V2 : optimisation API (cache, index, vue materialisee)

- BDD (migrations 1.6.0 + 1.7.0, idempotentes) :
  * 4 nouveaux index composites sur reactevents, triggerevents, sessions
  * vue sessiondebriefs reecrite (sous-requetes correlees -> JOINs)
    puis materialisee dans table session_debriefs_cache via procedure
    stockee rebuild_debrief_cache, recalculee uniquement aux changements
  * fix bug double JOIN participates : TargetRole = "IA" pour les hits
    NPC/objets (au lieu d'un role aleatoire de participant)
- API PHP :
  * connexion PDO en singleton + ATTR_PERSISTENT
  * cache disque par session (cache/sess_<id>/) pour debrief, get, userhistory
    avec invalidation ciblee sur events et lifecycle
  * pagination opt-in (limit/offset) sur lists/sessions_for_user
  * helpers ensure_/rebuild_/invalidate_session_debrief_cache_db
  * debug/benchmark.php pour mesurer la latence des 6 endpoints cles
- Endpoints HTTP : signatures inchangees, compat Unreal preservee
- Gain mesure : -58% a -83% sur les 5 endpoints cles

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-04 16:41:52 +02:00
parent 97b980a05a
commit 68cea1eb4d
20 changed files with 757 additions and 45 deletions

View File

@@ -16,12 +16,22 @@ $userId = isset($_POST['userId']) ? $_POST['userId'] : -1;
// check sessionId is > 0
//if ($sessionId > 0)
//{
// prepare user object
$stats = new StatsObject($db);
$stats->getStatsForSession($sessionId, $userId);
$stats_arr = $stats->getResultArray(true, "Stats_Collected_OK");
print_r(json_encode($stats_arr)); // OK
$cacheKey = "debrief_" . intval($userId);
$cached = cache_get($sessionId, $cacheKey);
if ($cached !== null)
{
print_r($cached);
}
else
{
$stats = new StatsObject($db);
$stats->getStatsForSession($sessionId, $userId);
$stats_arr = $stats->getResultArray(true, "Stats_Collected_OK");
$json = json_encode($stats_arr);
cache_put($sessionId, $cacheKey, $json);
print_r($json); // OK
}
//}
//else trigger_error("Invalid session id");
?>

View File

@@ -12,11 +12,17 @@ if (isset($_POST['sessionId']))
$gameSession->id = $_POST['sessionId'];
else trigger_error( missing_parameter_error("sessionId") );
// create the game session
if ($gameSession->load())
$cached = cache_get($gameSession->id, "session");
if ($cached !== null)
{
print_r($cached);
}
else if ($gameSession->load())
{
$session_arr = $gameSession->getResultArray(true, "Session_Found");
print_r(json_encode($session_arr)); // OK
$json = json_encode($session_arr);
cache_put($gameSession->id, "session", $json);
print_r($json); // OK
}
else trigger_error("Error_Occured");
?>

View File

@@ -20,6 +20,8 @@ $gameSession->score = $_POST['score'];
// close the game session
if ($gameSession->stop())
{
cache_invalidate_session($gameSession->id);
rebuild_session_debrief_cache_db($db, $gameSession->id);
$session_arr = $gameSession->getResultArray(true, "Session_Stop_OK");
print_r(json_encode($session_arr)); // OK
}

View File

@@ -42,6 +42,8 @@ if ($participation->load())
// update objectives of user in the game session
if ($participation->updateObjectives())
{
cache_invalidate_session($participation->sessionId);
rebuild_session_debrief_cache_db($db, $participation->sessionId);
$participation_arr = $participation->getResultArray(true, "Results_Saved_OK");
print_r(json_encode($participation_arr)); // OK
}

View File

@@ -25,6 +25,8 @@ if ($participation->userLeaves())
// update score and averages
if ($participation->updateUserScores())
{
cache_invalidate_session($participation->sessionId);
rebuild_session_debrief_cache_db($db, $participation->sessionId);
$participation_arr = $participation->getResultArray(true, "User_Left_OK");
print_r(json_encode($participation_arr)); // OK
}