1d5d448bf16ac37aa417de4ef97fadded516fec9
- Add close button (X) in title bar with save confirmation overlay - Add OnEditorClosed delegate on PlayerController (BP-bindable) - Add OnPropertiesLoaded event to EditableInterface (fires after scene load) - Add IsLoadingFromScene() helper for BP BeginPlay skip pattern - ComputeSpawnLocation now raycasts to avoid spawning through floors - Track dirty state for save confirmation on close - Scene load uses PS_Editor_Loading tag via CustomPreSpawnInitalization Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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