j.foucher 197b07966c backoffice: manage launcher auto-update from the Versions page
Two things change so the operator never has to SSH for a launcher
release.

1. SignManifest::run() now also re-hashes the manifest's `launcher`
   section. It looks for builds/launcher/<basename of launcher.url>;
   falls back to a tolerant glob *<version>*.exe if the exact name
   isn't found. Updates sizeBytes + sha256 in place. The Ed25519 sign
   step at the end already covered this branch — it was just blank
   data before.

2. admin/versions.php has a new "Auto-update du launcher" card above
   the manifest table. Shows the announced version + minRequired, the
   exe presence badge and the hash status, and a small form to set or
   update the launcher entry (version + minRequired only — URL is
   derived from base_url + version automatically). A "Retirer la
   section" button disables the auto-update by deleting the launcher
   key from versions.json. Lists the .exe files present in
   builds/launcher/ for visibility.

Workflow now: edit the version in the form → SFTP-upload
PSLauncher-X.Y.Z.exe to builds/launcher/ → click "🔁 Sync" once →
manifest is hashed and signed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 10:39:56 +02:00

PS_Launcher

Launcher Windows pour l'application UE5 PROSERVE : gère plusieurs versions cohabitantes, téléchargement et installation de nouvelles versions depuis un serveur, validation de license, release notes.

Composants

  • src/ — Solution C# / .NET 8 / WPF (Visual Studio 2022 + SDK .NET 8 requis)
    • PSLauncher.App : UI WPF (style Epic Games Launcher)
    • PSLauncher.Core : services (Manifest, Download, Install, Process…)
    • PSLauncher.Models : DTOs partagés
  • server/ — Code serveur PHP 8 (à déployer sous www/PS_Launcher/ sur OVH mutualisé)

Démarrage rapide (dev)

dotnet build PS_Launcher.sln
dotnet run --project src/PSLauncher.App

Pour produire un binaire autonome distribuable (un seul .exe ~70 Mo) :

dotnet publish src/PSLauncher.App -c Release
# Sortie : src/PSLauncher.App/bin/Release/net8.0-windows/win-x64/publish/PSLauncher.exe

Configuration locale

Le launcher écrit sa config dans %LocalAppData%\PSLauncher\config.json au premier lancement. Édite serverBaseUrl pour pointer vers ton serveur :

{
  "serverBaseUrl": "https://ton-domaine.com/PS_Launcher/api",
  "installRoot": "C:\\ASTERION\\GIT\\PS_Launcher\\ASTERION_VR"
}

État (roadmap)

  • v0.1 — Scan + lancement de versions installées
  • v0.2 — Manifest distant, download ZIP, install cohabitante, release notes Markdown
  • v0.3 — Reprise (HTTP Range), retry Polly, state.json
  • v0.4 — License (MySQL + Ed25519 + DPAPI)
  • v0.5 — Settings, suppression manuelle versions, toasts
  • v1.0 — Auto-update launcher, MSI installer

Voir le plan détaillé pour la roadmap complète.

Licence / interne

Repo interne ASTERION. Ne pas distribuer.

Description
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