fb95d3b8215c01ee9c5763c975f9736d25da309a
- Simulate button (orange) toggles AI on/off in editor - StartSimulation: saves all actor transforms, RestartLogic on all BrainComponents - StopSimulation: StopLogic on all BrainComponents, restores saved transforms - Save blocked during simulation with help bar message - AI auto-stopped per-pawn on spawn in editor (deferred next tick for AIController) - SceneSerializer also stops AI on loaded pawns - AIModule added to Build.cs dependencies Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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