j.foucher 5affbc7d0d IsLoadingFromScene via static flag, revert network replication on SpawnableComponent
- IsLoadingFromScene uses a simple static bool flag active during spawn loop
- Works server-side only (client relies on its own property replication)
- Removed replicated bLoadedFromScene/bPropertiesReady from SpawnableComponent
- Removed Multicast RPC and SetIsReplicatedByDefault (unnecessary complexity)
- SceneSerializer sets bIsCurrentlyLoading during load for consistent behavior

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 13:36:12 +02:00
2026-04-12 18:43:15 +02:00
2026-04-12 18:43:15 +02:00
Description
No description provided
733 MiB
Languages
C++ 92.7%
HTML 6.3%
C 0.5%
C# 0.5%