j.foucher b10a3fbabf UI overhaul: minimal top bar, license-first settings, footer-pinned check
Top bar (3-column layout)
-------------------------
- Col 1: PROSERVE Launcher wordmark.
- Col 2: license badge centered, the badge IS the click target now (a
  Border with an InputBindings MouseBinding LeftClick to OpenLicense).
  No more separate "🔑 Activer / changer" button cluttering the right.
- Col 3: ⚙ Paramètres + window chrome (min/max/close).
- "📁 Dossier" button removed from the top bar — install root is still
  reachable from Settings.

Footer (always visible)
-----------------------
- Row 1: "🔄 Vérifier les MAJ" pinned bottom-left, always shown. The
  optional "Annuler" button stays bottom-right while a download runs.
- Row 2: status text + progress bar, only shown when busy or after a
  status message — the previous "footer entirely hidden when idle"
  hid the check button too.

License flow split in two
-------------------------
Click on the license badge:
- License is active (valid / expired / revoked) → LicenseDetailsDialog
  opens. Header pill in matching status color (green/amber/red), shows
  owner, validity, issued date, machine ID with copy-to-clipboard. Two
  buttons: "🗑 Désactiver la license" (with confirmation) and Close.
- No license OR after deactivation → falls through to the existing
  OnboardingDialog for re-keying.

Settings rework
---------------
LICENSE section is now first in SettingsDialog with the same
green/amber/red colored chrome as the top bar — at a glance the user
sees the same status everywhere. Machine ID copy moved into this card.

Sign-manifest no longer needs exec()
------------------------------------
The "🔁 Sync" button in admin/versions.php previously shelled out to
`php tools/sign-manifest.php` via exec(). OVH mutualisé often disables
exec(), causing silent no-ops and the symptom the user just hit: the
ZIP changed (new size 469,657,770 vs manifest's stale 469,831,428) and
the launcher rejected it as size mismatch.

Refactor:
- New PSLauncher\Tools\SignManifest class with ->run() that does the
  hashing, latest-bump and Ed25519 signing in-process.
- tools/sign-manifest.php is now a 6-line wrapper for the class.
- admin/versions.php's 'sync' action calls the class directly via
  require_once + new — works on any host, no exec dependency.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:24:01 +02:00

PS_Launcher

Launcher Windows pour l'application UE5 PROSERVE : gère plusieurs versions cohabitantes, téléchargement et installation de nouvelles versions depuis un serveur, validation de license, release notes.

Composants

  • src/ — Solution C# / .NET 8 / WPF (Visual Studio 2022 + SDK .NET 8 requis)
    • PSLauncher.App : UI WPF (style Epic Games Launcher)
    • PSLauncher.Core : services (Manifest, Download, Install, Process…)
    • PSLauncher.Models : DTOs partagés
  • server/ — Code serveur PHP 8 (à déployer sous www/PS_Launcher/ sur OVH mutualisé)

Démarrage rapide (dev)

dotnet build PS_Launcher.sln
dotnet run --project src/PSLauncher.App

Pour produire un binaire autonome distribuable (un seul .exe ~70 Mo) :

dotnet publish src/PSLauncher.App -c Release
# Sortie : src/PSLauncher.App/bin/Release/net8.0-windows/win-x64/publish/PSLauncher.exe

Configuration locale

Le launcher écrit sa config dans %LocalAppData%\PSLauncher\config.json au premier lancement. Édite serverBaseUrl pour pointer vers ton serveur :

{
  "serverBaseUrl": "https://ton-domaine.com/PS_Launcher/api",
  "installRoot": "C:\\ASTERION\\GIT\\PS_Launcher\\ASTERION_VR"
}

État (roadmap)

  • v0.1 — Scan + lancement de versions installées
  • v0.2 — Manifest distant, download ZIP, install cohabitante, release notes Markdown
  • v0.3 — Reprise (HTTP Range), retry Polly, state.json
  • v0.4 — License (MySQL + Ed25519 + DPAPI)
  • v0.5 — Settings, suppression manuelle versions, toasts
  • v1.0 — Auto-update launcher, MSI installer

Voir le plan détaillé pour la roadmap complète.

Licence / interne

Repo interne ASTERION. Ne pas distribuer.

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