1a2cc87160e9a0fa6686aea64d3de48b8ae43dac
- Add IPS_Editor_ChildMovable interface for per-child editing of sub-elements (VR placement spots, etc.) with full gizmo, undo, and serialization support - Add "Edit Children" button in toolbar when a ChildMovable actor is selected - Add bPreload tag on SpawnableComponent for briefing/placement phase actors - Add EPS_Editor_SceneLoadFilter enum (All, PreloadOnly, ExcludePreload) to LoadScene for selective loading of preload vs gameplay actors - Add bPreload field to FPS_Editor_ActorData for JSON persistence - Add static IsInEditorMode() getter on SceneLoader (BlueprintPure) - Add Level::InitializeRenderingResources() call on sublevel load for lightmaps - Update Pawn, PlayerController, UndoManager, SceneSerializer, SceneLoader, MainWidget to support ChildMovable alongside existing SplineEditable Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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