j.foucher eeff3c007b v0.5: settings dialog, persistent Serilog logs, Windows toasts
Settings (⚙ button in top bar)
------------------------------
SettingsDialog opens via OpenSettings command in MainViewModel. Sections:
- Serveur: server URL field + "Tester" button that GETs /api/health
  and reports status inline.
- Installation: installRoot path with Browse button
  (Microsoft.Win32.OpenFolderDialog, .NET 8 native).
- License: shows status / owner / exp / machine ID (read-only,
  copy-to-clipboard button), "Désactiver" wipes the cached license.
- Cache: shows download cache path + current size, opens or empties it.
- Logs & Application: launcher version + logs path with "Open" button.

Apply persists to LocalConfig via IConfigStore. After save, MainViewModel
RebuildList()s so changes to ServerBaseUrl or InstallRoot take effect
without restart.

Persistent Serilog logs
-----------------------
Logs now live in %LocalAppData%/PSLauncher/logs/app-YYYYMMDD.log, rolling
daily, 10 days kept. Output template includes source context and stack
traces. Generic Host wired up via .UseSerilog() so all
ILogger<T>-injected types share the sink. Unhandled AppDomain and
Dispatcher exceptions are routed to Serilog before propagation.

Windows toasts
--------------
IToastService + ToastService backed by Microsoft.Toolkit.Uwp.Notifications
(ToastContentBuilder.Show()). Required bumping the App TFM from
net8.0-windows to net8.0-windows10.0.17763.0 (with explicit
WindowsSdkPackageVersion=10.0.17763.41 to satisfy CommunityToolkit.Mvvm
8.3.2's MVVMTKCFG0003 check). Triggered on:
- successful install completion: "Proserve v{X} est prête à être lancée"
- install/download error: short error excerpt

Misc
----
- InverseBoolConverter for "disable button while busy" patterns.
- Added Markdig.Wpf import to ReleaseNotesViewerDialog (was implicit
  before, now required explicitly).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 11:35:22 +02:00

PS_Launcher

Launcher Windows pour l'application UE5 PROSERVE : gère plusieurs versions cohabitantes, téléchargement et installation de nouvelles versions depuis un serveur, validation de license, release notes.

Composants

  • src/ — Solution C# / .NET 8 / WPF (Visual Studio 2022 + SDK .NET 8 requis)
    • PSLauncher.App : UI WPF (style Epic Games Launcher)
    • PSLauncher.Core : services (Manifest, Download, Install, Process…)
    • PSLauncher.Models : DTOs partagés
  • server/ — Code serveur PHP 8 (à déployer sous www/PS_Launcher/ sur OVH mutualisé)

Démarrage rapide (dev)

dotnet build PS_Launcher.sln
dotnet run --project src/PSLauncher.App

Pour produire un binaire autonome distribuable (un seul .exe ~70 Mo) :

dotnet publish src/PSLauncher.App -c Release
# Sortie : src/PSLauncher.App/bin/Release/net8.0-windows/win-x64/publish/PSLauncher.exe

Configuration locale

Le launcher écrit sa config dans %LocalAppData%\PSLauncher\config.json au premier lancement. Édite serverBaseUrl pour pointer vers ton serveur :

{
  "serverBaseUrl": "https://ton-domaine.com/PS_Launcher/api",
  "installRoot": "C:\\ASTERION\\GIT\\PS_Launcher\\ASTERION_VR"
}

État (roadmap)

  • v0.1 — Scan + lancement de versions installées
  • v0.2 — Manifest distant, download ZIP, install cohabitante, release notes Markdown
  • v0.3 — Reprise (HTTP Range), retry Polly, state.json
  • v0.4 — License (MySQL + Ed25519 + DPAPI)
  • v0.5 — Settings, suppression manuelle versions, toasts
  • v1.0 — Auto-update launcher, MSI installer

Voir le plan détaillé pour la roadmap complète.

Licence / interne

Repo interne ASTERION. Ne pas distribuer.

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