f6efc00c735d986353919769cabaa0912b93b384
Lets a briefing scene materialize only the preload-tagged actors from a scenario .pss (player placement markers, briefing props) without clearing the current world, pushing timeline data, registering ActorIds, or starting any auto-play. The actors spawned by each LoadSceneAdditive call are tracked in a static TWeakObjectPtr array; UnloadSceneAdditive destroys every still-valid one and clears the array. Typical BP usage on scenario change: UnloadSceneAdditive(this) -> LoadSceneAdditive(this, NewSceneName) No BP-side bookkeeping required. Filter defaults to PreloadOnly which matches the intended briefing use case; the parameter stays exposed for other niche cases (ExcludePreload, All). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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