:00
3c4389a43d
Fix InteractionComponent ticking on server for remote client pawns
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 15:55:13 +00:00
4d662ebada
debug Network
j.foucher
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main
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j.foucher/PS_AI_Agent
2026-03-02 15:42:06 +00:00
8a3304fea9
Add relay RPC pattern for client→NPC communication over network
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 14:34:20 +00:00
ce84a5dc58
Fix head tracking on remote clients: activate PostureComponent in OnRep
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 14:27:28 +00:00
daf79d0d89
Add diagnostic logs to OnRep_ConversationState for head tracking debug
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 14:20:47 +00:00
0124de8b53
Fix audio pre-buffer bypass on clients due to network sub-chunking
c0c1b2cea4
Fix head tracking on remote clients: replicate Pawn instead of PlayerController
Compare 2 commits »
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 14:05:22 +00:00
fc728454d0
Fix raw PCM multicast exceeding UE5 replicated array limit
6cac56fa06
Fix network audio: raw PCM fallback when Opus codecs unavailable
Compare 2 commits »
j.foucher
pushed to
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j.foucher/PS_AI_Agent
2026-03-02 13:38:52 +00:00
5e1c50edf8
Add diagnostic logs for Opus codec initialization and audio multicast
j.foucher
pushed to
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j.foucher/PS_AI_Agent
2026-03-02 13:31:21 +00:00
1990b828a2
Move posture per-frame debug log to verbosity level 2
j.foucher
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j.foucher/PS_AI_Agent
2026-03-02 13:28:20 +00:00
913be3c631
Add server-side Opus encoding diagnostic logs
j.foucher
pushed to
main
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j.foucher/PS_AI_Agent
2026-03-02 13:20:18 +00:00
84a4fd7e0e
Add Debug to component to debug replication
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