Fix packaged build: weak ptr timing, factory module, hard refs, brace fix

Critical fixes for packaged builds:
- Widget weak ptrs (SpawnManager/SceneSerializer) are null in packaged due to
  HUD deferred init. All button lambdas now get references fresh from
  PlayerController via GetOwningPlayer() cast instead of cached weak ptrs.
- HUD BeginPlay deferred by one tick (SetTimerForNextTick) to ensure
  PlayerController has initialized SpawnManager before wiring.

Module split:
- Factories moved to separate PS_EditorTools module (Type: Editor)
  to fix UHT error with UFactory in packaging builds.
- PS_Editor module no longer depends on UnrealEd for factories.

Asset references:
- TSoftObjectPtr/TSoftClassPtr changed to TObjectPtr/TSubclassOf for
  MasterCatalog, SpawnCatalogs, and ActorClass entries. Hard references
  ensure assets are cooked in packaged builds.

Other fixes:
- GetActorLabel() replaced with GetClass()->GetName() (editor-only API)
- Missing brace in Browse dialog BaseLevel sync code
- BaseLevel sync only when scenario specifies a LevelName (no more clearing on empty)
- Save As dialog with native Windows file picker
- Debug info in catalog UI when empty (shows chain: Master→Catalogs→Entries)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-12 18:17:52 +02:00
parent aa4313057c
commit 7a008c7e60
103 changed files with 35306 additions and 53 deletions

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{
"file_format_version": "1.2.0",
"layer": {
"name": "VK_LAYER_LUNARG_api_dump",
"type": "GLOBAL",
"library_path": ".\\VkLayer_api_dump.dll",
"api_version": "1.3.290",
"implementation_version": "2",
"description": "LunarG API dump layer",
"introduction": "The API Dump utility layer prints API calls, parameters, and values to the identified output stream.",
"url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/api_dump_layer.html",
"platforms": [
"WINDOWS",
"LINUX",
"MACOS",
"ANDROID"
],
"instance_extensions": [
{
"name": "VK_EXT_layer_settings",
"spec_version": "2"
}
],
"device_extensions": [
{
"name": "VK_EXT_tooling_info",
"spec_version": "1",
"entrypoints": [
"vkGetPhysicalDeviceToolPropertiesEXT"
]
}
],
"features": {
"presets": [
{
"label": "Console Output",
"description": "Output API dump to stdout",
"platforms": [
"WINDOWS",
"LINUX",
"MACOS",
"ANDROID"
],
"status": "STABLE",
"settings": [
{
"key": "output_format",
"value": "text"
},
{
"key": "log_filename",
"value": "stdout"
},
{
"key": "file",
"value": false
}
]
},
{
"label": "Text Output",
"description": "Output API dump to a text file",
"platforms": [
"WINDOWS",
"LINUX",
"MACOS",
"ANDROID"
],
"status": "STABLE",
"settings": [
{
"key": "output_format",
"value": "text"
},
{
"key": "log_filename",
"value": "${VK_LOCAL}/vk_apidump.txt"
},
{
"key": "file",
"value": true
}
]
},
{
"label": "HTML Output",
"description": "Output API dump to a HTML file",
"platforms": [
"WINDOWS",
"LINUX",
"MACOS",
"ANDROID"
],
"status": "STABLE",
"settings": [
{
"key": "output_format",
"value": "html"
},
{
"key": "log_filename",
"value": "${VK_LOCAL}/vk_apidump.html"
},
{
"key": "file",
"value": true
}
]
},
{
"label": "JSON Output",
"description": "Output API dump to a JSON file",
"platforms": [
"WINDOWS",
"LINUX",
"MACOS",
"ANDROID"
],
"status": "STABLE",
"settings": [
{
"key": "output_format",
"value": "json"
},
{
"key": "log_filename",
"value": "${VK_LOCAL}/vk_apidump.json"
},
{
"key": "file",
"value": true
}
]
}
],
"settings": [
{
"key": "output_range",
"env": "VK_APIDUMP_OUTPUT_RANGE",
"label": "Output Range",
"description": "Comma separated list of frames to output or a range of frames with a start, count, and optional interval separated by a dash. A count of 0 will output every frame after the start of the range. Example: \"5-8-2\" will output frame 5, continue until frame 13, dumping every other frame. Example: \"3,8-2\" will output frames 3, 8, and 9.",
"type": "STRING",
"default": "0-0"
},
{
"key": "output_format",
"env": "VK_APIDUMP_OUTPUT_FORMAT",
"label": "Output Format",
"description": "Specifies the format used for output; can be HTML, JSON, or Text (default -- outputs plain text)",
"type": "ENUM",
"flags": [
{
"key": "text",
"label": "Text",
"description": "Plain text"
},
{
"key": "html",
"label": "HTML",
"description": "HTML"
},
{
"key": "json",
"label": "JSON",
"description": "Json"
}
],
"default": "text"
},
{
"key": "file",
"label": "Output to File",
"description": "Setting this to true indicates that output should be written to file instead of stdout",
"type": "BOOL",
"default": false,
"settings": [
{
"key": "log_filename",
"env": "VK_APIDUMP_LOG_FILENAME",
"label": "Log Filename",
"description": "Specifies the file to dump to when output files are enabled",
"type": "SAVE_FILE",
"filter": "*.txt,*.html,*.json",
"default": "stdout",
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "file",
"value": true
}
]
}
}
]
},
{
"key": "flush",
"env": "VK_APIDUMP_FLUSH",
"label": "Log Flush After Write",
"description": "Setting this to true causes IO to be flushed after each API call that is written",
"type": "BOOL",
"default": true
},
{
"key": "name_size",
"label": "Name Size",
"description": "The number of characters the name of a variable should consume, assuming more are not required",
"type": "INT",
"default": 32,
"range": {
"min": 1
},
"unit": "chars"
},
{
"key": "show_types",
"label": "Show Types",
"description": "Dump types in addition to values",
"type": "BOOL",
"default": true,
"settings": [
{
"key": "type_size",
"label": "Type Size",
"description": "The number of characters the name of a type should consume, assuming more are not required",
"type": "INT",
"default": 0,
"range": {
"min": 0
},
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "show_types",
"value": true
}
]
}
}
]
},
{
"key": "timestamp",
"env": "VK_APIDUMP_TIMESTAMP",
"label": "Show Timestamp",
"description": "Show the timestamp of function calls since start in microseconds",
"type": "BOOL",
"default": false
},
{
"key": "show_shader",
"label": "Show Shader",
"description": "Dump the shader binary code in pCode",
"type": "BOOL",
"default": false
},
{
"key": "detailed",
"env": "VK_APIDUMP_DETAILED",
"label": "Show Parameter Details",
"description": "Dump parameter details in addition to API calls",
"type": "BOOL",
"default": true
},
{
"key": "no_addr",
"env": "VK_APIDUMP_NO_ADDR",
"label": "Hide Addresses",
"description": "Dump \"address\" in place of hex addresses",
"type": "BOOL",
"default": false
},
{
"key": "use_spaces",
"label": "Use Spaces",
"description": "Setting this to true causes all tab characters to be replaced with spaces",
"type": "BOOL",
"default": true,
"settings": [
{
"key": "indent_size",
"label": "Indent Size",
"description": "Specifies the number of spaces that a tab is equal to",
"type": "INT",
"default": 4,
"range": {
"min": 1,
"max": 16
},
"unit": "chars",
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "use_spaces",
"value": true
}
]
}
}
]
},
{
"key": "show_thread_and_frame",
"label": "Show Thread and Frame",
"description": "Show the thread and frame of each function called",
"type": "BOOL",
"default": true
}
]
}
}
}

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@@ -0,0 +1,478 @@
{
"file_format_version": "1.2.0",
"layer": {
"name": "VK_LAYER_LUNARG_gfxreconstruct",
"type": "GLOBAL",
"library_path": ".\\VkLayer_gfxreconstruct.dll",
"api_version": "1.3.290",
"implementation_version": "4194309",
"description": "GFXReconstruct Capture Layer Version 1.0.5",
"introduction": "The GFXReconstruct Capture Layer intercepts Vulkan API calls and logs them to a capture file. Other tools in the GFXReconstruct suite can inspect, modify, or replay capture files generated by this component.",
"platforms": [ "WINDOWS", "LINUX", "ANDROID" ],
"url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/capture_tools.html",
"status": "STABLE",
"device_extensions": [
{
"name": "VK_EXT_tooling_info",
"spec_version": "1",
"entrypoints": [ "vkGetPhysicalDeviceToolPropertiesEXT" ]
}
],
"features": {
"presets": [
{
"label": "Initialization",
"description": "Capture the first two frames.",
"platforms": [ "WINDOWS", "LINUX" ],
"settings": [
{
"key": "capture_trigger",
"value": ""
},
{
"key": "capture_frames",
"value": "1-2"
}
]
},
{
"label": "Range",
"description": "Capture a range of frames between presses of the F5 key.",
"platforms": [ "WINDOWS", "LINUX" ],
"settings": [
{
"key": "capture_trigger",
"value": "F5"
},
{
"key": "capture_frames",
"value": ""
}
]
}
],
"settings": [
{
"key": "capture_trigger",
"env": "GFXRECON_CAPTURE_TRIGGER",
"label": "Hotkey Capture Trigger",
"description": "Specify a hotkey (any one of F1-F12, TAB, CONTROL) that will be used to start/stop capture. Example: F3 will set the capture trigger to F3 hotkey. One capture file will be generated for each pair of start/stop hotkey presses. Default is: Empty string (hotkey capture trigger is disabled).",
"platforms" : [ "WINDOWS", "LINUX" ],
"type": "ENUM",
"flags": [
{
"key": "",
"label": "None",
"description": ""
},
{
"key": "F1",
"label": "F1",
"description": "F1 Key"
},
{
"key": "F2",
"label": "F2",
"description": "F2 Key"
},
{
"key": "F3",
"label": "F3",
"description": "F3 Key"
},
{
"key": "F4",
"label": "F4",
"description": "F4 Key"
},
{
"key": "F5",
"label": "F5",
"description": "F5 Key"
},
{
"key": "F6",
"label": "F6",
"description": "F6 Key"
},
{
"key": "F7",
"label": "F7",
"description": "F7 Key"
},
{
"key": "F8",
"label": "F8",
"description": "F8 Key"
},
{
"key": "F9",
"label": "F9",
"description": "F9 Key"
},
{
"key": "F10",
"label": "F10",
"description": "F10 Key"
},
{
"key": "F11",
"label": "F11",
"description": "F11 Key"
},
{
"key": "F12",
"label": "F12",
"description": "F12 Key"
},
{
"key": "TAB",
"label": "TAB",
"description": "TAB Key"
},
{
"key": "CONTROL",
"label": "CONTROL",
"description": "CONTROL Key"
}
],
"default": ""
},
{
"key": "capture_trigger_frames",
"env": "GFXRECON_CAPTURE_TRIGGER_FRAMES",
"label": "Hotkey Capture Frame Limit",
"description": "Specify a limit on the number of frames to be captured via hotkey. Example: 1 will capture exactly one frame when the trigger key is pressed. Default is: Empty string (no limit)",
"type": "STRING",
"default": ""
},
{
"key": "capture_frames",
"env": "GFXRECON_CAPTURE_FRAMES",
"label": "Capture Specific Frames",
"description": "Specify one or more comma-separated frame ranges to capture. Each range will be written to its own file. A frame range can be specified as a single value, to specify a single frame to capture, or as two hyphenated values, to specify the first and last frame to capture. Frame ranges should be specified in ascending order and cannot overlap. Note that frame numbering is 1-based (i.e. the first frame is frame 1). Example: 200,301-305 will create two capture files, one containing a single frame and one containing five frames. Default is: Empty string (all frames are captured).",
"type": "STRING",
"default": ""
},
{
"key": "capture_file",
"env": "GFXRECON_CAPTURE_FILE",
"label": "Capture File Name",
"description": "Path to use when creating the capture file. Default is: gfxrecon_capture.gfxr",
"type": "SAVE_FILE",
"filter": "*.gfxr",
"default": "gfxrecon_capture.gfxr",
"settings": [
{
"key": "capture_file_timestamp",
"env": "GFXRECON_CAPTURE_FILE_TIMESTAMP",
"label": "Capture File Name with Timestamp",
"description": "Add a timestamp (yyyymmddThhmmss) postfix to the capture file name.",
"type": "BOOL",
"default": true
},
{
"key": "capture_file_flush",
"env": "GFXRECON_CAPTURE_FILE_FLUSH",
"label": "Capture File Flush After Write",
"description": "Flush output stream after each packet is written to the capture file. Default is: false.",
"type": "BOOL",
"default": false
}
]
},
{
"key": "capture_compression_type",
"env": "GFXRECON_CAPTURE_COMPRESSION_TYPE",
"label": "Compression Format",
"description": "Compression format to use with the capture file. Valid values are: LZ4, ZLIB, ZSTD, and NONE. Default is: LZ4",
"type": "ENUM",
"flags": [
{
"key": "LZ4",
"label": "LZ4",
"description": "Fastest compression algorithm that favors performance over compression ratio."
},
{
"key": "ZLIB",
"label": "ZLIB",
"description": "Widely used compression algorithm with better compression ratio than LZ4 but worse performance."
},
{
"key": "ZSTD",
"label": "ZSTD",
"description": "Newer compression algorithm with better compression ratio and performance than ZLIB, though not as fast as LZ4."
},
{
"key": "NONE",
"label": "NONE",
"description": "No compression"
}
],
"default": "LZ4"
},
{
"key": "memory_tracking_mode",
"env": "GFXRECON_MEMORY_TRACKING_MODE",
"label": "Memory Tracking Mode",
"description": "Specifies the memory tracking mode to use for detecting modifications to mapped Vulkan memory objects. Available options are: page_guard, assisted, and unassisted.",
"type": "ENUM",
"flags": [
{
"key": "page_guard",
"label": "page_guard",
"description": "Tracks modifications to individual memory pages, which are written to the capture file on calls to vkFlushMappedMemoryRanges, vkUnmapMemory, and vkQueueSubmit. Tracking modifications requires allocating shadow memory for all mapped memory."
},
{
"key": "assisted",
"label": "assisted",
"description": "Expects the application to call vkFlushMappedMemoryRanges after memory is modified; the memory ranges specified to the vkFlushMappedMemoryRanges call will be written to the capture file during the call."
},
{
"key": "unassisted",
"label": "unassisted",
"description": "Writes the full content of mapped memory to the capture file on calls to vkUnmapMemory and vkQueueSubmit. It is very inefficient and may be unusable with real-world applications that map large amounts of memory."
}
],
"default": "page_guard",
"settings": [
{
"key": "page_guard_copy_on_map",
"env": "GFXRECON_PAGE_GUARD_COPY_ON_MAP",
"label": "Page Guard Copy on Map",
"description": "When the page_guard memory tracking mode is enabled, copies the content of the mapped memory to the shadow memory immediately after the memory is mapped.",
"type": "BOOL",
"default": true,
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "memory_tracking_mode",
"value": "page_guard"
}
]
}
},
{
"key": "page_guard_separate_read",
"env": "GFXRECON_PAGE_GUARD_SEPARATE_READ",
"label": "Page Guard Separate Read Tracking",
"description": "When the page_guard memory tracking mode is enabled, copies the content of pages accessed for read from mapped memory to shadow memory on each read. Can overwrite unprocessed shadow memory content when an application is reading from and writing to the same page.",
"type": "BOOL",
"default": true,
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "memory_tracking_mode",
"value": "page_guard"
}
]
}
},
{
"key": "page_guard_external_memory",
"env": "GFXRECON_PAGE_GUARD_EXTERNAL_MEMORY",
"label": "Page Guard External Memory",
"description": "When the page_guard memory tracking mode is enabled, use the VK_EXT_external_memory_host extension to eliminate the need for shadow memory allocations. For each memory allocation from a host visible memory type, the capture layer will create an allocation from system memory, which it can monitor for write access, and provide that allocation to vkAllocateMemory as external memory. Only available on Windows.",
"platforms": [ "WINDOWS" ],
"type": "BOOL",
"default": false,
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "memory_tracking_mode",
"value": "page_guard"
}
]
}
},
{
"key": "page_guard_persistent_memory",
"env": "GFXRECON_PAGE_GUARD_PERSISTENT_MEMORY",
"label": "Page Guard Persistent Memory",
"description": "When the page_guard memory tracking mode is enabled, this option changes the way that the shadow memory used to detect modifications to mapped memory is allocated. The default behavior is to allocate and copy the mapped memory range on map and free the allocation on unmap. When this option is enabled, an allocation with a size equal to that of the object being mapped is made once on the first map and is not freed until the object is destroyed. This option is intended to be used with applications that frequently map and unmap large memory ranges, to avoid frequent allocation and copy operations that can have a negative impact on performance. This option is ignored when GFXRECON_PAGE_GUARD_EXTERNAL_MEMORY is enabled.",
"type": "BOOL",
"default": false,
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "memory_tracking_mode",
"value": "page_guard"
},
{
"key": "page_guard_external_memory",
"value": false
}
]
}
},
{
"key": "page_guard_align_buffer_sizes",
"env": "GFXRECON_PAGE_GUARD_ALIGN_BUFFER_SIZES",
"label": "Page Guard Align Buffer Sizes",
"description": "When the page_guard memory tracking mode is enabled, this option overrides the Vulkan API calls that report buffer memory properties to report that buffer sizes and alignments must be a multiple of the system page size. This option is intended to be used with applications that perform CPU writes and GPU writes/copies to different buffers that are bound to the same page of mapped memory, which may result in data being lost when copying pages from the page_guard shadow allocation to the real allocation. This data loss can result in visible corruption during capture. Forcing buffer sizes and alignments to a multiple of the system page size prevents multiple buffers from being bound to the same page, avoiding data loss from simultaneous CPU writes to the shadow allocation and GPU writes to the real allocation for different buffers bound to the same page. This option is only available for the Vulkan API.",
"type": "BOOL",
"default": true,
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "memory_tracking_mode",
"value": "page_guard"
},
{
"key": "page_guard_external_memory",
"value": false
}
]
}
},
{
"key": "page_guard_unblock_sigsegv",
"env": "GFXRECON_PAGE_GUARD_UNBLOCK_SIGSEGV",
"label": "Page Guard unblock SIGSEGV from thread's signal mask",
"description": "When the page_guard memory tracking mode is enabled, this option overrides enables SIGSEGV in thread's signal mask in the case that it has been disabled.",
"type": "BOOL",
"default": false,
"dependence": {
"mode": "ALL",
"settings": [
{
"key": "memory_tracking_mode",
"value": "page_guard"
},
{
"key": "page_guard_external_memory",
"value": false
}
]
}
}
]
},
{
"key": "log",
"label": "Log",
"description": "Control log messages.",
"type": "GROUP",
"settings": [
{
"key": "log_level",
"env": "GFXRECON_LOG_LEVEL",
"label": "Level",
"description": "Specify the minimum severity level of messages to log. Options are: debug, info, warning, error, and fatal. The specified level and all higher levels will be enabled for logging. For example, choosing the warning level will also enable the error and fatal levels.",
"type": "ENUM",
"flags": [
{
"key": "debug",
"label": "debug, info, warning, error, fatal",
"description": ""
},
{
"key": "info",
"label": "info, warning, error, fatal",
"description": ""
},
{
"key": "warning",
"label": "warning, error, fatal",
"description": ""
},
{
"key": "error",
"label": "error, fatal",
"description": ""
},
{
"key": "fatal",
"label": "fatal",
"description": ""
}
],
"default": "info"
},
{
"key": "log_detailed",
"env": "GFXRECON_LOG_DETAILED",
"label": "Log Name and Line Number",
"description": "Include name and line number from the file responsible.",
"type": "BOOL",
"default": false
},
{
"key": "log_allow_indents",
"env": "GFXRECON_LOG_ALLOW_INDENTS",
"label": "Log Name and Line Number",
"description": "Apply additional indentation formatting to log messages.",
"type": "BOOL",
"default": false
},
{
"key": "log_output_to_console",
"env": "GFXRECON_LOG_OUTPUT_TO_CONSOLE",
"label": "Log Output to Console / stdout",
"description": "Log messages will be written to stdout.",
"type": "BOOL",
"default": true
},
{
"key": "log_break_on_error",
"env": "GFXRECON_LOG_BREAK_ON_ERROR",
"label": "Trigger Debug Break on Error",
"description": "Trigger a debug break when logging an error.",
"type": "BOOL",
"default": false
},
{
"key": "log_output_to_os_debug_string",
"env": "GFXRECON_LOG_OUTPUT_TO_OS_DEBUG_STRING",
"label": "Log Output to Debug Console",
"description": "Windows only option. Log messages will be written to the Debug Console with OutputDebugStringA",
"platforms": [ "WINDOWS" ],
"type": "BOOL",
"default": false
},
{
"key": "log_file",
"env": "GFXRECON_LOG_FILE",
"label": "Log File",
"description": "When set, log messages will be written to a file at the specified path. Default is: Empty string (file logging disabled).",
"type": "SAVE_FILE",
"filter": "*.txt",
"default": "",
"settings": [
{
"key": "log_file_flush_after_write",
"env": "GFXRECON_LOG_FILE_FLUSH_AFTER_WRITE",
"label": "Log File Flush After Write",
"description": "Flush the log file to disk after each write when true.",
"type": "BOOL",
"default": false
},
{
"key": "log_file_keep_open",
"env": "GFXRECON_LOG_FILE_KEEP_OPEN",
"label": "Log File Keep Open",
"description": "Keep the log file open between log messages when true, or close and reopen the log file for each message when false.",
"type": "BOOL",
"default": true
},
{
"key": "log_file_create_new",
"env": "GFXRECON_LOG_FILE_CREATE_NEW",
"label": "Log File Overwrite",
"description": "Specifies that log file initialization should overwrite an existing file when true, or append to an existing file when false.",
"type": "BOOL",
"default": true
}
]
}
]
}
]
}
}
}

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@@ -0,0 +1,49 @@
{
"file_format_version": "1.2.0",
"layer": {
"name": "VK_LAYER_KHRONOS_synchronization2",
"type": "GLOBAL",
"library_path": ".\\VkLayer_khronos_synchronization2.dll",
"api_version": "1.3.290",
"implementation_version": "1",
"description": "Khronos Synchronization2 layer",
"introduction": "The VK_LAYER_KHRONOS_synchronization2 extension layer implements the VK_KHR_synchronization2 extension.",
"url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/synchronization2_layer.html",
"status": "STABLE",
"platforms": [ "WINDOWS", "LINUX", "MACOS", "ANDROID" ],
"instance_extensions": [
{
"name": "VK_EXT_layer_settings",
"spec_version": "2"
}
],
"device_extensions": [
{
"name": "VK_KHR_synchronization2",
"spec_version": "1",
"entrypoints": [
"vkCmdSetEvent2KHR",
"vkCmdResetEvent2KHR",
"vkCmdWaitEvents2KHR",
"vkCmdPipelineBarrier2KHR",
"vkCmdWriteTimestamp2KHR",
"vkQueueSubmit2KHR",
"vkCmdWriteBufferMarker2AMD",
"vkGetQueueCheckpointData2NV"
]
}
],
"features": {
"settings": [
{
"key": "force_enable",
"env": "VK_SYNCHRONIZATION2_FORCE_ENABLE",
"label": "Force Enable",
"description": "Force the layer to be active even if the underlying driver also implements the synchonization2 extension.",
"type": "BOOL",
"default": false
}
]
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Last Resort Font</Name>
<Location>/Engine/Content/SlateDebug/Fonts/LastResort.ttf</Location>
<Date>2016-06-10T14:17:31.3888811-04:00</Date>
<Function>The Last Resort font is a collection of glyphs to represent types of Unicode characters</Function>
<Justification>These glyphs are designed to allow users to recognize an encoded value in scenarios where the desired font doesnt provide a character</Justification>
<Eula>http://www.unicode.org/policies/lastresortfont_eula.html</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/LastResortFont_License.txt</LicenseFolder>
</TpsData>

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@@ -0,0 +1,24 @@
@echo off
set CWD=%cd%
set CHROME_USER_DATA=%CWD%/.tmp_chrome_data/
echo "Opening chrome..."
set CHROME="C:\Program Files (x86)\Google\Chrome\Application\chrome.exe"
if exist "C:\Program Files\Google\Chrome\Application\chrome.exe" (
set CHROME="C:\Program Files\Google\Chrome\Application\chrome.exe"
)
REM --allow-file-access-from-files allow to load a file from a file:// webpage required for GPUDumpViewer.html to work.
REM --user-data-dir is required to force chrome to open a new instance so that --allow-file-access-from-files is honored.
%CHROME% "file://%CWD%/GPUDumpViewer.html" --allow-file-access-from-files --new-window --incognito --user-data-dir="%CHROME_USER_DATA%"
echo "Closing chrome..."
REM Wait for 2s to shut down so that CHROME_USER_DATA can be deleted completly
timeout /t 2 /nobreak > NUL
rmdir /S /Q "%CHROME_USER_DATA%"

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@@ -0,0 +1,105 @@
#!/usr/bin/env bash
# Copyright Epic Games, Inc. All Rights Reserved.
set -eu
UNAMEOS="$(uname -s)"
ADDRESS="127.0.0.1"
PORT="8000"
URL="http://$ADDRESS:$PORT/GPUDumpViewer.html"
SCRIPT=$(readlink -f "$0")
# Absolute path this script is in, thus /home/user/bin
SCRIPTPATH=$(dirname "$SCRIPT")
pushd "$SCRIPTPATH"
GetAllChildProcesses() {
local Children=$(ps -o pid= ppid "$1")
for PID in $Children
do
GetAllChildProcesses "$PID"
done
echo "$Children"
}
# Gather all the descendant children of this process, and first kill -TERM. If any child process
# is still alive finally send a -KILL
TermHandler() {
MaxWait=30
CurrentWait=0
ProcessesToKill=$(GetAllChildProcesses $$)
kill -s TERM $ProcessesToKill 2> /dev/null
ProcessesStillAlive=$(ps -o pid= -p $ProcessesToKill)
# Wait until all the processes have been gracefully killed, or max Wait time
while [ -n "$ProcessesStillAlive" ] && [ "$CurrentWait" -lt "$MaxWait" ]
do
CurrentWait=$((CurrentWait + 1))
sleep 1
ProcessesStillAlive=$(ps -o pid= -p $ProcessesToKill)
done
# If some processes are still alive after MaxWait, lets just force kill them
if [ -n "$ProcessesStillAlive" ]; then
kill -s KILL $ProcessesStillAlive 2> /dev/null
fi
}
# trap when SIGINT or SIGTERM are received with a custom function
trap TermHandler SIGTERM SIGINT
APPS=()
APPS+=(xdg-open)
if [[ "${UNAMEOS}" =~ "Darwin" ]]; then
APPS+=(open)
fi
CMD=
for val in "${APPS[@]}"; do
CMD="$(command -v "${val}")" || true
if [[ -n "${CMD}" ]]; then
break
fi
done
if [[ -z "${CMD}" ]]; then
echo "ERROR: Browser launch command not found"
exit 1
fi
ARGS=("${CMD}")
ARGS+=("$URL")
echo "Executing:"
echo
echo "Starting simple webserver..."
exec python3 -m http.server "$PORT" --bind "$ADDRESS" &
P1=$!
sleep 1
echo "${ARGS[0]} \\"
for ((i=1; i < ${#ARGS[@]}; i++ )); do
echo " ${ARGS[$i]} \\";
done
echo
# Start the browser now that the server is running
"${ARGS[@]}"
# Wait on the webserver - in general this will be killed by a Ctrl-C
wait $P1
echo
echo "Closing ${CMD}..."
popd

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[Manifest]
Version=2

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PS_ProserveEditor/Binaries/Win64/PS_ProserveEditor.pdb 2026-04-12T16:10:34.169Z
PS_ProserveEditor/Binaries/Win64/tbb.pdb 2024-11-16T08:24:56.090Z
PS_ProserveEditor/Binaries/Win64/tbbmalloc.pdb 2024-11-16T08:24:56.095Z
Engine/Content/SlateDebug/Fonts/LastResort.tps 2024-11-16T08:31:35.685Z
Engine/Content/SlateDebug/Fonts/LastResort.ttf 2024-11-16T08:31:35.689Z
Engine/Extras/GPUDumpViewer/GPUDumpViewer.html 2024-11-16T08:37:30.603Z
Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.bat 2024-11-16T08:37:30.603Z
Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.sh 2024-11-16T08:37:30.603Z

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PS_ProserveEditor/Binaries/Win64/D3D12/D3D12Core.dll 2025-03-14T14:47:57.980Z
PS_ProserveEditor/Binaries/Win64/D3D12/d3d12SDKLayers.dll 2025-03-14T14:47:57.987Z
PS_ProserveEditor/Binaries/Win64/DML/DirectML.dll 2025-03-14T14:58:00.300Z
PS_ProserveEditor/Binaries/Win64/PS_ProserveEditor.exe 2026-04-12T16:10:34.161Z
PS_ProserveEditor/Binaries/Win64/boost_atomic-mt-x64.dll 2025-03-14T14:57:59.216Z
PS_ProserveEditor/Binaries/Win64/boost_chrono-mt-x64.dll 2025-03-14T14:57:59.218Z
PS_ProserveEditor/Binaries/Win64/boost_filesystem-mt-x64.dll 2025-03-14T14:57:59.218Z
PS_ProserveEditor/Binaries/Win64/boost_iostreams-mt-x64.dll 2025-03-14T14:57:59.219Z
PS_ProserveEditor/Binaries/Win64/boost_program_options-mt-x64.dll 2025-03-14T14:57:59.220Z
PS_ProserveEditor/Binaries/Win64/boost_python311-mt-x64.dll 2025-03-14T14:57:59.221Z
PS_ProserveEditor/Binaries/Win64/boost_regex-mt-x64.dll 2025-03-14T14:57:59.223Z
PS_ProserveEditor/Binaries/Win64/boost_system-mt-x64.dll 2025-03-14T14:57:59.223Z
PS_ProserveEditor/Binaries/Win64/boost_thread-mt-x64.dll 2025-03-14T14:57:59.224Z
PS_ProserveEditor/Binaries/Win64/tbb.dll 2025-03-14T14:47:53.391Z
PS_ProserveEditor/Binaries/Win64/tbbmalloc.dll 2025-03-14T14:47:53.392Z
Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll 2025-03-14T14:48:08.997Z
Engine/Extras/Redist/en-us/UEPrereqSetup_x64.exe 2025-03-14T14:54:54.557Z
Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll 2025-03-14T14:46:22.137Z
Engine/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll 2025-03-14T14:47:54.127Z
Engine/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll 2025-03-14T14:47:54.139Z
Engine/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll 2025-03-14T14:47:54.142Z
Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll 2025-03-14T14:47:57.671Z
Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll 2025-03-14T14:47:57.672Z
Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll 2025-03-14T14:47:57.993Z
Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll 2025-03-14T14:47:57.995Z
Engine/Content/Renderer/TessellationTable.bin 2024-11-16T08:31:35.533Z
Engine/Content/Slate/Cursor/invisible.cur 2024-11-16T08:31:35.562Z
Engine/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Win64/onnxruntime.dll 2025-03-14T14:57:11.414Z
Engine/Config/StagedBuild_PS_ProserveEditor.ini 2026-04-12T16:10:56.675Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.dll 2025-03-14T14:47:57.681Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.json 2024-11-16T08:25:20.397Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.dll 2025-03-14T14:47:57.687Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.json 2024-11-16T08:25:20.408Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.dll 2025-03-14T14:47:57.689Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.json 2024-11-16T08:25:20.413Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.dll 2025-03-14T14:47:57.690Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.json 2024-11-16T08:25:20.414Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.dll 2025-03-14T14:47:57.975Z
Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.json 2024-11-16T08:25:20.952Z
PS_ProserveEditor.exe 2026-04-12T16:10:56.669Z

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[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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;METADATA=(Diff=true, UseCommands=true)
[ScalabilityGroups]
sg.ResolutionQuality=0
sg.ViewDistanceQuality=3
sg.AntiAliasingQuality=3
sg.ShadowQuality=3
sg.GlobalIlluminationQuality=3
sg.ReflectionQuality=3
sg.PostProcessQuality=3
sg.TextureQuality=3
sg.EffectsQuality=3
sg.FoliageQuality=3
sg.ShadingQuality=3
sg.LandscapeQuality=3
[/Script/Engine.GameUserSettings]
bUseVSync=False
bUseDynamicResolution=False
ResolutionSizeX=1536
ResolutionSizeY=864
LastUserConfirmedResolutionSizeX=1536
LastUserConfirmedResolutionSizeY=864
WindowPosX=-1
WindowPosY=-1
FullscreenMode=1
LastConfirmedFullscreenMode=1
PreferredFullscreenMode=1
Version=5
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=0.000000
DesiredScreenWidth=1280
bUseDesiredScreenHeight=False
DesiredScreenHeight=720
LastUserConfirmedDesiredScreenWidth=1280
LastUserConfirmedDesiredScreenHeight=720
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000

View File

@@ -0,0 +1,984 @@
Log file open, 04/12/26 17:26:34
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Enabling Tpause support
LogWindows: Custom abort handler registered for crash reporting.
LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
LogTrace: Initializing trace...
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608"
LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor""
LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1936, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc"
LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=544
LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../'
LogStats: Stats thread started at 0.241626
LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin'
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-08E8F1CD459F5BF8B5ABDC944B19ABE7
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Project plugin PS_Editor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogNFORDenoise: NFORDenoise function starting up
LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: PS_ProserveEditor.exe
LogInit: Build: ++UE5+Release-5.5-CL-40574608
LogInit: Platform=Windows
LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU
LogInit: Compiled (64-bit): Mar 7 2025 14:50:54
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/
LogInit: Allocator: Binned2
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 40
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15
LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32
LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12
LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 1.84ms
LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 1.06ms
LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.86ms
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 1.03ms
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.69ms
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.72ms
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 2.16ms
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.27ms
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.04.12-15.26.34:381][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.04.12-15.26.34:381][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.04.12-15.26.34:381][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.04.12-15.26.34:381][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.04.12-15.26.34:383][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.04.12-15.26.34:383][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.26.34:383][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.26.34:383][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.26.34:383][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.04.12-15.26.34:383][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.26.34:725][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1
[2026.04.12-15.26.34:725][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.26.34:725][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s]
[2026.04.12-15.26.34:726][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.26.34:726][ 0]LogD3D12RHI: Driver Date: 12-30-2025
[2026.04.12-15.26.34:826][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2026.04.12-15.26.34:846][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c
[2026.04.12-15.26.34:846][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
[2026.04.12-15.26.34:846][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.26.34:847][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077)
[2026.04.12-15.26.34:847][ 0]LogD3D12RHI: Driver Date: 9-16-2025
[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.04.12-15.26.34:854][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.26.34:854][ 0]LogInit: Selected Device Profile: [Windows]
[2026.04.12-15.26.34:855][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.04.12-15.26.34:855][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.12-15.26.34:856][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.04.12-15.26.34:856][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.04.12-15.26.34:856][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.26.34:856][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2026.04.12-15.26.34:856][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.04.12-15.26.34:856][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.04.12-15.26.34:856][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2026.04.12-15.26.34:856][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2026.04.12-15.26.34:856][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.26.34:856][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.04.12-15.26.34:856][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.04.12-15.26.34:856][ 0]LogInit: Computer: ASTERION_VR_01
[2026.04.12-15.26.34:856][ 0]LogInit: User: jfoucher
[2026.04.12-15.26.34:856][ 0]LogInit: CPU Page size=4096, Cores=14
[2026.04.12-15.26.34:856][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.04.12-15.26.36:737][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.04.12-15.26.36:737][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB
[2026.04.12-15.26.36:737][ 0]LogMemory: Platform Memory Stats for Windows
[2026.04.12-15.26.36:737][ 0]LogMemory: Process Physical Memory: 183.60 MB used, 230.70 MB peak
[2026.04.12-15.26.36:737][ 0]LogMemory: Process Virtual Memory: 147.95 MB used, 159.73 MB peak
[2026.04.12-15.26.36:737][ 0]LogMemory: Physical Memory: 15597.76 MB used, 16841.55 MB free, 32439.31 MB total
[2026.04.12-15.26.36:737][ 0]LogMemory: Virtual Memory: 27342.97 MB used, 37535.64 MB free, 64878.62 MB total
[2026.04.12-15.26.36:737][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.04.12-15.26.36:744][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.04.12-15.26.36:745][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.04.12-15.26.36:745][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.04.12-15.26.36:751][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.26.36:751][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.26.36:751][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.26.36:751][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.26.36:822][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.04.12-15.26.36:822][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard).
[2026.04.12-15.26.36:822][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de lentrée tactile (TSF IME).
[2026.04.12-15.26.36:822][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.26.36:850][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.04.12-15.26.36:850][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.04.12-15.26.36:887][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.26.36:887][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.26.36:887][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.26.36:887][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.26.36:887][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.26.36:887][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.04.12-15.26.36:888][ 0]LogWindows: Attached monitors:
[2026.04.12-15.26.36:888][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY]
[2026.04.12-15.26.36:888][ 0]LogWindows: Found 1 attached monitors.
[2026.04.12-15.26.36:888][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.04.12-15.26.36:888][ 0]LogRHI: RHI Adapter Info:
[2026.04.12-15.26.36:888][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2026.04.12-15.26.36:888][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.26.36:888][ 0]LogRHI: Driver Date: 12-30-2025
[2026.04.12-15.26.36:888][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id")
[2026.04.12-15.26.36:888][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.04.12-15.26.37:123][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.04.12-15.26.37:123][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.04.12-15.26.37:190][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.04.12-15.26.37:190][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Bindless resources are supported
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Raster order views are supported
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Work Graphs are supported
[2026.04.12-15.26.37:272][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001D8CA38DC80)
[2026.04.12-15.26.37:272][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001D8CA38DF00)
[2026.04.12-15.26.37:273][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001D8CA38E180)
[2026.04.12-15.26.37:273][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.04.12-15.26.37:273][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.04.12-15.26.37:274][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB)
[2026.04.12-15.26.37:274][ 0]LogD3D12RHI: Async texture creation enabled
[2026.04.12-15.26.37:274][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.04.12-15.26.37:294][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.04.12-15.26.37:297][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.04.12-15.26.37:303][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.04.12-15.26.37:303][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2026.04.12-15.26.37:305][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders.
[2026.04.12-15.26.37:305][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2026.04.12-15.26.37:305][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2026.04.12-15.26.37:305][ 0]LogTemp: Display: Clearing the OS Cache
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
[2026.04.12-15.26.37:316][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.04.12-15.26.37:316][ 0]LogInit: XR: MultiViewport is Disabled
[2026.04.12-15.26.37:316][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.04.12-15.26.37:318][ 0]LogSlate: Using FreeType 2.10.0
[2026.04.12-15.26.37:319][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.04.12-15.26.37:389][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1936 unique shaders.
[2026.04.12-15.26.37:389][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor
[2026.04.12-15.26.37:389][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library
[2026.04.12-15.26.37:389][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.26.37:389][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.26.37:389][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1).
[2026.04.12-15.26.37:389][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.26.37:390][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.26.37:390][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.26.37:390][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.26.37:390][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.26.37:390][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up
[2026.04.12-15.26.37:520][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.04.12-15.26.37:520][ 0]LogFilePackageStore: Updated: NewPackages=544, OldPackages=0, TotalPackages=544
[2026.04.12-15.26.37:523][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.04.12-15.26.37:523][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.04.12-15.26.37:524][ 0]LogDeviceProfileManager: Active device profile: [00007FF4DA54D8D8][000001D92E8AA030 66] Windows
[2026.04.12-15.26.37:524][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
[2026.04.12-15.26.37:599][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 1.35ms
[2026.04.12-15.26.37:661][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000168 seconds
[2026.04.12-15.26.37:671][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 1.18ms
[2026.04.12-15.26.37:674][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.24ms
[2026.04.12-15.26.37:681][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.99ms
[2026.04.12-15.26.37:702][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.26.37:702][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.26.37:711][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.04.12-15.26.37:712][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.04.12-15.26.37:726][ 0]LogMoviePlayer: Initializing movie player
[2026.04.12-15.26.37:729][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C96FED096CCB4B97800000000000EB00 | Instance: EE506E3741BD7ACAC9EF799F5674761B (ASTERION_VR_01-11888).
[2026.04.12-15.26.38:387][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2026.04.12-15.26.38:387][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics)
[2026.04.12-15.26.38:387][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics)
[2026.04.12-15.26.38:387][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics)
[2026.04.12-15.26.38:388][ 0]LogNNERuntimeORT: No NPU adapter found!
[2026.04.12-15.26.38:406][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.04.12-15.26.38:407][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.04.12-15.26.38:407][ 0]LogTemp: PS_Editor module started.
[2026.04.12-15.26.38:410][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.04.12-15.26.38:419][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load.
[2026.04.12-15.26.38:419][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2026.04.12-15.26.38:419][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool
[2026.04.12-15.26.38:428][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB)
[2026.04.12-15.26.38:428][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2026.04.12-15.26.38:611][ 0]LogEngine: Initializing Engine...
[2026.04.12-15.26.38:612][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.04.12-15.26.38:626][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.04.12-15.26.38:626][ 0]LogInit: Texture streaming: Enabled
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.04.12-15.26.38:633][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.04.12-15.26.39:117][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2026.04.12-15.26.39:118][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.04.12-15.26.39:118][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.04.12-15.26.39:118][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.04.12-15.26.39:120][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.04.12-15.26.39:120][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.04.12-15.26.39:120][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.04.12-15.26.39:120][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.04.12-15.26.39:120][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.04.12-15.26.39:121][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.04.12-15.26.39:121][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.04.12-15.26.39:670][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.04.12-15.26.39:676][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.04.12-15.26.39:678][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.26.39:679][ 0]LogInit: Display: Game Engine Initialized.
[2026.04.12-15.26.39:692][ 0]LogInit: Display: Starting Game.
[2026.04.12-15.26.39:692][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player"
[2026.04.12-15.26.39:692][ 0]LogNet: Browse: /Game/test_Editor?Name=Player
[2026.04.12-15.26.39:692][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player
[2026.04.12-15.26.39:692][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2026.04.12-15.26.39:693][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.26.39:693][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.26.39:729][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.04.12-15.26.39:733][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms
[2026.04.12-15.26.39:742][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'.
[2026.04.12-15.26.39:742][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor
[2026.04.12-15.26.39:745][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C'
[2026.04.12-15.26.39:747][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.26.39
[2026.04.12-15.26.39:747][ 0]LogWorld: Bringing up level for play took: 0.001728
[2026.04.12-15.26.39:760][ 0]LogTemp: PS_Editor: Selection outline material loaded
[2026.04.12-15.26.39:760][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.12-15.26.39:760][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
[2026.04.12-15.26.39:762][ 0]LogStreaming: Warning: LoadPackage: SkipPackage: /PS_Editor/M_PS_Editor_Gizmo (0x2C57D3EAE4A0E718) - The package to load does not exist on disk or in the loader
[2026.04.12-15.26.39:762][ 0]LogUObjectGlobals: Warning: Failed to find object 'MaterialInterface /PS_Editor/M_PS_Editor_Gizmo.M_PS_Editor_Gizmo'
[2026.04.12-15.26.39:767][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2)
[2026.04.12-15.26.39:768][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3)
[2026.04.12-15.26.39:768][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: ''
[2026.04.12-15.26.39:768][ 0]LogLoad: Took 0.075801 seconds to LoadMap(/Game/test_Editor)
[2026.04.12-15.26.39:768][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor
[2026.04.12-15.26.39:770][ 0]LogSlate: Took 0.000823 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2026.04.12-15.26.39:771][ 0]LogSlate: Took 0.000538 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2026.04.12-15.26.39:775][ 0]LogSlate: Took 0.000808 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2026.04.12-15.26.39:882][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1
[2026.04.12-15.26.39:895][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.26.39:895][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha
[2026.04.12-15.26.39:895][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.26.39:993][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.26.39:993][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.26.39:995][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.26.39:995][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha
[2026.04.12-15.26.39:995][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.26.40:088][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.26.40:088][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.26.40:159][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2026.04.12-15.26.40:159][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332
[2026.04.12-15.26.40:159][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2026.04.12-15.26.40:159][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757
[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741
[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682
[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873
[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264
[2026.04.12-15.26.40:161][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395
[2026.04.12-15.26.40:161][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915
[2026.04.12-15.26.40:161][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235
[2026.04.12-15.26.40:161][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924
[2026.04.12-15.26.40:162][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621
[2026.04.12-15.26.40:162][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908
[2026.04.12-15.26.40:162][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170
[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291
[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527
[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138
[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743
[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512
[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750
[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342
[2026.04.12-15.26.40:165][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290
[2026.04.12-15.26.40:165][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751
[2026.04.12-15.26.40:166][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433
[2026.04.12-15.26.40:167][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933
[2026.04.12-15.26.40:177][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.04.12-15.26.40:177][ 0]LogLoad: (Engine Initialization) Total time: 6.41 seconds
[2026.04.12-15.26.40:205][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289
[2026.04.12-15.26.40:213][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.04.12-15.26.40:213][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.04.12-15.26.40:231][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.26.40:231][ 0]LogTrace: Display: Display Control listening on port 1985
[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354
[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551
[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139
[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072
[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130
[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618
[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283
[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982
[2026.04.12-15.26.40:251][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345
[2026.04.12-15.26.40:251][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167
[2026.04.12-15.26.40:251][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758
[2026.04.12-15.26.42:963][314]LogWindowsDesktop: Alt-F4 pressed!
[2026.04.12-15.26.42:963][314]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.26.42:983][314]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.26.42:993][314]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.26.43:017][314]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.26.43:017][314]LogEngine: All Windows Closed
[2026.04.12-15.26.43:017][314]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.26.43:017][314]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.26.43:017][314]LogCore: Engine exit requested (reason: Win RequestExit)
[2026.04.12-15.26.43:018][315]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.04.12-15.26.43:020][315]LogInit: Display: PreExit Game.
[2026.04.12-15.26.43:021][315]LogWorld: BeginTearingDown for /Game/test_Editor
[2026.04.12-15.26.43:021][315]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.26.43:021][315]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.26.43:625][315]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2026.04.12-15.26.43:625][315]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.04.12-15.26.43:625][315]LogAudio: Display: Audio Device unregistered from world 'test_Editor'.
[2026.04.12-15.26.43:625][315]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.04.12-15.26.43:625][315]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.26.43:625][315]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.26.43:629][315]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.04.12-15.26.43:629][315]LogAudio: Display: Audio Device Manager Shutdown
[2026.04.12-15.26.43:631][315]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.04.12-15.26.46:320][315]LogExit: Preparing to exit.
[2026.04.12-15.26.46:320][315]LogMoviePlayer: Shutting down movie player
[2026.04.12-15.26.46:328][315]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.26.46:328][315]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.04.12-15.26.46:330][315]LogExit: Game engine shut down
[2026.04.12-15.26.46:353][315]LogExit: Object subsystem successfully closed.
[2026.04.12-15.26.46:408][315]LogTemp: PS_Editor module shut down.
[2026.04.12-15.26.46:415][315]LogChaosDD: Chaos Debug Draw Shutdown
[2026.04.12-15.26.46:432][315]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.04.12-15.26.46:433][315]LogNFORDenoise: NFORDenoise function shutting down
[2026.04.12-15.26.46:433][315]RenderDocPlugin: plugin has been unloaded.
[2026.04.12-15.26.46:434][315]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
[2026.04.12-15.26.46:434][315]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
[2026.04.12-15.26.46:434][315]LogPakFile: Destroying PakPlatformFile
[2026.04.12-15.26.47:028][315]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.04.12-15.26.47:041][315]LogExit: Exiting.
[2026.04.12-15.26.47:055][315]Log file closed, 04/12/26 17:26:47

View File

@@ -0,0 +1,984 @@
Log file open, 04/12/26 17:30:27
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Enabling Tpause support
LogWindows: Custom abort handler registered for crash reporting.
LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
LogTrace: Initializing trace...
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608"
LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor""
LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1936, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc"
LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=544
LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../'
LogStats: Stats thread started at 0.182415
LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin'
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-3EB6CC0F4F8C61E69402E1BBCED96259
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Project plugin PS_Editor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogNFORDenoise: NFORDenoise function starting up
LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: PS_ProserveEditor.exe
LogInit: Build: ++UE5+Release-5.5-CL-40574608
LogInit: Platform=Windows
LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU
LogInit: Compiled (64-bit): Mar 7 2025 14:50:54
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/
LogInit: Allocator: Binned2
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 40
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15
LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32
LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12
LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 1.80ms
LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.26ms
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.04.12-15.30.27:240][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.04.12-15.30.27:241][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.30.27:241][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.30.27:241][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.30.27:241][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.04.12-15.30.27:241][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.30.27:572][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1
[2026.04.12-15.30.27:572][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.30.27:572][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s]
[2026.04.12-15.30.27:573][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.30.27:573][ 0]LogD3D12RHI: Driver Date: 12-30-2025
[2026.04.12-15.30.27:645][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c
[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077)
[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Driver Date: 9-16-2025
[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.04.12-15.30.27:671][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.30.27:671][ 0]LogInit: Selected Device Profile: [Windows]
[2026.04.12-15.30.27:671][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.04.12-15.30.27:671][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.12-15.30.27:671][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.04.12-15.30.27:671][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.04.12-15.30.27:671][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.30.27:671][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2026.04.12-15.30.27:671][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.04.12-15.30.27:671][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.04.12-15.30.27:671][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2026.04.12-15.30.27:671][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2026.04.12-15.30.27:671][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.30.27:671][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.04.12-15.30.27:671][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.04.12-15.30.27:671][ 0]LogInit: Computer: ASTERION_VR_01
[2026.04.12-15.30.27:671][ 0]LogInit: User: jfoucher
[2026.04.12-15.30.27:671][ 0]LogInit: CPU Page size=4096, Cores=14
[2026.04.12-15.30.27:671][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.04.12-15.30.29:379][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.04.12-15.30.29:379][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB
[2026.04.12-15.30.29:379][ 0]LogMemory: Platform Memory Stats for Windows
[2026.04.12-15.30.29:379][ 0]LogMemory: Process Physical Memory: 183.88 MB used, 235.75 MB peak
[2026.04.12-15.30.29:379][ 0]LogMemory: Process Virtual Memory: 147.16 MB used, 160.09 MB peak
[2026.04.12-15.30.29:379][ 0]LogMemory: Physical Memory: 14779.89 MB used, 17659.41 MB free, 32439.31 MB total
[2026.04.12-15.30.29:379][ 0]LogMemory: Virtual Memory: 27337.18 MB used, 37541.44 MB free, 64878.62 MB total
[2026.04.12-15.30.29:379][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.04.12-15.30.29:383][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.04.12-15.30.29:383][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.04.12-15.30.29:383][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.04.12-15.30.29:384][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.30.29:384][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.30.29:384][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.30.29:384][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.30.29:442][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.04.12-15.30.29:442][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard).
[2026.04.12-15.30.29:442][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de lentrée tactile (TSF IME).
[2026.04.12-15.30.29:442][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.30.29:460][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.04.12-15.30.29:460][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.04.12-15.30.29:489][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.30.29:489][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.30.29:489][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.30.29:489][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.30.29:489][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.30.29:489][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.04.12-15.30.29:490][ 0]LogWindows: Attached monitors:
[2026.04.12-15.30.29:490][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY]
[2026.04.12-15.30.29:490][ 0]LogWindows: Found 1 attached monitors.
[2026.04.12-15.30.29:490][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.04.12-15.30.29:491][ 0]LogRHI: RHI Adapter Info:
[2026.04.12-15.30.29:491][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2026.04.12-15.30.29:491][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.30.29:491][ 0]LogRHI: Driver Date: 12-30-2025
[2026.04.12-15.30.29:491][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id")
[2026.04.12-15.30.29:491][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.04.12-15.30.29:689][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.04.12-15.30.29:689][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.04.12-15.30.29:757][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.04.12-15.30.29:757][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: Bindless resources are supported
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: Raster order views are supported
[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: Work Graphs are supported
[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001924F92DC80)
[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001924F92DF00)
[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001924F92E180)
[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.04.12-15.30.29:827][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB)
[2026.04.12-15.30.29:827][ 0]LogD3D12RHI: Async texture creation enabled
[2026.04.12-15.30.29:827][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.04.12-15.30.29:838][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.04.12-15.30.29:841][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.04.12-15.30.29:846][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.04.12-15.30.29:846][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2026.04.12-15.30.29:847][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders.
[2026.04.12-15.30.29:847][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2026.04.12-15.30.29:847][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2026.04.12-15.30.29:847][ 0]LogTemp: Display: Clearing the OS Cache
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
[2026.04.12-15.30.29:859][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.04.12-15.30.29:859][ 0]LogInit: XR: MultiViewport is Disabled
[2026.04.12-15.30.29:859][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.04.12-15.30.29:862][ 0]LogSlate: Using FreeType 2.10.0
[2026.04.12-15.30.29:862][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.04.12-15.30.29:936][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1936 unique shaders.
[2026.04.12-15.30.29:936][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor
[2026.04.12-15.30.29:937][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library
[2026.04.12-15.30.29:937][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.30.29:937][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.30.29:937][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1).
[2026.04.12-15.30.29:937][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.30.29:937][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.30.29:937][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.30.29:937][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.30.29:937][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.30.29:937][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
[2026.04.12-15.30.30:058][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.04.12-15.30.30:058][ 0]LogFilePackageStore: Updated: NewPackages=544, OldPackages=0, TotalPackages=544
[2026.04.12-15.30.30:061][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.04.12-15.30.30:061][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.04.12-15.30.30:062][ 0]LogDeviceProfileManager: Active device profile: [00007FF41C8ED938][000001927413A030 66] Windows
[2026.04.12-15.30.30:062][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
[2026.04.12-15.30.30:098][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.01ms
[2026.04.12-15.30.30:178][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000166 seconds
[2026.04.12-15.30.30:193][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.05ms
[2026.04.12-15.30.30:199][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.15ms
[2026.04.12-15.30.30:210][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.05ms
[2026.04.12-15.30.30:235][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.30.30:235][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.30.30:250][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.04.12-15.30.30:251][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.04.12-15.30.30:262][ 0]LogMoviePlayer: Initializing movie player
[2026.04.12-15.30.30:266][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B270ED09E4E9428B8000000000002200 | Instance: 2EB1802D4CCAF6DBF98AEE97C7AC74E4 (ASTERION_VR_01-18940).
[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics)
[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics)
[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics)
[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: No NPU adapter found!
[2026.04.12-15.30.30:442][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.04.12-15.30.30:443][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.04.12-15.30.30:443][ 0]LogTemp: PS_Editor module started.
[2026.04.12-15.30.30:446][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.04.12-15.30.30:460][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load.
[2026.04.12-15.30.30:460][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2026.04.12-15.30.30:460][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool
[2026.04.12-15.30.30:475][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB)
[2026.04.12-15.30.30:475][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2026.04.12-15.30.30:777][ 0]LogEngine: Initializing Engine...
[2026.04.12-15.30.30:779][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.04.12-15.30.30:795][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.04.12-15.30.30:795][ 0]LogInit: Texture streaming: Enabled
[2026.04.12-15.30.30:796][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.04.12-15.30.30:796][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.04.12-15.30.30:796][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.04.12-15.30.30:796][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.04.12-15.30.30:796][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.04.12-15.30.30:796][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.04.12-15.30.30:797][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.04.12-15.30.30:797][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.04.12-15.30.30:797][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.04.12-15.30.30:801][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.04.12-15.30.31:764][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2026.04.12-15.30.31:764][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.04.12-15.30.31:766][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.04.12-15.30.31:766][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.04.12-15.30.31:768][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.04.12-15.30.31:768][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.04.12-15.30.31:768][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.04.12-15.30.31:769][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.04.12-15.30.31:769][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.04.12-15.30.31:769][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.04.12-15.30.31:769][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.04.12-15.30.31:774][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.04.12-15.30.31:778][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.04.12-15.30.31:779][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.30.31:779][ 0]LogInit: Display: Game Engine Initialized.
[2026.04.12-15.30.31:790][ 0]LogInit: Display: Starting Game.
[2026.04.12-15.30.31:790][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player"
[2026.04.12-15.30.31:790][ 0]LogNet: Browse: /Game/test_Editor?Name=Player
[2026.04.12-15.30.31:790][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player
[2026.04.12-15.30.31:790][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2026.04.12-15.30.31:790][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.30.31:791][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.30.31:823][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.04.12-15.30.31:826][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
[2026.04.12-15.30.31:834][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'.
[2026.04.12-15.30.31:834][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor
[2026.04.12-15.30.31:836][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C'
[2026.04.12-15.30.31:837][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.30.31
[2026.04.12-15.30.31:838][ 0]LogWorld: Bringing up level for play took: 0.001128
[2026.04.12-15.30.31:849][ 0]LogTemp: PS_Editor: Selection outline material loaded
[2026.04.12-15.30.31:849][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.12-15.30.31:849][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
[2026.04.12-15.30.31:852][ 0]LogStreaming: Warning: LoadPackage: SkipPackage: /PS_Editor/M_PS_Editor_Gizmo (0x2C57D3EAE4A0E718) - The package to load does not exist on disk or in the loader
[2026.04.12-15.30.31:852][ 0]LogUObjectGlobals: Warning: Failed to find object 'MaterialInterface /PS_Editor/M_PS_Editor_Gizmo.M_PS_Editor_Gizmo'
[2026.04.12-15.30.31:857][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2)
[2026.04.12-15.30.31:858][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3)
[2026.04.12-15.30.31:858][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: ''
[2026.04.12-15.30.31:858][ 0]LogLoad: Took 0.067511 seconds to LoadMap(/Game/test_Editor)
[2026.04.12-15.30.31:858][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor
[2026.04.12-15.30.31:859][ 0]LogSlate: Took 0.000565 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2026.04.12-15.30.31:860][ 0]LogSlate: Took 0.000569 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2026.04.12-15.30.31:865][ 0]LogSlate: Took 0.000649 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2026.04.12-15.30.31:961][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1
[2026.04.12-15.30.31:974][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.30.31:974][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha
[2026.04.12-15.30.31:975][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.30.32:070][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.30.32:070][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.30.32:071][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.30.32:071][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha
[2026.04.12-15.30.32:071][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.30.32:128][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.30.32:128][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.30.32:179][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757
[2026.04.12-15.30.32:179][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743
[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621
[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235
[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342
[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170
[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291
[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527
[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290
[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138
[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512
[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433
[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750
[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751
[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933
[2026.04.12-15.30.32:190][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2026.04.12-15.30.32:190][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332
[2026.04.12-15.30.32:190][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2026.04.12-15.30.32:190][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2026.04.12-15.30.32:204][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.04.12-15.30.32:204][ 0]LogLoad: (Engine Initialization) Total time: 5.45 seconds
[2026.04.12-15.30.32:250][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289
[2026.04.12-15.30.32:255][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.04.12-15.30.32:255][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.04.12-15.30.32:268][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.30.32:269][ 0]LogTrace: Display: Display Control listening on port 1985
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758
[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982
[2026.04.12-15.30.32:281][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345
[2026.04.12-15.30.32:281][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167
[2026.04.12-15.30.34:311][269]LogWindowsDesktop: Alt-F4 pressed!
[2026.04.12-15.30.34:311][269]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.30.34:332][269]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.30.34:342][269]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.30.34:360][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.30.34:360][269]LogEngine: All Windows Closed
[2026.04.12-15.30.34:360][269]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.30.34:360][269]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.30.34:360][269]LogCore: Engine exit requested (reason: Win RequestExit)
[2026.04.12-15.30.34:361][270]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.04.12-15.30.34:362][270]LogInit: Display: PreExit Game.
[2026.04.12-15.30.34:362][270]LogWorld: BeginTearingDown for /Game/test_Editor
[2026.04.12-15.30.34:363][270]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.30.34:363][270]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.30.34:787][270]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2026.04.12-15.30.34:787][270]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.04.12-15.30.34:787][270]LogAudio: Display: Audio Device unregistered from world 'test_Editor'.
[2026.04.12-15.30.34:787][270]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.04.12-15.30.34:823][270]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.30.34:824][270]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.30.34:827][270]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.04.12-15.30.34:827][270]LogAudio: Display: Audio Device Manager Shutdown
[2026.04.12-15.30.34:828][270]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.04.12-15.30.34:829][270]LogExit: Preparing to exit.
[2026.04.12-15.30.34:829][270]LogMoviePlayer: Shutting down movie player
[2026.04.12-15.30.34:834][270]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.30.34:835][270]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.04.12-15.30.34:837][270]LogExit: Game engine shut down
[2026.04.12-15.30.34:859][270]LogExit: Object subsystem successfully closed.
[2026.04.12-15.30.34:908][270]LogTemp: PS_Editor module shut down.
[2026.04.12-15.30.34:914][270]LogChaosDD: Chaos Debug Draw Shutdown
[2026.04.12-15.30.34:931][270]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.04.12-15.30.34:931][270]LogNFORDenoise: NFORDenoise function shutting down
[2026.04.12-15.30.34:934][270]RenderDocPlugin: plugin has been unloaded.
[2026.04.12-15.30.34:934][270]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
[2026.04.12-15.30.34:934][270]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
[2026.04.12-15.30.34:934][270]LogPakFile: Destroying PakPlatformFile
[2026.04.12-15.30.35:482][270]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.04.12-15.30.35:495][270]LogExit: Exiting.
[2026.04.12-15.30.35:506][270]Log file closed, 04/12/26 17:30:35

View File

@@ -0,0 +1,983 @@
Log file open, 04/12/26 17:38:30
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Enabling Tpause support
LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect.
LogWindows: Custom abort handler registered for crash reporting.
LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
LogTrace: Initializing trace...
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608"
LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor""
LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc"
LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546
LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../'
LogStats: Stats thread started at 0.341940
LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin'
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-DA456A9C4FD44360FF1F26896A995638
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Project plugin PS_Editor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogNFORDenoise: NFORDenoise function starting up
LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: PS_ProserveEditor.exe
LogInit: Build: ++UE5+Release-5.5-CL-40574608
LogInit: Platform=Windows
LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU
LogInit: Compiled (64-bit): Mar 7 2025 14:50:54
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/
LogInit: Allocator: Binned2
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 40
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15
LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32
LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12
LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.51ms
LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.42ms
LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.45ms
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.26ms
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.27ms
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.30ms
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.04.12-15.38.30:969][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.04.12-15.38.30:971][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.04.12-15.38.30:971][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.38.30:971][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.38.30:971][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.38.30:971][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.04.12-15.38.30:971][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1
[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s]
[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Driver Date: 12-30-2025
[2026.04.12-15.38.31:424][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c
[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077)
[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Driver Date: 9-16-2025
[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.04.12-15.38.31:455][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.38.31:455][ 0]LogInit: Selected Device Profile: [Windows]
[2026.04.12-15.38.31:455][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.04.12-15.38.31:456][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.12-15.38.31:456][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.04.12-15.38.31:456][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.04.12-15.38.31:456][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.38.31:456][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2026.04.12-15.38.31:456][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.04.12-15.38.31:456][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.04.12-15.38.31:456][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2026.04.12-15.38.31:456][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2026.04.12-15.38.31:456][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.38.31:456][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.04.12-15.38.31:456][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.04.12-15.38.31:456][ 0]LogInit: Computer: ASTERION_VR_01
[2026.04.12-15.38.31:456][ 0]LogInit: User: jfoucher
[2026.04.12-15.38.31:456][ 0]LogInit: CPU Page size=4096, Cores=14
[2026.04.12-15.38.31:456][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.04.12-15.38.33:418][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.04.12-15.38.33:418][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB
[2026.04.12-15.38.33:418][ 0]LogMemory: Platform Memory Stats for Windows
[2026.04.12-15.38.33:418][ 0]LogMemory: Process Physical Memory: 182.70 MB used, 235.95 MB peak
[2026.04.12-15.38.33:418][ 0]LogMemory: Process Virtual Memory: 147.09 MB used, 159.22 MB peak
[2026.04.12-15.38.33:418][ 0]LogMemory: Physical Memory: 18802.05 MB used, 13637.25 MB free, 32439.31 MB total
[2026.04.12-15.38.33:418][ 0]LogMemory: Virtual Memory: 32817.53 MB used, 32061.09 MB free, 64878.62 MB total
[2026.04.12-15.38.33:418][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.04.12-15.38.33:427][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.04.12-15.38.33:427][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.04.12-15.38.33:427][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.04.12-15.38.33:428][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.38.33:428][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.38.33:428][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.38.33:428][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.38.33:501][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.04.12-15.38.33:502][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard).
[2026.04.12-15.38.33:502][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de lentrée tactile (TSF IME).
[2026.04.12-15.38.33:502][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.38.33:526][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.04.12-15.38.33:526][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.04.12-15.38.33:567][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.38.33:567][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.38.33:567][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.38.33:567][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.38.33:567][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.38.33:567][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.04.12-15.38.33:569][ 0]LogWindows: Attached monitors:
[2026.04.12-15.38.33:569][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY]
[2026.04.12-15.38.33:569][ 0]LogWindows: Found 1 attached monitors.
[2026.04.12-15.38.33:569][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.04.12-15.38.33:569][ 0]LogRHI: RHI Adapter Info:
[2026.04.12-15.38.33:569][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2026.04.12-15.38.33:569][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.38.33:569][ 0]LogRHI: Driver Date: 12-30-2025
[2026.04.12-15.38.33:569][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id")
[2026.04.12-15.38.33:569][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.04.12-15.38.33:822][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.04.12-15.38.33:822][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.04.12-15.38.33:906][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.04.12-15.38.33:906][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Bindless resources are supported
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Raster order views are supported
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Work Graphs are supported
[2026.04.12-15.38.34:011][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000022E4B67DC80)
[2026.04.12-15.38.34:011][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000022E4B67DF00)
[2026.04.12-15.38.34:012][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000022E4B67E180)
[2026.04.12-15.38.34:012][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.04.12-15.38.34:012][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.04.12-15.38.34:013][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB)
[2026.04.12-15.38.34:013][ 0]LogD3D12RHI: Async texture creation enabled
[2026.04.12-15.38.34:013][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.04.12-15.38.34:035][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.04.12-15.38.34:038][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.04.12-15.38.34:045][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.04.12-15.38.34:045][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2026.04.12-15.38.34:046][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders.
[2026.04.12-15.38.34:046][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2026.04.12-15.38.34:046][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2026.04.12-15.38.34:046][ 0]LogTemp: Display: Clearing the OS Cache
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
[2026.04.12-15.38.34:060][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.04.12-15.38.34:060][ 0]LogInit: XR: MultiViewport is Disabled
[2026.04.12-15.38.34:060][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.04.12-15.38.34:063][ 0]LogSlate: Using FreeType 2.10.0
[2026.04.12-15.38.34:063][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.04.12-15.38.34:139][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders.
[2026.04.12-15.38.34:139][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor
[2026.04.12-15.38.34:139][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library
[2026.04.12-15.38.34:140][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.38.34:140][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.38.34:140][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1).
[2026.04.12-15.38.34:140][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.38.34:140][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.38.34:140][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.38.34:140][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.38.34:140][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.38.34:141][ 0]LogAssetRegistry: FAssetRegistry took 0.0004 seconds to start up
[2026.04.12-15.38.34:292][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.04.12-15.38.34:293][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546
[2026.04.12-15.38.34:295][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.04.12-15.38.34:295][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.04.12-15.38.34:297][ 0]LogDeviceProfileManager: Active device profile: [00007FF43D94D8D8][0000022EAF93A030 66] Windows
[2026.04.12-15.38.34:297][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
[2026.04.12-15.38.34:335][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 1.88ms
[2026.04.12-15.38.34:432][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000293 seconds
[2026.04.12-15.38.34:456][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 4.76ms
[2026.04.12-15.38.34:465][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 3.32ms
[2026.04.12-15.38.34:478][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 3.16ms
[2026.04.12-15.38.34:517][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.38.34:517][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.38.34:533][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.04.12-15.38.34:535][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.04.12-15.38.34:546][ 0]LogMoviePlayer: Initializing movie player
[2026.04.12-15.38.34:550][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9672ED0982784B9A8000000000007B00 | Instance: 44E436F3488C31FA1834EB851FA01144 (ASTERION_VR_01-31708).
[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics)
[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics)
[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics)
[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: No NPU adapter found!
[2026.04.12-15.38.34:799][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.04.12-15.38.34:800][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.04.12-15.38.34:800][ 0]LogTemp: PS_Editor module started.
[2026.04.12-15.38.34:805][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.04.12-15.38.34:816][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load.
[2026.04.12-15.38.34:816][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2026.04.12-15.38.34:816][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool
[2026.04.12-15.38.34:830][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB)
[2026.04.12-15.38.34:831][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2026.04.12-15.38.35:182][ 0]LogEngine: Initializing Engine...
[2026.04.12-15.38.35:185][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.04.12-15.38.35:200][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.04.12-15.38.35:201][ 0]LogInit: Texture streaming: Enabled
[2026.04.12-15.38.35:201][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.04.12-15.38.35:201][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.04.12-15.38.35:202][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.04.12-15.38.35:202][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.04.12-15.38.35:213][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.04.12-15.38.35:828][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2026.04.12-15.38.35:829][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.04.12-15.38.35:830][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.04.12-15.38.35:830][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.04.12-15.38.35:833][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.04.12-15.38.35:833][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.04.12-15.38.35:833][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.04.12-15.38.35:833][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.04.12-15.38.35:833][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.04.12-15.38.35:833][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.04.12-15.38.35:834][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.04.12-15.38.35:993][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.04.12-15.38.35:998][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.04.12-15.38.35:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.38.35:999][ 0]LogInit: Display: Game Engine Initialized.
[2026.04.12-15.38.36:013][ 0]LogInit: Display: Starting Game.
[2026.04.12-15.38.36:013][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player"
[2026.04.12-15.38.36:013][ 0]LogNet: Browse: /Game/test_Editor?Name=Player
[2026.04.12-15.38.36:013][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player
[2026.04.12-15.38.36:013][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2026.04.12-15.38.36:013][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.38.36:014][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.38.36:051][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.04.12-15.38.36:053][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
[2026.04.12-15.38.36:066][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'.
[2026.04.12-15.38.36:066][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor
[2026.04.12-15.38.36:070][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C'
[2026.04.12-15.38.36:071][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.38.36
[2026.04.12-15.38.36:071][ 0]LogWorld: Bringing up level for play took: 0.001547
[2026.04.12-15.38.36:084][ 0]LogTemp: PS_Editor: Selection outline material loaded
[2026.04.12-15.38.36:084][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.12-15.38.36:084][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
[2026.04.12-15.38.36:088][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2)
[2026.04.12-15.38.36:088][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3)
[2026.04.12-15.38.36:088][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: ''
[2026.04.12-15.38.36:088][ 0]LogLoad: Took 0.074519 seconds to LoadMap(/Game/test_Editor)
[2026.04.12-15.38.36:088][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor
[2026.04.12-15.38.36:089][ 0]LogSlate: Took 0.000546 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2026.04.12-15.38.36:090][ 0]LogSlate: Took 0.000625 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2026.04.12-15.38.36:095][ 0]LogSlate: Took 0.000588 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2026.04.12-15.38.36:193][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1
[2026.04.12-15.38.36:206][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.38.36:207][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha
[2026.04.12-15.38.36:207][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.38.36:311][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.38.36:312][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.38.36:312][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.38.36:313][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha
[2026.04.12-15.38.36:313][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.38.36:414][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.38.36:414][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.38.36:486][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2026.04.12-15.38.36:486][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332
[2026.04.12-15.38.36:486][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2026.04.12-15.38.36:486][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741
[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757
[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682
[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873
[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264
[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915
[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395
[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924
[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621
[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235
[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908
[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743
[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291
[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138
[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342
[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170
[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290
[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527
[2026.04.12-15.38.36:496][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433
[2026.04.12-15.38.36:496][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512
[2026.04.12-15.38.36:497][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750
[2026.04.12-15.38.36:498][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751
[2026.04.12-15.38.36:499][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933
[2026.04.12-15.38.36:511][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.04.12-15.38.36:511][ 0]LogLoad: (Engine Initialization) Total time: 6.32 seconds
[2026.04.12-15.38.36:599][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289
[2026.04.12-15.38.36:603][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.04.12-15.38.36:603][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.04.12-15.38.36:623][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.38.36:624][ 0]LogTrace: Display: Display Control listening on port 33256
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982
[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345
[2026.04.12-15.38.36:638][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167
[2026.04.12-15.38.36:638][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758
[2026.04.12-15.38.44:283][496]LogWindowsDesktop: Alt-F4 pressed!
[2026.04.12-15.38.44:284][496]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.38.44:294][496]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.38.44:299][496]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.38.44:323][496]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.38.44:323][496]LogEngine: All Windows Closed
[2026.04.12-15.38.44:323][496]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.38.44:323][496]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.38.44:323][496]LogCore: Engine exit requested (reason: Win RequestExit)
[2026.04.12-15.38.44:325][497]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.04.12-15.38.44:327][497]LogInit: Display: PreExit Game.
[2026.04.12-15.38.44:327][497]LogWorld: BeginTearingDown for /Game/test_Editor
[2026.04.12-15.38.44:328][497]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.38.44:328][497]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.38.45:191][497]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2026.04.12-15.38.45:191][497]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.04.12-15.38.45:191][497]LogAudio: Display: Audio Device unregistered from world 'test_Editor'.
[2026.04.12-15.38.45:191][497]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.04.12-15.38.45:191][497]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.38.45:192][497]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.38.45:196][497]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.04.12-15.38.45:196][497]LogAudio: Display: Audio Device Manager Shutdown
[2026.04.12-15.38.45:198][497]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.04.12-15.38.45:198][497]LogExit: Preparing to exit.
[2026.04.12-15.38.45:198][497]LogMoviePlayer: Shutting down movie player
[2026.04.12-15.38.45:204][497]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.38.45:205][497]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.04.12-15.38.45:207][497]LogExit: Game engine shut down
[2026.04.12-15.38.45:235][497]LogExit: Object subsystem successfully closed.
[2026.04.12-15.38.45:300][497]LogTemp: PS_Editor module shut down.
[2026.04.12-15.38.45:306][497]LogChaosDD: Chaos Debug Draw Shutdown
[2026.04.12-15.38.45:333][497]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.04.12-15.38.45:334][497]LogNFORDenoise: NFORDenoise function shutting down
[2026.04.12-15.38.45:334][497]RenderDocPlugin: plugin has been unloaded.
[2026.04.12-15.38.45:335][497]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
[2026.04.12-15.38.45:335][497]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
[2026.04.12-15.38.45:335][497]LogPakFile: Destroying PakPlatformFile
[2026.04.12-15.38.45:999][497]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.04.12-15.38.46:027][497]LogExit: Exiting.
[2026.04.12-15.38.46:037][497]Log file closed, 04/12/26 17:38:46

View File

@@ -0,0 +1,982 @@
Log file open, 04/12/26 17:39:12
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Enabling Tpause support
LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect.
LogWindows: Custom abort handler registered for crash reporting.
LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
LogTrace: Initializing trace...
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608"
LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor""
LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc"
LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546
LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../'
LogStats: Stats thread started at 0.231928
LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin'
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-2B2E3E7E4F90F41573484095AF1139A4
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Project plugin PS_Editor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogNFORDenoise: NFORDenoise function starting up
LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: PS_ProserveEditor.exe
LogInit: Build: ++UE5+Release-5.5-CL-40574608
LogInit: Platform=Windows
LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU
LogInit: Compiled (64-bit): Mar 7 2025 14:50:54
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/
LogInit: Allocator: Binned2
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 40
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15
LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32
LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12
LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.29ms
LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.57ms
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.45ms
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.70ms
LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.46ms
LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.45ms
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.28ms
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.29ms
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.52ms
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.45ms
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.30ms
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.50ms
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.46ms
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.33ms
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.04.12-15.39.13:155][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.04.12-15.39.13:155][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.04.12-15.39.13:179][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.04.12-15.39.13:179][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.39.13:179][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.39.13:179][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.39.13:179][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.04.12-15.39.13:179][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.39.13:578][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1
[2026.04.12-15.39.13:579][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.39.13:579][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s]
[2026.04.12-15.39.13:579][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.39.13:579][ 0]LogD3D12RHI: Driver Date: 12-30-2025
[2026.04.12-15.39.13:659][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c
[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077)
[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Driver Date: 9-16-2025
[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.04.12-15.39.13:686][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.39.13:686][ 0]LogInit: Selected Device Profile: [Windows]
[2026.04.12-15.39.13:686][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.04.12-15.39.13:686][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.12-15.39.13:686][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.04.12-15.39.13:686][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.04.12-15.39.13:686][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.39.13:686][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2026.04.12-15.39.13:686][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.04.12-15.39.13:686][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.04.12-15.39.13:686][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2026.04.12-15.39.13:686][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2026.04.12-15.39.13:686][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.39.13:686][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.04.12-15.39.13:686][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.04.12-15.39.13:687][ 0]LogInit: Computer: ASTERION_VR_01
[2026.04.12-15.39.13:687][ 0]LogInit: User: jfoucher
[2026.04.12-15.39.13:687][ 0]LogInit: CPU Page size=4096, Cores=14
[2026.04.12-15.39.13:687][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.04.12-15.39.15:848][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.04.12-15.39.15:848][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB
[2026.04.12-15.39.15:849][ 0]LogMemory: Platform Memory Stats for Windows
[2026.04.12-15.39.15:849][ 0]LogMemory: Process Physical Memory: 183.93 MB used, 237.00 MB peak
[2026.04.12-15.39.15:849][ 0]LogMemory: Process Virtual Memory: 147.66 MB used, 159.79 MB peak
[2026.04.12-15.39.15:849][ 0]LogMemory: Physical Memory: 18866.11 MB used, 13573.20 MB free, 32439.31 MB total
[2026.04.12-15.39.15:849][ 0]LogMemory: Virtual Memory: 33379.69 MB used, 31498.93 MB free, 64878.62 MB total
[2026.04.12-15.39.15:849][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.04.12-15.39.15:853][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.04.12-15.39.15:853][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.04.12-15.39.15:853][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.04.12-15.39.15:853][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.39.15:853][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.39.15:853][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.39.15:853][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.39.15:910][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.04.12-15.39.15:910][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard).
[2026.04.12-15.39.15:910][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de lentrée tactile (TSF IME).
[2026.04.12-15.39.15:910][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.39.15:937][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.04.12-15.39.15:937][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.04.12-15.39.15:968][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.39.15:969][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.39.15:969][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.39.15:969][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.39.15:969][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.39.15:969][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.04.12-15.39.15:969][ 0]LogWindows: Attached monitors:
[2026.04.12-15.39.15:969][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY]
[2026.04.12-15.39.15:969][ 0]LogWindows: Found 1 attached monitors.
[2026.04.12-15.39.15:969][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.04.12-15.39.15:969][ 0]LogRHI: RHI Adapter Info:
[2026.04.12-15.39.15:969][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2026.04.12-15.39.15:969][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.39.15:969][ 0]LogRHI: Driver Date: 12-30-2025
[2026.04.12-15.39.15:969][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id")
[2026.04.12-15.39.15:969][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.04.12-15.39.16:226][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.04.12-15.39.16:226][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.04.12-15.39.16:327][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.04.12-15.39.16:327][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Bindless resources are supported
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Raster order views are supported
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Work Graphs are supported
[2026.04.12-15.39.16:439][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023141C5DC80)
[2026.04.12-15.39.16:440][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023141C5DF00)
[2026.04.12-15.39.16:441][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023141C5E180)
[2026.04.12-15.39.16:441][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.04.12-15.39.16:441][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.04.12-15.39.16:443][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB)
[2026.04.12-15.39.16:443][ 0]LogD3D12RHI: Async texture creation enabled
[2026.04.12-15.39.16:443][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.04.12-15.39.16:456][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.04.12-15.39.16:459][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.04.12-15.39.16:467][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.04.12-15.39.16:467][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2026.04.12-15.39.16:468][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders.
[2026.04.12-15.39.16:468][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2026.04.12-15.39.16:468][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2026.04.12-15.39.16:468][ 0]LogTemp: Display: Clearing the OS Cache
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2026.04.12-15.39.16:479][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2026.04.12-15.39.16:479][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
[2026.04.12-15.39.16:482][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.04.12-15.39.16:482][ 0]LogInit: XR: MultiViewport is Disabled
[2026.04.12-15.39.16:482][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.04.12-15.39.16:487][ 0]LogSlate: Using FreeType 2.10.0
[2026.04.12-15.39.16:487][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.04.12-15.39.16:567][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders.
[2026.04.12-15.39.16:567][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor
[2026.04.12-15.39.16:567][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library
[2026.04.12-15.39.16:567][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.39.16:567][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.39.16:567][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1).
[2026.04.12-15.39.16:567][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.39.16:567][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.39.16:567][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.39.16:567][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.39.16:567][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.39.16:568][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up
[2026.04.12-15.39.16:727][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.04.12-15.39.16:727][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546
[2026.04.12-15.39.16:731][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.04.12-15.39.16:731][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.04.12-15.39.16:733][ 0]LogDeviceProfileManager: Active device profile: [00007FF4B2C2D8D8][00000231A650A030 66] Windows
[2026.04.12-15.39.16:733][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
[2026.04.12-15.39.16:807][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.21ms
[2026.04.12-15.39.16:880][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000113 seconds
[2026.04.12-15.39.16:889][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 1.02ms
[2026.04.12-15.39.16:893][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.38ms
[2026.04.12-15.39.16:900][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 1.04ms
[2026.04.12-15.39.16:918][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.39.16:918][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.39.16:927][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.04.12-15.39.16:929][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.04.12-15.39.16:936][ 0]LogMoviePlayer: Initializing movie player
[2026.04.12-15.39.16:939][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C072ED0986A048E6800000000000F800 | Instance: 4B94828747B62CCB957E248AFFF1EA9B (ASTERION_VR_01-4788).
[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics)
[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics)
[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics)
[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: No NPU adapter found!
[2026.04.12-15.39.17:485][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.04.12-15.39.17:486][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.04.12-15.39.17:487][ 0]LogTemp: PS_Editor module started.
[2026.04.12-15.39.17:490][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.04.12-15.39.17:506][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load.
[2026.04.12-15.39.17:506][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2026.04.12-15.39.17:506][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool
[2026.04.12-15.39.17:521][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB)
[2026.04.12-15.39.17:521][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2026.04.12-15.39.17:798][ 0]LogEngine: Initializing Engine...
[2026.04.12-15.39.17:799][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.04.12-15.39.17:816][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.04.12-15.39.17:816][ 0]LogInit: Texture streaming: Enabled
[2026.04.12-15.39.17:816][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.04.12-15.39.17:816][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.04.12-15.39.17:817][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.04.12-15.39.17:817][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.04.12-15.39.17:820][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.04.12-15.39.17:871][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2026.04.12-15.39.17:872][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.04.12-15.39.17:872][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.04.12-15.39.17:872][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.04.12-15.39.17:875][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.04.12-15.39.17:875][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.04.12-15.39.17:875][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.04.12-15.39.17:875][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.04.12-15.39.17:875][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.04.12-15.39.17:876][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.04.12-15.39.17:876][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.04.12-15.39.19:021][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.04.12-15.39.19:027][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.04.12-15.39.19:028][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.39.19:029][ 0]LogInit: Display: Game Engine Initialized.
[2026.04.12-15.39.19:042][ 0]LogInit: Display: Starting Game.
[2026.04.12-15.39.19:042][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player"
[2026.04.12-15.39.19:042][ 0]LogNet: Browse: /Game/test_Editor?Name=Player
[2026.04.12-15.39.19:042][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player
[2026.04.12-15.39.19:042][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2026.04.12-15.39.19:042][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.39.19:042][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.39.19:049][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.04.12-15.39.19:052][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2026.04.12-15.39.19:068][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'.
[2026.04.12-15.39.19:068][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor
[2026.04.12-15.39.19:071][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C'
[2026.04.12-15.39.19:072][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.39.19
[2026.04.12-15.39.19:072][ 0]LogWorld: Bringing up level for play took: 0.001272
[2026.04.12-15.39.19:089][ 0]LogTemp: PS_Editor: Selection outline material loaded
[2026.04.12-15.39.19:089][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.12-15.39.19:089][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
[2026.04.12-15.39.19:093][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2)
[2026.04.12-15.39.19:093][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3)
[2026.04.12-15.39.19:093][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: ''
[2026.04.12-15.39.19:093][ 0]LogLoad: Took 0.051307 seconds to LoadMap(/Game/test_Editor)
[2026.04.12-15.39.19:093][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor
[2026.04.12-15.39.19:095][ 0]LogSlate: Took 0.001643 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2026.04.12-15.39.19:096][ 0]LogSlate: Took 0.000607 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2026.04.12-15.39.19:101][ 0]LogSlate: Took 0.001056 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2026.04.12-15.39.19:303][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1
[2026.04.12-15.39.19:319][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.39.19:320][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha
[2026.04.12-15.39.19:320][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.39.19:444][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.39.19:444][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.39.19:445][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.39.19:445][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha
[2026.04.12-15.39.19:445][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.39.19:562][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.39.19:562][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.39.19:671][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757
[2026.04.12-15.39.19:672][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395
[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235
[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741
[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682
[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873
[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264
[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170
[2026.04.12-15.39.19:675][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924
[2026.04.12-15.39.19:675][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621
[2026.04.12-15.39.19:676][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291
[2026.04.12-15.39.19:676][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138
[2026.04.12-15.39.19:679][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527
[2026.04.12-15.39.19:679][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915
[2026.04.12-15.39.19:680][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512
[2026.04.12-15.39.19:680][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750
[2026.04.12-15.39.19:680][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908
[2026.04.12-15.39.19:680][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743
[2026.04.12-15.39.19:681][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342
[2026.04.12-15.39.19:681][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751
[2026.04.12-15.39.19:683][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933
[2026.04.12-15.39.19:683][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290
[2026.04.12-15.39.19:684][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433
[2026.04.12-15.39.19:751][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2026.04.12-15.39.19:751][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332
[2026.04.12-15.39.19:751][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2026.04.12-15.39.19:751][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2026.04.12-15.39.19:771][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.04.12-15.39.19:771][ 0]LogLoad: (Engine Initialization) Total time: 7.21 seconds
[2026.04.12-15.39.19:773][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289
[2026.04.12-15.39.19:779][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.04.12-15.39.19:779][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.04.12-15.39.19:796][ 0]LogTrace: Display: Display Control listening on port 36124
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167
[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758
[2026.04.12-15.39.22:320][415]LogWindowsDesktop: Alt-F4 pressed!
[2026.04.12-15.39.22:320][415]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.39.22:329][415]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.39.22:333][415]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.39.22:360][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.39.22:360][415]LogEngine: All Windows Closed
[2026.04.12-15.39.22:360][415]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.39.22:360][415]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.39.22:360][415]LogCore: Engine exit requested (reason: Win RequestExit)
[2026.04.12-15.39.22:361][416]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.04.12-15.39.22:362][416]LogInit: Display: PreExit Game.
[2026.04.12-15.39.22:363][416]LogWorld: BeginTearingDown for /Game/test_Editor
[2026.04.12-15.39.22:363][416]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.39.22:363][416]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.39.22:813][416]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2026.04.12-15.39.22:813][416]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.04.12-15.39.22:813][416]LogAudio: Display: Audio Device unregistered from world 'test_Editor'.
[2026.04.12-15.39.22:813][416]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.04.12-15.39.22:846][416]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.39.22:846][416]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.39.22:850][416]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.04.12-15.39.22:850][416]LogAudio: Display: Audio Device Manager Shutdown
[2026.04.12-15.39.22:851][416]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.04.12-15.39.22:852][416]LogExit: Preparing to exit.
[2026.04.12-15.39.22:852][416]LogMoviePlayer: Shutting down movie player
[2026.04.12-15.39.22:858][416]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.39.22:858][416]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.04.12-15.39.22:860][416]LogExit: Game engine shut down
[2026.04.12-15.39.22:885][416]LogExit: Object subsystem successfully closed.
[2026.04.12-15.39.22:948][416]LogTemp: PS_Editor module shut down.
[2026.04.12-15.39.22:954][416]LogChaosDD: Chaos Debug Draw Shutdown
[2026.04.12-15.39.22:975][416]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.04.12-15.39.22:975][416]LogNFORDenoise: NFORDenoise function shutting down
[2026.04.12-15.39.22:975][416]RenderDocPlugin: plugin has been unloaded.
[2026.04.12-15.39.22:976][416]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
[2026.04.12-15.39.22:976][416]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
[2026.04.12-15.39.22:976][416]LogPakFile: Destroying PakPlatformFile
[2026.04.12-15.39.23:579][416]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.04.12-15.39.23:601][416]LogExit: Exiting.
[2026.04.12-15.39.23:613][416]Log file closed, 04/12/26 17:39:23

View File

@@ -0,0 +1,983 @@
Log file open, 04/12/26 17:46:41
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Enabling Tpause support
LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect.
LogWindows: Custom abort handler registered for crash reporting.
LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
LogTrace: Initializing trace...
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608"
LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor""
LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc"
LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546
LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../'
LogStats: Stats thread started at 0.276606
LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin'
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-9F2F7A1F428B1F92D0D30ABDA0C71FFF
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Project plugin PS_Editor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogNFORDenoise: NFORDenoise function starting up
LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: PS_ProserveEditor.exe
LogInit: Build: ++UE5+Release-5.5-CL-40574608
LogInit: Platform=Windows
LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU
LogInit: Compiled (64-bit): Mar 7 2025 14:50:54
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/
LogInit: Allocator: Binned2
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 40
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15
LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32
LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12
LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.86ms
LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.45ms
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.49ms
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.42ms
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.47ms
LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.42ms
LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.42ms
LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.42ms
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.51ms
LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.46ms
LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.46ms
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.31ms
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.49ms
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.42ms
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.42ms
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.57ms
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.47ms
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.34ms
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.setres:1280x720]]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.04.12-15.46.41:741][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.04.12-15.46.41:741][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.04.12-15.46.41:743][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.04.12-15.46.41:743][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.04.12-15.46.41:743][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.04.12-15.46.41:743][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.46.41:743][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.46.41:743][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.46.41:743][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.04.12-15.46.41:743][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.46.42:145][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1
[2026.04.12-15.46.42:145][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.46.42:145][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s]
[2026.04.12-15.46.42:146][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.46.42:146][ 0]LogD3D12RHI: Driver Date: 12-30-2025
[2026.04.12-15.46.42:260][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c
[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077)
[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Driver Date: 9-16-2025
[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.04.12-15.46.42:286][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.46.42:286][ 0]LogInit: Selected Device Profile: [Windows]
[2026.04.12-15.46.42:286][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.04.12-15.46.42:286][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.12-15.46.42:286][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.04.12-15.46.42:286][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.04.12-15.46.42:286][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.46.42:286][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2026.04.12-15.46.42:286][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.04.12-15.46.42:286][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.04.12-15.46.42:286][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2026.04.12-15.46.42:286][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2026.04.12-15.46.42:286][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.46.42:286][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.04.12-15.46.42:286][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.04.12-15.46.42:287][ 0]LogInit: Computer: ASTERION_VR_01
[2026.04.12-15.46.42:287][ 0]LogInit: User: jfoucher
[2026.04.12-15.46.42:287][ 0]LogInit: CPU Page size=4096, Cores=14
[2026.04.12-15.46.42:287][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.04.12-15.46.44:410][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.04.12-15.46.44:410][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB
[2026.04.12-15.46.44:410][ 0]LogMemory: Platform Memory Stats for Windows
[2026.04.12-15.46.44:410][ 0]LogMemory: Process Physical Memory: 183.77 MB used, 236.96 MB peak
[2026.04.12-15.46.44:410][ 0]LogMemory: Process Virtual Memory: 147.29 MB used, 159.65 MB peak
[2026.04.12-15.46.44:410][ 0]LogMemory: Physical Memory: 19880.55 MB used, 12558.76 MB free, 32439.31 MB total
[2026.04.12-15.46.44:410][ 0]LogMemory: Virtual Memory: 34336.45 MB used, 30542.17 MB free, 64878.62 MB total
[2026.04.12-15.46.44:410][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.04.12-15.46.44:420][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.04.12-15.46.44:421][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.04.12-15.46.44:421][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.04.12-15.46.44:421][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.46.44:421][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.46.44:421][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.46.44:421][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.46.44:513][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.04.12-15.46.44:513][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard).
[2026.04.12-15.46.44:513][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de lentrée tactile (TSF IME).
[2026.04.12-15.46.44:513][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.46.44:535][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.04.12-15.46.44:535][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.04.12-15.46.44:574][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.46.44:574][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.46.44:574][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.46.44:574][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.46.44:574][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.46.44:574][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.04.12-15.46.44:575][ 0]LogWindows: Attached monitors:
[2026.04.12-15.46.44:575][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY]
[2026.04.12-15.46.44:575][ 0]LogWindows: Found 1 attached monitors.
[2026.04.12-15.46.44:575][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.04.12-15.46.44:575][ 0]LogRHI: RHI Adapter Info:
[2026.04.12-15.46.44:575][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2026.04.12-15.46.44:575][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.46.44:575][ 0]LogRHI: Driver Date: 12-30-2025
[2026.04.12-15.46.44:575][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id")
[2026.04.12-15.46.44:575][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.04.12-15.46.44:874][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.04.12-15.46.44:874][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.04.12-15.46.44:981][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.04.12-15.46.44:981][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Bindless resources are supported
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Raster order views are supported
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Work Graphs are supported
[2026.04.12-15.46.45:070][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000216E7C1DC80)
[2026.04.12-15.46.45:070][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000216E7C1DF00)
[2026.04.12-15.46.45:071][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000216E7C1E180)
[2026.04.12-15.46.45:071][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.04.12-15.46.45:071][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.04.12-15.46.45:072][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB)
[2026.04.12-15.46.45:072][ 0]LogD3D12RHI: Async texture creation enabled
[2026.04.12-15.46.45:072][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.04.12-15.46.45:093][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.04.12-15.46.45:096][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.04.12-15.46.45:103][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.04.12-15.46.45:103][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2026.04.12-15.46.45:105][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders.
[2026.04.12-15.46.45:105][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2026.04.12-15.46.45:105][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2026.04.12-15.46.45:105][ 0]LogTemp: Display: Clearing the OS Cache
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
[2026.04.12-15.46.45:119][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.04.12-15.46.45:119][ 0]LogInit: XR: MultiViewport is Disabled
[2026.04.12-15.46.45:119][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.04.12-15.46.45:121][ 0]LogSlate: Using FreeType 2.10.0
[2026.04.12-15.46.45:121][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.04.12-15.46.45:211][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders.
[2026.04.12-15.46.45:211][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor
[2026.04.12-15.46.45:211][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library
[2026.04.12-15.46.45:211][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.46.45:211][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.46.45:211][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1).
[2026.04.12-15.46.45:211][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.46.45:211][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.46.45:211][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.46.45:211][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.46.45:211][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.46.45:212][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up
[2026.04.12-15.46.45:359][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.04.12-15.46.45:359][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546
[2026.04.12-15.46.45:363][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.04.12-15.46.45:363][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.04.12-15.46.45:364][ 0]LogDeviceProfileManager: Active device profile: [00007FF4695EDA88][00000216FBF6A030 66] Windows
[2026.04.12-15.46.45:364][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
[2026.04.12-15.46.45:406][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.55ms
[2026.04.12-15.46.45:503][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000216 seconds
[2026.04.12-15.46.45:519][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.24ms
[2026.04.12-15.46.45:526][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.41ms
[2026.04.12-15.46.45:538][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.26ms
[2026.04.12-15.46.45:568][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.46.45:568][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.46.45:584][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.04.12-15.46.45:586][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.04.12-15.46.45:597][ 0]LogMoviePlayer: Initializing movie player
[2026.04.12-15.46.45:601][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8074ED092D2E4FBA8000000000006F00 | Instance: 31117524470195CCBBD8E9A36AD4AB6C (ASTERION_VR_01-29096).
[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics)
[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics)
[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics)
[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: No NPU adapter found!
[2026.04.12-15.46.45:898][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.04.12-15.46.45:900][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.04.12-15.46.45:900][ 0]LogTemp: PS_Editor module started.
[2026.04.12-15.46.45:905][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.04.12-15.46.45:920][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load.
[2026.04.12-15.46.45:920][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2026.04.12-15.46.45:920][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool
[2026.04.12-15.46.45:934][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB)
[2026.04.12-15.46.45:935][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2026.04.12-15.46.46:286][ 0]LogEngine: Initializing Engine...
[2026.04.12-15.46.46:289][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.04.12-15.46.46:309][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.04.12-15.46.46:309][ 0]LogInit: Texture streaming: Enabled
[2026.04.12-15.46.46:310][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.04.12-15.46.46:310][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.04.12-15.46.46:310][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.04.12-15.46.46:310][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.04.12-15.46.46:310][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.04.12-15.46.46:311][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.04.12-15.46.46:311][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.04.12-15.46.46:311][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.04.12-15.46.46:311][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.04.12-15.46.46:324][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.04.12-15.46.47:686][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2026.04.12-15.46.47:687][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.04.12-15.46.47:688][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.04.12-15.46.47:688][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.04.12-15.46.47:690][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.04.12-15.46.47:690][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.04.12-15.46.47:690][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.04.12-15.46.47:691][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.04.12-15.46.47:691][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.04.12-15.46.47:691][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.04.12-15.46.47:691][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.04.12-15.46.47:696][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.04.12-15.46.47:699][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.04.12-15.46.47:700][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.46.47:700][ 0]LogInit: Display: Game Engine Initialized.
[2026.04.12-15.46.47:711][ 0]LogInit: Display: Starting Game.
[2026.04.12-15.46.47:711][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player"
[2026.04.12-15.46.47:711][ 0]LogNet: Browse: /Game/test_Editor?Name=Player
[2026.04.12-15.46.47:711][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player
[2026.04.12-15.46.47:711][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2026.04.12-15.46.47:711][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.46.47:712][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.46.47:719][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.04.12-15.46.47:721][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms
[2026.04.12-15.46.47:731][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'.
[2026.04.12-15.46.47:731][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor
[2026.04.12-15.46.47:733][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C'
[2026.04.12-15.46.47:734][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.46.47
[2026.04.12-15.46.47:735][ 0]LogWorld: Bringing up level for play took: 0.001421
[2026.04.12-15.46.47:746][ 0]LogTemp: PS_Editor: Selection outline material loaded
[2026.04.12-15.46.47:746][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.12-15.46.47:746][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
[2026.04.12-15.46.47:750][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2)
[2026.04.12-15.46.47:750][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3)
[2026.04.12-15.46.47:750][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: ''
[2026.04.12-15.46.47:750][ 0]LogLoad: Took 0.038608 seconds to LoadMap(/Game/test_Editor)
[2026.04.12-15.46.47:750][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor
[2026.04.12-15.46.47:751][ 0]LogSlate: Took 0.000663 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2026.04.12-15.46.47:752][ 0]LogSlate: Took 0.000433 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2026.04.12-15.46.47:756][ 0]LogSlate: Took 0.000630 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2026.04.12-15.46.47:843][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1
[2026.04.12-15.46.47:853][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.46.47:853][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha
[2026.04.12-15.46.47:853][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.46.47:932][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.46.47:932][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.46.47:933][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.46.47:933][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha
[2026.04.12-15.46.47:933][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.46.48:001][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.46.48:001][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741
[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757
[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682
[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873
[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264
[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395
[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915
[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924
[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235
[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621
[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908
[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743
[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170
[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291
[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138
[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342
[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527
[2026.04.12-15.46.48:062][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290
[2026.04.12-15.46.48:062][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512
[2026.04.12-15.46.48:062][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433
[2026.04.12-15.46.48:062][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750
[2026.04.12-15.46.48:063][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751
[2026.04.12-15.46.48:064][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933
[2026.04.12-15.46.48:070][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2026.04.12-15.46.48:070][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332
[2026.04.12-15.46.48:070][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2026.04.12-15.46.48:070][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2026.04.12-15.46.48:086][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.04.12-15.46.48:086][ 0]LogLoad: (Engine Initialization) Total time: 7.11 seconds
[2026.04.12-15.46.48:124][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289
[2026.04.12-15.46.48:128][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.04.12-15.46.48:128][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.04.12-15.46.48:142][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.46.48:143][ 0]LogTrace: Display: Display Control listening on port 38682
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167
[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758
[2026.04.12-15.48.06:051][896]LogWindowsDesktop: Alt-F4 pressed!
[2026.04.12-15.48.06:051][896]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.48.06:069][896]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.48.06:080][896]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.48.06:104][896]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.48.06:104][896]LogEngine: All Windows Closed
[2026.04.12-15.48.06:104][896]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.48.06:104][896]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.48.06:104][896]LogCore: Engine exit requested (reason: Win RequestExit)
[2026.04.12-15.48.06:106][897]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.04.12-15.48.06:107][897]LogInit: Display: PreExit Game.
[2026.04.12-15.48.06:108][897]LogWorld: BeginTearingDown for /Game/test_Editor
[2026.04.12-15.48.06:108][897]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.48.06:108][897]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.48.06:337][897]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2026.04.12-15.48.06:337][897]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.04.12-15.48.06:337][897]LogAudio: Display: Audio Device unregistered from world 'test_Editor'.
[2026.04.12-15.48.06:337][897]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.04.12-15.48.06:364][897]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.48.06:364][897]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.48.06:369][897]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.04.12-15.48.06:369][897]LogAudio: Display: Audio Device Manager Shutdown
[2026.04.12-15.48.06:371][897]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.04.12-15.48.06:371][897]LogExit: Preparing to exit.
[2026.04.12-15.48.06:371][897]LogMoviePlayer: Shutting down movie player
[2026.04.12-15.48.06:380][897]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.48.06:381][897]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.04.12-15.48.06:383][897]LogExit: Game engine shut down
[2026.04.12-15.48.06:412][897]LogExit: Object subsystem successfully closed.
[2026.04.12-15.48.06:485][897]LogTemp: PS_Editor module shut down.
[2026.04.12-15.48.06:494][897]LogChaosDD: Chaos Debug Draw Shutdown
[2026.04.12-15.48.06:501][897]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.04.12-15.48.06:502][897]LogNFORDenoise: NFORDenoise function shutting down
[2026.04.12-15.48.06:502][897]RenderDocPlugin: plugin has been unloaded.
[2026.04.12-15.48.06:504][897]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
[2026.04.12-15.48.06:504][897]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
[2026.04.12-15.48.06:504][897]LogPakFile: Destroying PakPlatformFile
[2026.04.12-15.48.07:286][897]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.04.12-15.48.07:309][897]LogExit: Exiting.
[2026.04.12-15.48.07:322][897]Log file closed, 04/12/26 17:48:07

View File

@@ -0,0 +1,984 @@
Log file open, 04/12/26 17:51:15
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Enabling Tpause support
LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect.
LogWindows: Custom abort handler registered for crash reporting.
LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
LogTrace: Initializing trace...
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608"
LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor""
LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc
LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc"
LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546
LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../'
LogStats: Stats thread started at 0.329256
LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin'
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-B68CBA394EAA679C49753AA5B81143BF
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Project plugin PS_Editor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogNFORDenoise: NFORDenoise function starting up
LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: PS_ProserveEditor.exe
LogInit: Build: ++UE5+Release-5.5-CL-40574608
LogInit: Platform=Windows
LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU
LogInit: Compiled (64-bit): Mar 7 2025 14:50:54
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/
LogInit: Allocator: Binned2
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 40
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15
LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32
LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12
LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.38ms
LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.42ms
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.50ms
LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.47ms
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.49ms
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.48ms
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.33ms
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.32ms
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.38ms
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.48ms
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.44ms
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.68ms
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.62ms
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.47ms
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.37ms
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.41ms
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.36ms
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.40ms
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.43ms
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.39ms
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.35ms
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.34ms
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.35ms
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.04.12-15.51.15:340][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.04.12-15.51.15:343][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.04.12-15.51.15:343][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.51.15:343][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.51.15:343][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.51.15:343][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.04.12-15.51.15:343][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.51.15:715][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1
[2026.04.12-15.51.15:715][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.51.15:715][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s]
[2026.04.12-15.51.15:716][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.51.15:716][ 0]LogD3D12RHI: Driver Date: 12-30-2025
[2026.04.12-15.51.15:820][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c
[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077)
[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Driver Date: 9-16-2025
[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s]
[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.04.12-15.51.15:849][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.51.15:849][ 0]LogInit: Selected Device Profile: [Windows]
[2026.04.12-15.51.15:849][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.04.12-15.51.15:849][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.12-15.51.15:849][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.04.12-15.51.15:849][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.04.12-15.51.15:849][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.51.15:849][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2026.04.12-15.51.15:849][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.04.12-15.51.15:849][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.04.12-15.51.15:849][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2026.04.12-15.51.15:849][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2026.04.12-15.51.15:849][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.04.12-15.51.15:849][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.04.12-15.51.15:849][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.04.12-15.51.15:849][ 0]LogInit: Computer: ASTERION_VR_01
[2026.04.12-15.51.15:849][ 0]LogInit: User: jfoucher
[2026.04.12-15.51.15:849][ 0]LogInit: CPU Page size=4096, Cores=14
[2026.04.12-15.51.15:849][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.04.12-15.51.17:837][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.04.12-15.51.17:837][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB
[2026.04.12-15.51.17:837][ 0]LogMemory: Platform Memory Stats for Windows
[2026.04.12-15.51.17:837][ 0]LogMemory: Process Physical Memory: 183.96 MB used, 236.96 MB peak
[2026.04.12-15.51.17:837][ 0]LogMemory: Process Virtual Memory: 147.59 MB used, 161.09 MB peak
[2026.04.12-15.51.17:837][ 0]LogMemory: Physical Memory: 19997.00 MB used, 12442.31 MB free, 32439.31 MB total
[2026.04.12-15.51.17:837][ 0]LogMemory: Virtual Memory: 34674.68 MB used, 30203.94 MB free, 64878.62 MB total
[2026.04.12-15.51.17:837][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.04.12-15.51.17:846][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.04.12-15.51.17:846][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.04.12-15.51.17:846][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.04.12-15.51.17:846][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.51.17:846][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.51.17:847][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.51.17:847][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.51.17:922][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.04.12-15.51.17:923][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard).
[2026.04.12-15.51.17:923][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de lentrée tactile (TSF IME).
[2026.04.12-15.51.17:923][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.51.17:946][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.04.12-15.51.17:946][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.04.12-15.51.17:984][ 0]LogRHI: Using Default RHI: D3D12
[2026.04.12-15.51.17:984][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.12-15.51.17:984][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.04.12-15.51.17:984][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.12-15.51.17:984][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.12-15.51.17:984][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.04.12-15.51.17:985][ 0]LogWindows: Attached monitors:
[2026.04.12-15.51.17:985][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY]
[2026.04.12-15.51.17:985][ 0]LogWindows: Found 1 attached monitors.
[2026.04.12-15.51.17:985][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.04.12-15.51.17:985][ 0]LogRHI: RHI Adapter Info:
[2026.04.12-15.51.17:985][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2026.04.12-15.51.17:985][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74)
[2026.04.12-15.51.17:985][ 0]LogRHI: Driver Date: 12-30-2025
[2026.04.12-15.51.17:985][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id")
[2026.04.12-15.51.17:985][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.04.12-15.51.18:213][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.04.12-15.51.18:213][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.04.12-15.51.18:301][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.04.12-15.51.18:301][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Bindless resources are supported
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Raster order views are supported
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Work Graphs are supported
[2026.04.12-15.51.18:388][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002770C4DDC80)
[2026.04.12-15.51.18:389][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002770C4DDF00)
[2026.04.12-15.51.18:389][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002770C4DE180)
[2026.04.12-15.51.18:389][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.04.12-15.51.18:389][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.04.12-15.51.18:390][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB)
[2026.04.12-15.51.18:390][ 0]LogD3D12RHI: Async texture creation enabled
[2026.04.12-15.51.18:390][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.04.12-15.51.18:411][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.04.12-15.51.18:413][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.04.12-15.51.18:420][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.04.12-15.51.18:420][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2026.04.12-15.51.18:421][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders.
[2026.04.12-15.51.18:421][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2026.04.12-15.51.18:421][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2026.04.12-15.51.18:421][ 0]LogTemp: Display: Clearing the OS Cache
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: ---
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
[2026.04.12-15.51.18:430][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.04.12-15.51.18:430][ 0]LogInit: XR: MultiViewport is Disabled
[2026.04.12-15.51.18:432][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.04.12-15.51.18:435][ 0]LogSlate: Using FreeType 2.10.0
[2026.04.12-15.51.18:435][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.04.12-15.51.18:530][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders.
[2026.04.12-15.51.18:530][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor
[2026.04.12-15.51.18:530][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library
[2026.04.12-15.51.18:530][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.51.18:530][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.51.18:530][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1).
[2026.04.12-15.51.18:530][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache
[2026.04.12-15.51.18:530][ 0]LogInit: Using OS detected language (fr-FR).
[2026.04.12-15.51.18:530][ 0]LogInit: Using OS detected locale (fr-FR).
[2026.04.12-15.51.18:530][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
[2026.04.12-15.51.18:530][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
[2026.04.12-15.51.18:530][ 0]LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up
[2026.04.12-15.51.18:670][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.04.12-15.51.18:670][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546
[2026.04.12-15.51.18:674][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.04.12-15.51.18:674][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.04.12-15.51.18:675][ 0]LogDeviceProfileManager: Active device profile: [00007FF42EBCD938][0000027770B0A030 66] Windows
[2026.04.12-15.51.18:675][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
[2026.04.12-15.51.18:716][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 3.42ms
[2026.04.12-15.51.18:807][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000221 seconds
[2026.04.12-15.51.18:820][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.06ms
[2026.04.12-15.51.18:827][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.10ms
[2026.04.12-15.51.18:839][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.07ms
[2026.04.12-15.51.18:867][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.51.18:867][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.12-15.51.18:883][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.04.12-15.51.18:885][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.04.12-15.51.18:896][ 0]LogMoviePlayer: Initializing movie player
[2026.04.12-15.51.18:900][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9275ED09A18B4FD78000000000001F00 | Instance: 7E8892884B4CD84E42CCDDA90429871B (ASTERION_VR_01-43288).
[2026.04.12-15.51.19:137][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2026.04.12-15.51.19:137][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics)
[2026.04.12-15.51.19:137][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics)
[2026.04.12-15.51.19:137][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics)
[2026.04.12-15.51.19:138][ 0]LogNNERuntimeORT: No NPU adapter found!
[2026.04.12-15.51.19:160][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.04.12-15.51.19:160][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.04.12-15.51.19:162][ 0]LogTemp: PS_Editor module started.
[2026.04.12-15.51.19:165][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.04.12-15.51.19:175][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load.
[2026.04.12-15.51.19:175][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2026.04.12-15.51.19:175][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool
[2026.04.12-15.51.19:187][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB)
[2026.04.12-15.51.19:187][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2026.04.12-15.51.19:517][ 0]LogEngine: Initializing Engine...
[2026.04.12-15.51.19:519][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.04.12-15.51.19:537][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.04.12-15.51.19:537][ 0]LogInit: Texture streaming: Enabled
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.04.12-15.51.19:551][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.04.12-15.51.20:402][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2026.04.12-15.51.20:403][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.04.12-15.51.20:403][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.04.12-15.51.20:403][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.04.12-15.51.20:406][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.04.12-15.51.20:406][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.04.12-15.51.20:407][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.04.12-15.51.20:407][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.04.12-15.51.20:407][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.04.12-15.51.20:407][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.04.12-15.51.20:407][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.04.12-15.51.20:415][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.04.12-15.51.20:420][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.04.12-15.51.20:421][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.51.20:422][ 0]LogInit: Display: Game Engine Initialized.
[2026.04.12-15.51.20:436][ 0]LogInit: Display: Starting Game.
[2026.04.12-15.51.20:436][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player"
[2026.04.12-15.51.20:436][ 0]LogNet: Browse: /Game/test_Editor?Name=Player
[2026.04.12-15.51.20:436][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player
[2026.04.12-15.51.20:436][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2026.04.12-15.51.20:436][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.51.20:437][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.51.20:472][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.04.12-15.51.20:477][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms
[2026.04.12-15.51.20:487][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'.
[2026.04.12-15.51.20:487][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor
[2026.04.12-15.51.20:490][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C'
[2026.04.12-15.51.20:492][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.51.20
[2026.04.12-15.51.20:492][ 0]LogWorld: Bringing up level for play took: 0.001601
[2026.04.12-15.51.20:496][ 0]LogTemp: Warning: PS_Editor HUD: Wired OK. SpawnManager=NULL, Entries=0
[2026.04.12-15.51.20:506][ 0]LogTemp: PS_Editor: Selection outline material loaded
[2026.04.12-15.51.20:507][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.12-15.51.20:507][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
[2026.04.12-15.51.20:511][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2)
[2026.04.12-15.51.20:511][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3)
[2026.04.12-15.51.20:511][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: ''
[2026.04.12-15.51.20:511][ 0]LogLoad: Took 0.074812 seconds to LoadMap(/Game/test_Editor)
[2026.04.12-15.51.20:511][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor
[2026.04.12-15.51.20:512][ 0]LogSlate: Took 0.000620 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2026.04.12-15.51.20:513][ 0]LogSlate: Took 0.000575 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2026.04.12-15.51.20:518][ 0]LogSlate: Took 0.000616 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2026.04.12-15.51.20:655][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1
[2026.04.12-15.51.20:668][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.51.20:669][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha
[2026.04.12-15.51.20:669][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.51.20:786][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.51.20:786][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.51.20:787][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha
[2026.04.12-15.51.20:787][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha
[2026.04.12-15.51.20:787][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.04.12-15.51.20:887][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
[2026.04.12-15.51.20:887][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha...
[2026.04.12-15.51.20:947][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2026.04.12-15.51.20:947][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332
[2026.04.12-15.51.20:947][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2026.04.12-15.51.20:947][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2026.04.12-15.51.20:950][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741
[2026.04.12-15.51.20:950][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757
[2026.04.12-15.51.20:950][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682
[2026.04.12-15.51.20:950][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873
[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264
[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915
[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395
[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924
[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235
[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621
[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908
[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743
[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170
[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291
[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342
[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138
[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527
[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290
[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512
[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433
[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750
[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751
[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933
[2026.04.12-15.51.20:964][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.04.12-15.51.20:964][ 0]LogLoad: (Engine Initialization) Total time: 6.40 seconds
[2026.04.12-15.51.21:014][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289
[2026.04.12-15.51.21:018][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.04.12-15.51.21:018][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.04.12-15.51.21:032][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.51.21:033][ 0]LogTrace: Display: Display Control listening on port 35271
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167
[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758
[2026.04.12-15.51.25:720][909]LogWindowsDesktop: Alt-F4 pressed!
[2026.04.12-15.51.25:720][909]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.51.25:730][909]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed
[2026.04.12-15.51.25:732][909]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2026.04.12-15.51.25:760][909]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.51.25:760][909]LogEngine: All Windows Closed
[2026.04.12-15.51.25:760][909]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.51.25:760][909]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed)
[2026.04.12-15.51.25:760][909]LogCore: Engine exit requested (reason: Win RequestExit)
[2026.04.12-15.51.25:761][910]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.04.12-15.51.25:763][910]LogInit: Display: PreExit Game.
[2026.04.12-15.51.25:763][910]LogWorld: BeginTearingDown for /Game/test_Editor
[2026.04.12-15.51.25:763][910]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true
[2026.04.12-15.51.25:765][910]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.04.12-15.51.26:525][910]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2026.04.12-15.51.26:525][910]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.04.12-15.51.26:525][910]LogAudio: Display: Audio Device unregistered from world 'test_Editor'.
[2026.04.12-15.51.26:525][910]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.04.12-15.51.26:553][910]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.51.26:554][910]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.12-15.51.26:557][910]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.04.12-15.51.26:557][910]LogAudio: Display: Audio Device Manager Shutdown
[2026.04.12-15.51.26:560][910]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.04.12-15.51.26:560][910]LogExit: Preparing to exit.
[2026.04.12-15.51.26:560][910]LogMoviePlayer: Shutting down movie player
[2026.04.12-15.51.26:567][910]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.12-15.51.26:568][910]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.04.12-15.51.26:570][910]LogExit: Game engine shut down
[2026.04.12-15.51.26:596][910]LogExit: Object subsystem successfully closed.
[2026.04.12-15.51.26:652][910]LogTemp: PS_Editor module shut down.
[2026.04.12-15.51.26:659][910]LogChaosDD: Chaos Debug Draw Shutdown
[2026.04.12-15.51.26:695][910]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.04.12-15.51.26:696][910]LogNFORDenoise: NFORDenoise function shutting down
[2026.04.12-15.51.26:696][910]RenderDocPlugin: plugin has been unloaded.
[2026.04.12-15.51.26:697][910]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
[2026.04.12-15.51.26:697][910]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
[2026.04.12-15.51.26:697][910]LogPakFile: Destroying PakPlatformFile
[2026.04.12-15.51.27:367][910]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.04.12-15.51.27:387][910]LogExit: Exiting.
[2026.04.12-15.51.27:398][910]Log file closed, 04/12/26 17:51:27

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{
"version": 3,
"sceneName": "scen1",
"levelName": "test",
"timestamp": "2026.04.12-18.13.06",
"actors": [
{
"classPath": "/PS_Editor/Cubeezrzea.Cubeezrzea_C",
"location":
{
"x": 460.74391117524897,
"y": 217.17043668883991,
"z": 121.20120926551806
},
"rotation":
{
"pitch": 0,
"yaw": 0,
"roll": 0
},
"scale":
{
"x": 1,
"y": 1,
"z": 1
},
"customProperties":
{
}
},
{
"classPath": "/PS_Editor/Sphere.Sphere_C",
"location":
{
"x": 408.2575482029784,
"y": 550.61116513370484,
"z": 194.889260021947
},
"rotation":
{
"pitch": 0,
"yaw": 0,
"roll": 0
},
"scale":
{
"x": 1,
"y": 1,
"z": 1
},
"customProperties":
{
}
}
]
}