j.foucher 1a3910ef9d license: force UTC + fixed-Z date format on both sides
Symptom: "Réponse serveur non authentifiée (signature invalide)" on
license activation. Root cause: PHP \DateTimeInterface::ATOM emits the
server's local timezone offset (e.g. +02:00 on a CET host), while the
C# canonicalizer emitted +00:00 after ToUniversalTime(). Same instant,
different string, different bytes, signature mismatch.

Server (ValidateLicense.php):
- All timestamps now built with `new DateTimeZone('UTC')` and formatted
  as 'Y-m-d\TH:i:s\Z' — fixed string, no offset variation.
- Reads issued_at / download_entitlement_until from MySQL as UTC; the
  display is consistent with what the client sees.

Client (LicenseService.cs):
- FormatDateAtom now produces "yyyy-MM-ddTHH:mm:ssZ" with literal Z and
  handles null safely (previous version would have produced "Z" alone
  for a null input thanks to string + null concatenation).

Both sides therefore agree on the canonical bytes for any datetime,
including across daylight savings transitions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 11:27:55 +02:00

PS_Launcher

Launcher Windows pour l'application UE5 PROSERVE : gère plusieurs versions cohabitantes, téléchargement et installation de nouvelles versions depuis un serveur, validation de license, release notes.

Composants

  • src/ — Solution C# / .NET 8 / WPF (Visual Studio 2022 + SDK .NET 8 requis)
    • PSLauncher.App : UI WPF (style Epic Games Launcher)
    • PSLauncher.Core : services (Manifest, Download, Install, Process…)
    • PSLauncher.Models : DTOs partagés
  • server/ — Code serveur PHP 8 (à déployer sous www/PS_Launcher/ sur OVH mutualisé)

Démarrage rapide (dev)

dotnet build PS_Launcher.sln
dotnet run --project src/PSLauncher.App

Pour produire un binaire autonome distribuable (un seul .exe ~70 Mo) :

dotnet publish src/PSLauncher.App -c Release
# Sortie : src/PSLauncher.App/bin/Release/net8.0-windows/win-x64/publish/PSLauncher.exe

Configuration locale

Le launcher écrit sa config dans %LocalAppData%\PSLauncher\config.json au premier lancement. Édite serverBaseUrl pour pointer vers ton serveur :

{
  "serverBaseUrl": "https://ton-domaine.com/PS_Launcher/api",
  "installRoot": "C:\\ASTERION\\GIT\\PS_Launcher\\ASTERION_VR"
}

État (roadmap)

  • v0.1 — Scan + lancement de versions installées
  • v0.2 — Manifest distant, download ZIP, install cohabitante, release notes Markdown
  • v0.3 — Reprise (HTTP Range), retry Polly, state.json
  • v0.4 — License (MySQL + Ed25519 + DPAPI)
  • v0.5 — Settings, suppression manuelle versions, toasts
  • v1.0 — Auto-update launcher, MSI installer

Voir le plan détaillé pour la roadmap complète.

Licence / interne

Repo interne ASTERION. Ne pas distribuer.

Description
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Readme 170 MiB
Languages
C# 46%
HTML 29%
PHP 23.3%
CSS 0.6%
Batchfile 0.5%
Other 0.6%