Files
PS_ProserveEditor/Unreal/Plugins/PS_Editor
j.foucher aa4313057c Fix editor restore: init order, combo callback, scenario name
- SceneSerializer created before subsystem check (was nullptr crash)
- ComboBox OnSelectionChanged ignores ESelectInfo::Direct (programmatic)
  to prevent NativeConstruct from clearing the just-loaded scenario
- SaveNameField restored from LastEditedScenarioName on return
- Added ReturnToEditor/OpenEditor to GameInstanceSubsystem
- EditorMapName auto-saved on Play for return navigation

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 16:23:32 +02:00
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