UX bonus: clicking "Reprendre" on an interrupted download skips the
release-notes confirmation dialog (the user already approved when they
first clicked Installer).
Server side
-----------
- migrations/001_init.sql: licenses, license_machines, rate_limit,
audit_log on InnoDB/utf8mb4. Foreign keys, unique on license_key, slot
uniqueness per (license_id, machine_id).
- api/lib/Db.php: thin PDO singleton (exception mode, prepared, no emul).
- api/lib/Crypto.php: Ed25519 sign/verify via libsodium (sodium_crypto_*),
HMAC-SHA-256 helper for v0.6, canonicalJson() that strips `signature`
before serializing — must match exactly the encoding done client-side
before verify.
- api/routes/ValidateLicense.php: POST /license/validate. Looks up the
key, walks the machine slot logic (insert or update last_seen),
enforces max_machines, returns a payload signed Ed25519 + status of
valid/expired/revoked/machine_limit_exceeded/invalid. Audit logs every
outcome. Rate-limit 10/min/IP via the rate_limit table.
- tools/generate-keypair.php: prints a fresh sodium keypair so the
operator drops the hex into config.php and the public_key_hex into the
launcher resource.
- tools/issue-license.php: PRSRV-XXXX-XXXX-XXXX-XXXX generator (32-char
unambiguous alphabet), inserts the license, prints the key once.
- tools/sign-manifest.php: now also signs the manifest itself with
Ed25519 after computing the per-zip sha256s.
- config.example.php: schema rewritten with sections db / hmac / ed25519
/ jwt / rate-limit. config.php remains gitignored.
Client side
-----------
- Models/License.cs: LicenseValidationRequest + LicenseValidationResponse
with CanDownload(VersionManifest) — entitlement_until vs version's
minLicenseDate. The status valid|expired|revoked|machine_limit_exceeded
flow is preserved end-to-end.
- Core/Licensing/LicenseService.cs:
* machineId = SHA-256 of HKLM/Software/Microsoft/Cryptography/MachineGuid
+ UserName (stable, no PII leak)
* online ValidateAsync calls /license/validate with launcher version
* embedded server-pubkey.txt drives Ed25519 verification of the
response (skipped gracefully if pubkey not yet provisioned)
* SaveCached / GetCached use DPAPI CurrentUser scope on the license
key; the cleartext key never touches disk
* GetCached has a 7-day offline grace window after the last successful
validation, so going offline doesn't lock the user out
- Core/Resources/server-pubkey.txt: EmbeddedResource. Default content is
a comment, which the service treats as "no pubkey configured" and
bypasses verification. Operator pastes the real hex post-deploy and
rebuilds.
- Core/PSLauncher.Core.csproj: Polly, NSec.Cryptography (Ed25519),
System.Security.Cryptography.ProtectedData (DPAPI).
- App/Views/OnboardingDialog.xaml(.cs): first-launch / "🔑 Activer"
modal. Calls LicenseService, displays status messages with red
foreground on errors and green-tinted secondary text otherwise.
- ViewModels/VersionRowViewModel.cs: new LicenseAllowsDownload property.
Install button label switches to "🔒 License insuffisante" when the
user's entitlement_until precedes the version's minLicenseDate;
CanInstall is false in that case so the click is a no-op too.
- ViewModels/MainViewModel.cs: loads the cached license at startup (no
network call), surfaces it as LicenseSummary in the top bar, exposes
ActivateLicenseCommand to (re)open the onboarding dialog. RebuildList
applies the per-version license filter so older installed versions
remain launchable but newer-than-license ones can't be downloaded.
- Views/MainWindow.xaml: top bar gains a "🔑 Activer / changer" button
next to the license summary.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
PS_Launcher — Côté serveur
Contenu de ce dossier à uploader sous www/PS_Launcher/ sur le mutualisé OVH.
Arborescence finale après upload
www/
└── PS_Launcher/
├── .htaccess
├── api/
│ ├── config.php ← À ÉDITER avec tes vraies valeurs (DB, secrets)
│ ├── index.php
│ ├── lib/Response.php
│ └── routes/
│ ├── Manifest.php
│ └── Releasenotes.php
├── manifest/
│ └── versions.json ← Régénéré par tools/sign-manifest.php
├── releasenotes/
│ ├── 1.4.5.md
│ └── 1.4.6.md
├── builds/ ← Tu uploades ici les ZIPs en SFTP
│ └── proserve-1.4.6.zip
└── tools/
└── sign-manifest.php ← Lance après chaque upload de ZIP
Workflow de release
- Packager Unreal → produit le dossier
Proserve v1.4.6/. - Le zipper localement : le contenu du ZIP doit reproduire ce qui est attendu côté client (le client extrait dans
Proserve v1.4.6/, donc le ZIP peut soit contenir un dossier racineProserve v1.4.6/, soit son contenu directement — voir ci-dessous). - Uploader le ZIP via SFTP dans
www/PS_Launcher/builds/proserve-1.4.6.zip. - Éditer
manifest/versions.jsonpour ajouter (ou modifier) l'entrée1.4.6et le champlatest. - Ajouter
releasenotes/1.4.6.md. - Se connecter en SSH OVH et lancer :
Cela calcule automatiquement
cd www/PS_Launcher php tools/sign-manifest.phpsizeBytesetsha256à partir du ZIP.
Convention du contenu du ZIP
Le client extrait le ZIP dans installRoot/Proserve v{version}/. Donc le ZIP doit contenir directement les fichiers PROSERVE_UE_5_5.exe, Engine/, PROSERVE_UE_5_5/, etc. à sa racine (pas de dossier englobant).
Test rapide en ligne de commande :
unzip -l proserve-1.4.6.zip | head -10
Doit lister PROSERVE_UE_5_5.exe à la racine, pas Proserve v1.4.6/PROSERVE_UE_5_5.exe.
Test de l'API depuis ton poste
Une fois uploadé, vérifier :
curl https://www.tondomaine.com/PS_Launcher/api/health
curl https://www.tondomaine.com/PS_Launcher/api/manifest
curl https://www.tondomaine.com/PS_Launcher/api/releasenotes/1.4.6
À mettre à jour avant prod
api/config.php: tous lesreplace_me/replace_with_*. Ce fichier ne doit JAMAIS être commit dans un repo public.- Dans
manifest/versions.json, remplacewww.exemple-asterion.compar ton vrai domaine.