197b07966c1daec74b24cf46c0397bc288243e82
Two things change so the operator never has to SSH for a launcher release. 1. SignManifest::run() now also re-hashes the manifest's `launcher` section. It looks for builds/launcher/<basename of launcher.url>; falls back to a tolerant glob *<version>*.exe if the exact name isn't found. Updates sizeBytes + sha256 in place. The Ed25519 sign step at the end already covered this branch — it was just blank data before. 2. admin/versions.php has a new "Auto-update du launcher" card above the manifest table. Shows the announced version + minRequired, the exe presence badge and the hash status, and a small form to set or update the launcher entry (version + minRequired only — URL is derived from base_url + version automatically). A "Retirer la section" button disables the auto-update by deleting the launcher key from versions.json. Lists the .exe files present in builds/launcher/ for visibility. Workflow now: edit the version in the form → SFTP-upload PSLauncher-X.Y.Z.exe to builds/launcher/ → click "🔁 Sync" once → manifest is hashed and signed. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
PS_Launcher
Launcher Windows pour l'application UE5 PROSERVE : gère plusieurs versions cohabitantes, téléchargement et installation de nouvelles versions depuis un serveur, validation de license, release notes.
Composants
src/— Solution C# / .NET 8 / WPF (Visual Studio 2022 + SDK .NET 8 requis)PSLauncher.App: UI WPF (style Epic Games Launcher)PSLauncher.Core: services (Manifest, Download, Install, Process…)PSLauncher.Models: DTOs partagés
server/— Code serveur PHP 8 (à déployer souswww/PS_Launcher/sur OVH mutualisé)
Démarrage rapide (dev)
dotnet build PS_Launcher.sln
dotnet run --project src/PSLauncher.App
Pour produire un binaire autonome distribuable (un seul .exe ~70 Mo) :
dotnet publish src/PSLauncher.App -c Release
# Sortie : src/PSLauncher.App/bin/Release/net8.0-windows/win-x64/publish/PSLauncher.exe
Configuration locale
Le launcher écrit sa config dans %LocalAppData%\PSLauncher\config.json au premier lancement.
Édite serverBaseUrl pour pointer vers ton serveur :
{
"serverBaseUrl": "https://ton-domaine.com/PS_Launcher/api",
"installRoot": "C:\\ASTERION\\GIT\\PS_Launcher\\ASTERION_VR"
}
État (roadmap)
- ✅ v0.1 — Scan + lancement de versions installées
- ✅ v0.2 — Manifest distant, download ZIP, install cohabitante, release notes Markdown
- ⏳ v0.3 — Reprise (HTTP Range), retry Polly, state.json
- ⏳ v0.4 — License (MySQL + Ed25519 + DPAPI)
- ⏳ v0.5 — Settings, suppression manuelle versions, toasts
- ⏳ v1.0 — Auto-update launcher, MSI installer
Voir le plan détaillé pour la roadmap complète.
Licence / interne
Repo interne ASTERION. Ne pas distribuer.
Description
Languages
C#
46%
HTML
29%
PHP
23.3%
CSS
0.6%
Batchfile
0.5%
Other
0.6%