Commit Graph

91 Commits

Author SHA1 Message Date
b9ce591d22 ComboBox fixes: clickable center + display the option name, not the record
Two issues with the language picker after the dark restyling:

1. Click on the center of the ComboBox was a no-op — only the arrow
   triggered the dropdown. The previous template had a separate
   ToggleButton in column 1 covering only the arrow region. New
   template wraps the entire body in a single ToggleButton (with its
   own template carrying the border + arrow), and the ContentPresenter
   for the selected text floats on top with IsHitTestVisible="False"
   so clicks pass through to the toggle.

2. Selected item showed "LanguageOption { Code = auto, Name = ... }"
   instead of just the name. C# record types stringify with property
   names by default. Override LanguageOption.ToString() to return Name
   so the SelectionBox falls back to a clean label even though
   DisplayMemberPath="Name" is set on the dropdown items.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 13:44:00 +02:00
5d0284f1db Theme: dark ComboBox to match the rest of the launcher chrome
The native WPF ComboBox style is light grey on white — unreadable on
the dark Settings dialog. Re-template both ComboBox and ComboBoxItem:

- Body: #1A1A20 background (same as other inputs), border with hover
  highlight in Brush.Accent.
- Custom toggle button arrow in secondary text color, brightens on
  hover.
- Popup: Brush.Bg.Card background with border, 4px radius, 300px max
  height, scrollable.
- Items: highlighted hover in Brush.Accent with white foreground
  (same convention as MenuItem). Selected item gets a subtle
  #2C2C32 strip so the current value is visible after closing.

Affects every ComboBox in the app — only one for now (language
picker in Settings) but stays consistent if more get added later.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 13:10:14 +02:00
01a11d5616 i18n: 5 languages (FR/EN/ZH/TH/AR), auto-detect from Windows + Settings picker
Localization infrastructure
---------------------------
PSLauncher.Core/Localization/Strings.cs is a static class exposing each
UI string as a static property. T(fr,en,zh,th,ar) helper switches by the
current language code. ~50 keys cover the visible top-level strings:
top bar, body, status badges, action buttons, "..." menu items, license
badge texts, Settings section headers, Onboarding dialog, Update dialog.

Bindings via x:Static in XAML:
  xmlns:loc="clr-namespace:PSLauncher.Core.Localization;assembly=PSLauncher.Core"
  Content="{x:Static loc:Strings.ActionLaunch}"

Auto-detection
--------------
LocalConfig gains a Language field defaulting to "auto". Strings.Init()
called at App.xaml.cs OnStartup before any UI:
- "auto" (or unknown code) → reads CultureInfo.CurrentUICulture
  .TwoLetterISOLanguageName, picks the matching supported language,
  falls back to English.
- explicit code → forced.
The chosen culture is then propagated to CurrentCulture / CurrentUICulture
so date/number formats follow.

Settings picker
---------------
SettingsDialog gets a top section "LANGUE" with a ComboBox bound to
SettingsViewModel.AvailableLanguages (Auto / FR / EN / ZH / TH / AR).
On Save, if the language code changed, prompt the user to confirm
restart, spawn `cmd /c timeout 1 & start PSLauncher.exe` and Shutdown
the current process — the new instance picks up the language at
bootstrap.

RTL for Arabic
--------------
Strings.IsRightToLeft is true when lang=="ar". App.xaml.cs sets
window.FlowDirection = RightToLeft on the MainWindow — WPF mirrors the
layout (icons on right, text aligned right).

Translations
------------
Done as best-effort by the assistant. The product wordmark "PROSERVE"
stays untranslated (brand). Logs and debug-level messages remain in
French in code — only user-visible UI is localized. Operator can
refine translations by editing Strings.cs and rebuilding.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 13:02:50 +02:00
9c1b34b041 Compact rows: full-height accent strip with rounded left corners 2026-05-02 12:50:27 +02:00
ddfebb8611 Featured card: round the left edge of the accent strip to match card corners 2026-05-02 12:48:13 +02:00
2e320d2ab5 Brand: install folder uses uppercase PROSERVE v{version}
The product wordmark is rendered uppercase everywhere in the UI
(PROSERVE in Pirulen). Align the install directory naming so it reads
"PROSERVE v1.4.7" instead of "Proserve v1.4.7" — same brand, same case
on disk and in dialog titles.

Changes:
- server/manifest/versions.json: installFolderTemplate updated for both
  existing entries.
- server/admin/versions.php: default template for new versions added
  via the backoffice form.
- src/PSLauncher.Models/RemoteManifest.cs: default fallback for the
  property when missing from JSON.
- src/PSLauncher.App/Views/MainWindow.xaml + dialogs + ViewModel
  toasts: UI strings now read "PROSERVE v..." consistent with the brand.

InstallationRegistry's regex was already RegexOptions.IgnoreCase, so
existing user installs in "Proserve v..." folders keep working
(case-insensitive on Windows filesystems anyway). Re-installing an
older version after the change re-creates the folder with the new
case — Windows is case-preserving but case-insensitive, so launching
remains identical.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 12:46:26 +02:00
7a12153343 LaunchVersion: restore launcher window when Proserve exits
After clicking Lancer, the launcher minimizes to the taskbar so Proserve
has the foreground. Add an Exited event handler on the launched Process
that brings the launcher back from the taskbar once the game closes.

EnableRaisingEvents is required (false by default) to receive Exited.
The handler runs on a worker thread so we marshal back to the UI via
Dispatcher.Invoke before touching WindowState. A brief Topmost=true /
false toggle nudges the window to the foreground without permanently
locking it on top.

Wrapped in try/catch — some ShellExecute spawns return a Process with
limited access (no event support), in which case we just log and let
the user click the taskbar icon manually.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 12:41:54 +02:00
8988d130ac Single-instance launcher + tolerant build pipeline
Single-instance
---------------
Two PSLauncher.exe instances ran in parallel during the user's last
release build, locking the repo-root copy and breaking the publish.
Two-layer protection:

1. App.xaml.cs uses a Global\ named Mutex (UUID-based key) created at
   OnStartup. If the mutex is already held, the second instance
   PostMessages a registered Windows message (PSLAUNCHER_BRING_TO_FRONT)
   to HWND_BROADCAST and Shutdown()s immediately.

2. MainWindow hooks WndProc via SourceInitialized + HwndSource.AddHook;
   when it sees the broadcast, it restores from minimized, calls
   ShowWindow(SW_RESTORE) + Activate() + SetForegroundWindow so the
   already-running instance pops to the user's foreground.

Net result: clicking the launcher icon a second time pops the existing
window instead of starting a duplicate process.

Tolerant build pipeline
-----------------------
- Both csproj post-publish copy targets now have
  ContinueOnError="WarnAndContinue". A locked PSLauncher.exe at the
  repo root no longer fails the entire publish — the binary still
  exists in bin\Release\...\publish\ and the user gets a warning
  instead of an error.

- All four .bat scripts (build-launcher / build-updater / build-all /
  build-installer) now run `taskkill /F /IM PSLauncher.exe /T` and the
  same for PSLauncher.Updater.exe before the publish step. This
  defensively closes any stray instance left behind by previous tests
  so the build pipeline is clean.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 12:31:11 +02:00
2dc9c98d1e Bump version 0.7.0 / 0.5.0 → 0.8.0 (synced across launcher, updater, installer)
After the auto-update test loop the App was at 0.7.0 and Updater /
Inno Setup were still at 0.5.0. Sync everything to 0.8.0 so a single
version covers the recent batch of branding + UX changes:

- Default installRoot is C:\ASTERION_VR
- ASTERION favicon (window icons + .exe icon + Setup icon)
- ASTERION wordmark left of PROSERVE in the top bar
- Centered, readable "© 2026 ASTERION VR — Tous droits réservés" pill
- Window control hover in blue (was unreadable yellow)
- Background image anchored bottom-right so the brand mark doesn't
  get cropped on resize or hidden by the download footer
- Launcher window minimizes when a Proserve version is launched

Next time the operator pushes a release, "Définir" 0.8.0 in the
backoffice → upload PSLauncher-0.8.0.exe → click the blue Sync.
Existing 0.7.0 launchers will then auto-update to 0.8.0.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 12:01:55 +02:00
89f039e355 UI: ASTERION logo left of PROSERVE wordmark + minimize on launch
Brand mark
----------
Resources/logo-asterion-white.png embedded as a WPF Resource. Placed
in the top-bar StackPanel before the PROSERVE Pirulen wordmark, at
36px height, with HighQuality bitmap scaling and SnapsToDevicePixels
to keep the white logo crisp against the dark chrome.

Minimize on launch
------------------
Once a Proserve version is started via _processLauncher.Launch(),
the MainWindow drops to WindowState.Minimized so it doesn't sit on
top of the game. The launcher stays running (so the user can come
back to install / switch / see the badge license), just out of the way.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:59:03 +02:00
661c464b7a Background: anchor logo to bottom-right, never overlap the footer
Two related issues with the background bitmap:

1. The footer (download progress bar) appeared on top of the image,
   cropping the bottom strip — including the ASTERION VR mark in the
   bottom-right corner of Background.png.

2. UniformToFill scales-and-crops to maintain aspect ratio, but with
   the previous setup the crop was centered, so resizing the window
   wider/narrower silently pushed the bottom-right logo off-screen.

Fix:
- The bitmap now lives in a Rectangle restricted to Grid.Row="1"
  (body only). When the footer appears at Row 2, it sits below the
  body without overlapping the image.
- Switch from <Image Stretch="UniformToFill"> to
  <Rectangle><Fill><ImageBrush AlignmentX="Right" AlignmentY="Bottom"
  Stretch="UniformToFill" /></Fill></Rectangle>. The crop now
  happens on the LEFT and TOP edges, keeping the logo's corner pinned
  to the bottom-right and visible regardless of window proportions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:54:20 +02:00
c27066ffe4 Theme: window control buttons hover in blue, not yellow-white
The min/max button hover was set to #FFFFFF22, intended as "white at
13% alpha". WPF Color literals are AARRGGBB though, not RRGGBBAA, so
that's actually opaque red+green+a-touch-of-blue → yellow-ish white,
unreadable on the dark chrome.

Switch to Brush.Accent (#3B82F6) on hover with white foreground,
matching the close button red on hover (#E81123) — both controls now
have clear, distinct hover states.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:50:59 +02:00
3c31d1ea8a Copyright: center the floating pill at the bottom of the body 2026-05-02 11:49:55 +02:00
8ebde15535 Copyright: readable pill with proper "© 2026 ASTERION VR — All rights reserved"
The previous copyright was a faded TextBlock at Opacity 0.7 with the
secondary grey color, sitting directly on top of the variable-
luminance background image. Hard to read on the bright spots of the
ASTERION VR engraving.

Wrap it in a Border with #A0000000 background (~63% opacity black)
and CornerRadius=10 — same pill style as the license badge — so the
text reads cleanly regardless of what's behind. Foreground is now
plain white instead of the secondary grey.

Text changed from the terse "© ASTERION VR" to the proper convention:
- UI: "© 2026 ASTERION VR — Tous droits réservés" (matches the
  French-language UI in MainWindow + Settings)
- Assembly metadata (Properties → Détails on the .exe): English form
  "© 2026 ASTERION VR — All rights reserved"

Same change applied to PSLauncher.Updater.csproj.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:48:25 +02:00
dfad967eae branding: ASTERION VR favicon + copyright everywhere
Icon
----
src/favicon64.jpg converted to favicon.ico (single-resolution 64x64)
via PowerShell + System.Drawing.Icon.FromHandle. The .ico is now an
EmbeddedResource of PSLauncher.App and referenced as:
- <ApplicationIcon> on PSLauncher.App.csproj → .exe icon in
  Explorer / taskbar / Alt-Tab
- Window.Icon on every WPF window: MainWindow, SettingsDialog,
  OnboardingDialog, LicenseDetailsDialog, UpdateAvailableDialog,
  ReleaseNotesViewerDialog, LauncherUpdateDialog
- <ApplicationIcon> on PSLauncher.Updater.csproj → updater also
  carries the brand icon
- SetupIconFile in installer/PSLauncher.iss → the Inno Setup .exe
  installer shows the icon too

Copyright
---------
- <Company>, <Product>, <Copyright> assembly attributes set in
  both csprojs → properties dialog on the .exe shows "© ASTERION VR".
- MainWindow body has a discreet floating "© ASTERION VR" text in the
  bottom-right, mirroring the "Vérifier les MAJ" button on the left.
  Opacity 0.7 + secondary color so it doesn't compete with the cards.
- SettingsDialog "Logs & Application" section gains a
  "© ASTERION VR — Tous droits réservés" line under the version.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:44:28 +02:00
3484c23683 ConfigStore: default installRoot to C:\ASTERION_VR for client installs
Previous default fell back to %UserProfile%\ASTERION_VR which is
fine for dev but unconventional for end users; the standard
deployment path is plainly C:\ASTERION_VR. New first-launch behavior:

1. If a sibling ASTERION_VR exists next to the exe (portable / dev
   layout), prefer it — keeps the development workflow intact.
2. Otherwise, default to C:\ASTERION_VR. The folder is created on
   the first install (Directory.CreateDirectory in ZipInstaller
   handles non-existent parents).

Existing users with an explicit installRoot in their config.json are
unaffected — only fresh configs (or empty installRoot) hit this path.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:38:07 +02:00
9cb0502338 LicenseService: signed URL via ?key= instead of Authorization header
Apache FastCGI on OVH mutualisé strips Authorization headers before
PHP sees them. The mod_rewrite [E=HTTP_AUTHORIZATION:%1] workaround
in .htaccess does not survive on this hosting profile (probably
because rewrite runs after the FastCGI handler accepts the request).
The endpoint already accepts ?key= as a fallback path, so use that
from the client. HTTPS still protects the key on the wire and the
launcher never logs URLs containing the key.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:29:08 +02:00
03483d02e1 launcher.php: fix PHP 8 fatal in saveManifest
`usort($manifest['versions'] ?? [], ...)` worked in PHP 7 but is a
fatal error in PHP 8 — usort requires its first arg by reference and
the null-coalesce operator produces an rvalue, not a variable. The
existing versions.php didn't trigger it because it sorts
$manifest['versions'] directly. Fixed launcher.php to guard with an
isset/is_array check and only sort when there's actually a versions
array.

Triggered by clicking "Définir" in the new Launcher page → 500 page.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:21:29 +02:00
c24e67f560 Bump app version 0.5.0 -> 0.6.0 for the self-update test loop
The auto-update test was looping: the manifest declared launcher
v0.6.0 but the binary uploaded as PSLauncher-0.6.0.exe was still
internally v0.5.0 (same file, just renamed). After swap, the new
launcher's AssemblyVersion still reported 0.5.0, the manifest still
advertised 0.6.0, and the prompt fired on every restart.

Bump <Version> / <AssemblyVersion> / <FileVersion> to 0.6.0 so the
freshly published PSLauncher.exe genuinely identifies as 0.6.0. After
the swap, IsNewerThanCurrent will return false and the prompt will
stop reappearing.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:06:51 +02:00
5411f607b6 Updater: file logging + relaunch fallback to direct Process.Start
The updater was a black box on failure (no console window, errors went
to a discarded stderr). When the user reported "launcher closes but
doesn't relaunch" there was nothing to inspect.

Add a log sink at %LocalAppData%/PSLauncher/logs/updater.log with
simple 256 KiB rotation. Every step (args parsed, PID wait, target
unlock, backup, copy, zone-strip, relaunch) writes a timestamped
line, plus the FATAL stack trace on uncaught exceptions.

Also strip the file's :Zone.Identifier ADS after copy. Internet-
downloaded exes carry this Mark-of-the-Web stream and Windows can
silently refuse to launch them via explorer.exe with no visible
error.

Relaunch becomes two-tier: try `explorer.exe "<target>"` for
de-elevation; if that fails or nothing spawns, fall back to direct
Process.Start with UseShellExecute=true. Better to inherit admin
than not relaunch at all.

ParseArgs strips surrounding quotes from --target/--source values
since the launcher now wraps paths in quotes (necessary for
UseShellExecute=true).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:04:42 +02:00
f2a1de9aac Self-update: UAC-aware, de-elevated relaunch, user-mode installer
Three coordinated changes so the auto-update flow works on every
existing install location.

LauncherSelfUpdater.cs
----------------------
- Probe the target directory with a write/delete of a temp file. If
  it fails (e.g. install in Program Files without admin), set
  UseShellExecute=true + Verb=runas on the Updater process so UAC
  prompts the user once for elevation. If the directory is writable
  (user-mode install or portable layout), skip elevation entirely.
- Switched from ProcessStartInfo.ArgumentList to a quoted Arguments
  string because Verb=runas requires UseShellExecute=true, which
  ignores ArgumentList. Paths get explicit quotes to survive spaces.

Updater Program.cs
------------------
After the file swap, the relaunch was a direct Process.Start(target).
With UAC elevation that propagates admin to the new launcher, then to
its child PROSERVE_UE_5_5.exe — undesirable. Replace with
`explorer.exe "<target>"`: explorer is always running in the user's
normal token, opens the exe via shell, the new process inherits the
non-elevated session. Standard de-elevation trick.

installer/PSLauncher.iss
------------------------
Switch from system-wide install (Program Files, requires admin) to
per-user (DefaultDirName={localappdata}\Programs\..., PrivilegesRequired=
lowest). Auto-update then never needs UAC at all on fresh installs.
Existing installs in Program Files keep working thanks to the runas
fallback above.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 10:57:32 +02:00
b78b0b8fb9 UI: float "Vérifier les MAJ" over the body, hide footer when idle
The check-updates button was anchored inside the footer band, which
felt heavy and obscured the background bitmap. Move it to a floating
position: bottom-left of the body, 32px from the left edge, 24px above
where the footer would render. The button now sits directly over the
ASTERION VR background art, giving the chrome a lighter look.

The footer goes back to its original behavior — visible only when busy
or when there's a status message — instead of being permanently shown
just to host the check button.

Implementation: wrap the body's ScrollViewer in a single-cell Grid so
a sibling Button with HorizontalAlignment=Left, VerticalAlignment=
Bottom can overlay it without interfering with the version cards or
the scroll behavior.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:51:47 +02:00
45b2baf399 build: auto-copy published exes to repo root
After every `dotnet publish -c Release`, the single-file binaries land
in C:\ASTERION\GIT\PS_Launcher\ next to PS_Launcher.sln so they can be
launched directly without digging into bin/Release/.../publish/.

Implemented as an MSBuild AfterTargets="Publish" target on each csproj
(PSLauncher.App, PSLauncher.Updater) using $(MSBuildThisFileDirectory)
to resolve the repo root portably. Condition='Release' so debug builds
don't pollute the root.

.gitignore covers /PSLauncher.exe and /PSLauncher.Updater.exe so the
committed tree stays clean.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:47:29 +02:00
b7de228bc9 v0.6 + v1.0: HMAC download URLs, launcher self-update, Inno Setup installer
Three deliverables shipped together so the next deployment cycle has a
clean distribution story.

(1) Auto-update of the launcher itself
---------------------------------------
- Models: RemoteManifest gains an optional `launcher` section
  (LauncherInfo: version, minRequired, download {url,size,sha256},
   releaseNotesUrl). Server-side, sign-manifest.php passes it through
  unchanged; admins edit versions.json with the new launcher entry +
  upload PSLauncher-X.Y.Z.exe to /builds/launcher/.
- Core: ILauncherSelfUpdater compares assembly version against
  manifest.launcher.version using the existing SemVer parser, and
  reuses DownloadManager (Range/resume/sha256 already proven on the
  game ZIPs) to download the new exe into
  %LocalAppData%/PSLauncher/selfupdate/.
- New project PSLauncher.Updater (~34 MB self-contained console exe):
  spawned by the main app with --target / --source / --pid / --launch.
  Waits for the main process to exit (or for the file lock to release),
  backs up the current exe to .bak, copies the new file in place, and
  restarts. .bak survives the swap so the user can roll back manually.
- App.csproj now declares Version=0.5.0 — currently shipped baseline.
  PSLauncher.App.csproj sets a fixed AssemblyVersion so reflection-based
  comparison works deterministically.
- MainViewModel.PromptLauncherUpdate: dialog after CheckForUpdates if
  the manifest advertises a newer launcher. Download with progress in
  the existing footer, then Application.Shutdown() so the Updater can
  do its job.

(2) Inno Setup installer
------------------------
installer/PSLauncher.iss + build-installer.ps1 produce a single
PSLauncher-Setup-X.Y.Z.exe (~80 MB) that installs into
Program Files\ASTERION VR\PSLauncher\, drops both PSLauncher.exe and
PSLauncher.Updater.exe side by side (the updater MUST live next to
the target), creates Start Menu + optional Desktop shortcuts, and
registers a clean uninstall entry. The user's %LocalAppData%
(license, logs, cache) is intentionally untouched on uninstall — same
license survives a reinstall.

build-installer.ps1 chains dotnet publish for both projects and ISCC
in one command. README explains the bump-version workflow.

(3) HMAC-signed download URLs
-----------------------------
- New PHP route GET /api/download-url/{version} (Authorization: Bearer
  <licenseKey> or ?key=...). Validates the license, checks
  download_entitlement_until >= minLicenseDate of the version, and
  returns a HMAC-signed URL (path|exp|licId, hash_hmac SHA-256, valid
  1 h) + sha256 + sizeBytes for verification.
- /builds/.htaccess routes every *.zip request to gate.php. gate.php
  validates exp, lic, sig (constant-time hash_equals), then streams
  the file with Range: support so the launcher's resume keeps working.
  Audit log gets a download_url_issued entry per request.
- Client-side wired transparently: LicenseService gains
  GetSignedDownloadUrlAsync(version) that GETs the endpoint with the
  decrypted license key from DPAPI. MainViewModel calls it before
  every download; if the endpoint returns 404/401/network-error, the
  client falls back to the manifest's plain download.url (graceful
  degradation for setups that haven't deployed gate.php yet).

Note on PHP streaming for 14 GB ZIPs: gate.php uses set_time_limit(0)
+ ignore_user_abort(true) + 1 MiB chunked fread with periodic flush.
Works on OVH mutualisé but holds a PHP-FPM slot for the duration. If
parallel downloads scale past a few clients, switch to
mod_xsendfile or migrate /builds/ to Cloudflare R2 with native
S3-presigned URLs and remove the gate entirely.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:38:13 +02:00
b10a3fbabf UI overhaul: minimal top bar, license-first settings, footer-pinned check
Top bar (3-column layout)
-------------------------
- Col 1: PROSERVE Launcher wordmark.
- Col 2: license badge centered, the badge IS the click target now (a
  Border with an InputBindings MouseBinding LeftClick to OpenLicense).
  No more separate "🔑 Activer / changer" button cluttering the right.
- Col 3: ⚙ Paramètres + window chrome (min/max/close).
- "📁 Dossier" button removed from the top bar — install root is still
  reachable from Settings.

Footer (always visible)
-----------------------
- Row 1: "🔄 Vérifier les MAJ" pinned bottom-left, always shown. The
  optional "Annuler" button stays bottom-right while a download runs.
- Row 2: status text + progress bar, only shown when busy or after a
  status message — the previous "footer entirely hidden when idle"
  hid the check button too.

License flow split in two
-------------------------
Click on the license badge:
- License is active (valid / expired / revoked) → LicenseDetailsDialog
  opens. Header pill in matching status color (green/amber/red), shows
  owner, validity, issued date, machine ID with copy-to-clipboard. Two
  buttons: "🗑 Désactiver la license" (with confirmation) and Close.
- No license OR after deactivation → falls through to the existing
  OnboardingDialog for re-keying.

Settings rework
---------------
LICENSE section is now first in SettingsDialog with the same
green/amber/red colored chrome as the top bar — at a glance the user
sees the same status everywhere. Machine ID copy moved into this card.

Sign-manifest no longer needs exec()
------------------------------------
The "🔁 Sync" button in admin/versions.php previously shelled out to
`php tools/sign-manifest.php` via exec(). OVH mutualisé often disables
exec(), causing silent no-ops and the symptom the user just hit: the
ZIP changed (new size 469,657,770 vs manifest's stale 469,831,428) and
the launcher rejected it as size mismatch.

Refactor:
- New PSLauncher\Tools\SignManifest class with ->run() that does the
  hashing, latest-bump and Ed25519 signing in-process.
- tools/sign-manifest.php is now a 6-line wrapper for the class.
- admin/versions.php's 'sync' action calls the class directly via
  require_once + new — works on any host, no exec dependency.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:24:01 +02:00
74f48419e6 UI: borderless window with custom chrome, default 1280x720
Window
------
- Default size 1280x720 (16:9 widescreen — matches the screenshot framing
  the user requested), MinWidth=980 MinHeight=600.
- WindowStyle=None + ResizeMode=CanResize: drop the OS title bar but
  keep edge resize.
- WindowChrome: CaptionHeight=56 makes the top bar Border the
  drag-handle for moving the window. ResizeBorderThickness=6 gives
  6px of grab area on each edge, GlassFrameThickness=0 disables Aero.

Custom chrome buttons
---------------------
Three new style keys in Theme.xaml:
- WindowControlButton: 46x32 transparent button, hovers at #FFFFFF22
  (semi-translucent white) — used for minimize and maximize/restore.
- WindowCloseButton: same shape, hovers at #E81123 (Win11 red).

Three handlers wired up: OnMinimizeClick, OnMaxRestoreClick, OnCloseClick.

Caption click-through
---------------------
WindowChrome reserves the caption area for window dragging by default —
buttons inside it would otherwise feel "dead". Each interactive control
in the top bar (Vérifier les MAJ / Dossier / License pill / Activer /
Paramètres / min / max / close) gets
shell:WindowChrome.IsHitTestVisibleInChrome="True" so clicks reach the
button instead of starting a drag. The text/logo region remains
draggable.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:09:14 +02:00
dd4ee9bbaa Force black background under bg image, Launcher subtitle bold
The implicit Window style in Theme.xaml WAS being applied, but defensive
coding wins: when MainWindow.Background was unset, WPF's intermediate
composition surface for elements with Opacity<1 (the Image) blended
against whatever the parent presented. In some Windows render paths
that's effectively the system white. Setting Window.Background="Black"
AND Grid.Background="Black" pins the surface under the image to pure
black explicitly, no system theme involvement.

Also drop the previous "darken overlay" Rectangle — once the surface
under the image is genuinely black, the image at 0.25 opacity is
already where we want it, no second dimming layer needed.

Launcher subtitle: FontWeight Light → Bold so it competes equally with
PROSERVE in the Pirulen wordmark.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:05:14 +02:00
911940753c UI tweaks: subdued background image + readable Launcher subtitle
The background image was too dominant at 50% opacity over a black
window — bright spots of the engraved logo flooded the body and made
the chrome look milky. Reduce image opacity to 0.18 and add a 35%
black rectangle on top, dimming the image to roughly 12% effective
brightness while keeping the texture readable.

"Launcher" wordmark next to PROSERVE was barely visible (14pt, secondary
grey). Now 20pt, FontWeight Light, primary white — sits naturally
beside PROSERVE without competing.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:01:42 +02:00
2c79a5111e UI: brand background image + Pirulen font for PROSERVE wordmark
Window background
-----------------
Brush.Bg.Window is now pure #000000 (was a slightly blue-tinted dark).
The previous tint added value to the bitmap overlay, washing out the
image's bright spots. With pure black behind, the 50% overlay sits
cleanly on top.

Cards / sidebar / footer keep a faint blue tint (#161B23, #0E1218,
#050709) so the chrome reads as cool/dark while the body shows the
hardware texture clearly through the gaps.

Background image
----------------
Resources/Background.png (the engraved ASTERION VR wordmark on dark
metal) is now an embedded WPF Resource on the App project. MainWindow
draws it as the first child of the root grid, RowSpan=3, Stretch=
UniformToFill, Opacity=0.5, IsHitTestVisible=False so it never steals
clicks. It shows behind the body's empty regions; the cards' solid
backgrounds cover it where readability matters.

Pirulen wordmark
----------------
Resources/pirulen.otf (the user-supplied OpenType font) is embedded as
a Resource and exposed via Theme.xaml's Font.Brand FontFamily resource
using the standard pack URI form (#Pirulen). The top bar replaces the
plain "PROSERVE Launcher" with a horizontal stack: PROSERVE in 22pt
Pirulen + a smaller "Launcher" label in secondary text. The brand
typeface is reusable elsewhere via {StaticResource Font.Brand}.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 08:57:49 +02:00
973a1e78ba UI: license summary becomes a colored badge in the top bar
The license info was rendered as plain secondary-grey text, easy to
miss. Now it's a rounded pill (CornerRadius=14) with traffic-light
colors driven by the new MainViewModel.LicenseSeverity property:

- Ok      → green pill (Brush.Status.Installed) with ✓ icon
- Warning → amber pill (Brush.Status.Busy)      with  icon, fires when
            entitlement is < 30 days away from expiry
- Error   → red pill (#EF4444 / #2A1414 bg)     with 🔒/⚠/🚫 icon
            depending on whether license is missing, expired, revoked

Two new VM properties accompany LicenseSummary:
- LicenseIcon: emoji glyph for the pill
- LicenseSeverity: enum-like string Ok/Warning/Error driving DataTriggers

Both are kept in sync via NotifyLicenseChanged(), called wherever
_license used to trigger only OnPropertyChanged(LicenseSummary).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 08:50:10 +02:00
b33b35b198 Fix Settings crash: Run.Text needs Mode=OneWay on read-only sources
Stack trace from %LocalAppData%/PSLauncher/logs/app-*.log pinpointed the
exact line:

  System.InvalidOperationException: Une liaison TwoWay ou OneWayToSource
  ne peut pas fonctionner sur la propriété en lecture seule
  'LauncherVersion' de type SettingsViewModel.

WPF's <Run Text="{Binding ...}"> defaults to TwoWay binding (unlike
TextBlock.Text which defaults to OneWay). Bound to a `{ get; }`-only
property like LauncherVersion, the binding system tries to install a
back-channel writer at AttachToContext time, fails, and crashes the
whole window during ShowDialog().

Fix: explicit Mode=OneWay on the affected <Run>. The other read-only
view-model properties used in this dialog (MachineId, LogsDirectory,
CacheDirectory, LicenseInfo) are bound through TextBlock.Text and are
unaffected.

For posterity: serilog file sink + AppDomain.UnhandledException hook
captured the failure with the full stack — exactly the diagnostic flow
v0.5 was meant to enable.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 08:46:05 +02:00
fb2a18ddf7 Theme: retemplate ContextMenu, brighter MenuItem hover
The white strip on the left of the context menu wasn't from MenuItem
itself — it was the ContextMenu's default template that draws an icon
column on the left of its popup chrome. Retemplating MenuItem alone
left that column visible. Now the ContextMenu template is also reduced
to a single Border + IsItemsHost StackPanel — no icon column at all.

The MenuItem hover was barely visible (#2C2C32 vs Brush.Bg.Card #26262B).
Now hover paints the row in Brush.Accent (#3B82F6 vivid blue) with white
foreground — clearly readable.

HasDropShadow=False on the ContextMenu removes the default drop shadow
that was clashing with the WPF Aero-ish look.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 08:43:21 +02:00
4bec49bcaf v0.5 fixes: settings crash, ContextMenu icon column, auto-refresh
Settings crash on ⚙ click
-------------------------
The InverseBoolConverter was declared with `xmlns:local` inline on the
resource element. WPF's BAML compiler did parse it, but the resource
lookup at dialog open time was unstable depending on which XAML reader
processed it first. Move the namespace declaration to the
ResourceDictionary root (xmlns:res) — standard pattern, no more crash.

White strip on the left of the ContextMenu
------------------------------------------
WPF's default MenuItem template renders a column for the icon/check
indicator that's painted in SystemColors.MenuBarBrush (light gray on
default themes), creating a visible white strip on a dark menu. Fix by
fully retemplating MenuItem with just a Border + ContentPresenter for the
header, no icon column, no check indicator. Hover state uses #2C2C32 to
match the rest of the dark theme. Separator is also styled to use
Brush.Border.

Auto-refresh on startup
-----------------------
MainViewModel now triggers CheckForUpdatesAsync from its constructor via
a fire-and-forget Task. A 500ms delay lets the UI render before the
HTTP call, and the call is dispatched back to the UI thread for the VM
state mutations. Failures (offline, server down) are logged but don't
prevent the launcher from being usable on installed versions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 08:39:50 +02:00
eeff3c007b v0.5: settings dialog, persistent Serilog logs, Windows toasts
Settings (⚙ button in top bar)
------------------------------
SettingsDialog opens via OpenSettings command in MainViewModel. Sections:
- Serveur: server URL field + "Tester" button that GETs /api/health
  and reports status inline.
- Installation: installRoot path with Browse button
  (Microsoft.Win32.OpenFolderDialog, .NET 8 native).
- License: shows status / owner / exp / machine ID (read-only,
  copy-to-clipboard button), "Désactiver" wipes the cached license.
- Cache: shows download cache path + current size, opens or empties it.
- Logs & Application: launcher version + logs path with "Open" button.

Apply persists to LocalConfig via IConfigStore. After save, MainViewModel
RebuildList()s so changes to ServerBaseUrl or InstallRoot take effect
without restart.

Persistent Serilog logs
-----------------------
Logs now live in %LocalAppData%/PSLauncher/logs/app-YYYYMMDD.log, rolling
daily, 10 days kept. Output template includes source context and stack
traces. Generic Host wired up via .UseSerilog() so all
ILogger<T>-injected types share the sink. Unhandled AppDomain and
Dispatcher exceptions are routed to Serilog before propagation.

Windows toasts
--------------
IToastService + ToastService backed by Microsoft.Toolkit.Uwp.Notifications
(ToastContentBuilder.Show()). Required bumping the App TFM from
net8.0-windows to net8.0-windows10.0.17763.0 (with explicit
WindowsSdkPackageVersion=10.0.17763.41 to satisfy CommunityToolkit.Mvvm
8.3.2's MVVMTKCFG0003 check). Triggered on:
- successful install completion: "Proserve v{X} est prête à être lancée"
- install/download error: short error excerpt

Misc
----
- InverseBoolConverter for "disable button while busy" patterns.
- Added Markdig.Wpf import to ReleaseNotesViewerDialog (was implicit
  before, now required explicitly).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 11:35:22 +02:00
1a3910ef9d license: force UTC + fixed-Z date format on both sides
Symptom: "Réponse serveur non authentifiée (signature invalide)" on
license activation. Root cause: PHP \DateTimeInterface::ATOM emits the
server's local timezone offset (e.g. +02:00 on a CET host), while the
C# canonicalizer emitted +00:00 after ToUniversalTime(). Same instant,
different string, different bytes, signature mismatch.

Server (ValidateLicense.php):
- All timestamps now built with `new DateTimeZone('UTC')` and formatted
  as 'Y-m-d\TH:i:s\Z' — fixed string, no offset variation.
- Reads issued_at / download_entitlement_until from MySQL as UTC; the
  display is consistent with what the client sees.

Client (LicenseService.cs):
- FormatDateAtom now produces "yyyy-MM-ddTHH:mm:ssZ" with literal Z and
  handles null safely (previous version would have produced "Z" alone
  for a null input thanks to string + null concatenation).

Both sides therefore agree on the canonical bytes for any datetime,
including across daylight savings transitions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 11:27:55 +02:00
7a29dbb049 v0.4: licensing — server validation, DPAPI cache, Ed25519 signed responses
UX bonus: clicking "Reprendre" on an interrupted download skips the
release-notes confirmation dialog (the user already approved when they
first clicked Installer).

Server side
-----------
- migrations/001_init.sql: licenses, license_machines, rate_limit,
  audit_log on InnoDB/utf8mb4. Foreign keys, unique on license_key, slot
  uniqueness per (license_id, machine_id).
- api/lib/Db.php: thin PDO singleton (exception mode, prepared, no emul).
- api/lib/Crypto.php: Ed25519 sign/verify via libsodium (sodium_crypto_*),
  HMAC-SHA-256 helper for v0.6, canonicalJson() that strips `signature`
  before serializing — must match exactly the encoding done client-side
  before verify.
- api/routes/ValidateLicense.php: POST /license/validate. Looks up the
  key, walks the machine slot logic (insert or update last_seen),
  enforces max_machines, returns a payload signed Ed25519 + status of
  valid/expired/revoked/machine_limit_exceeded/invalid. Audit logs every
  outcome. Rate-limit 10/min/IP via the rate_limit table.
- tools/generate-keypair.php: prints a fresh sodium keypair so the
  operator drops the hex into config.php and the public_key_hex into the
  launcher resource.
- tools/issue-license.php: PRSRV-XXXX-XXXX-XXXX-XXXX generator (32-char
  unambiguous alphabet), inserts the license, prints the key once.
- tools/sign-manifest.php: now also signs the manifest itself with
  Ed25519 after computing the per-zip sha256s.
- config.example.php: schema rewritten with sections db / hmac / ed25519
  / jwt / rate-limit. config.php remains gitignored.

Client side
-----------
- Models/License.cs: LicenseValidationRequest + LicenseValidationResponse
  with CanDownload(VersionManifest) — entitlement_until vs version's
  minLicenseDate. The status valid|expired|revoked|machine_limit_exceeded
  flow is preserved end-to-end.
- Core/Licensing/LicenseService.cs:
  * machineId = SHA-256 of HKLM/Software/Microsoft/Cryptography/MachineGuid
    + UserName (stable, no PII leak)
  * online ValidateAsync calls /license/validate with launcher version
  * embedded server-pubkey.txt drives Ed25519 verification of the
    response (skipped gracefully if pubkey not yet provisioned)
  * SaveCached / GetCached use DPAPI CurrentUser scope on the license
    key; the cleartext key never touches disk
  * GetCached has a 7-day offline grace window after the last successful
    validation, so going offline doesn't lock the user out
- Core/Resources/server-pubkey.txt: EmbeddedResource. Default content is
  a comment, which the service treats as "no pubkey configured" and
  bypasses verification. Operator pastes the real hex post-deploy and
  rebuilds.
- Core/PSLauncher.Core.csproj: Polly, NSec.Cryptography (Ed25519),
  System.Security.Cryptography.ProtectedData (DPAPI).
- App/Views/OnboardingDialog.xaml(.cs): first-launch / "🔑 Activer"
  modal. Calls LicenseService, displays status messages with red
  foreground on errors and green-tinted secondary text otherwise.
- ViewModels/VersionRowViewModel.cs: new LicenseAllowsDownload property.
  Install button label switches to "🔒 License insuffisante" when the
  user's entitlement_until precedes the version's minLicenseDate;
  CanInstall is false in that case so the click is a no-op too.
- ViewModels/MainViewModel.cs: loads the cached license at startup (no
  network call), surfaces it as LicenseSummary in the top bar, exposes
  ActivateLicenseCommand to (re)open the onboarding dialog. RebuildList
  applies the per-version license filter so older installed versions
  remain launchable but newer-than-license ones can't be downloaded.
- Views/MainWindow.xaml: top bar gains a "🔑 Activer / changer" button
  next to the license summary.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 10:12:37 +02:00
9bdcdabb9e v0.3: resumable downloads with HTTP Range, Polly retry, persistent state
This is the robustness layer needed for real 14 GB builds. A 99%-complete
download that gets interrupted no longer means re-downloading 14 GB.

DownloadManager
---------------
- Range: bytes={resumeFrom}- on every (re)attempt; reads resumeFrom from
  the actual size of the .partial file so retries always resume from real
  on-disk state, not from a remembered counter.
- If-Range: ETag (or Last-Modified fallback). When the server returns 200
  instead of 206 we know the resource changed under us, so we discard
  .partial and start fresh.
- Polly resilience pipeline: 6 retries, exponential 1-32s with jitter,
  on HttpRequestException / IOException / TimeoutException / 5xx / 408 /
  429. Each retry re-evaluates resumeFrom from disk, so the server is
  asked only for what's actually missing.
- state.json persisted every 5s OR every 100 MiB, whichever comes first,
  via atomic write-then-rename. Holds url, total, downloaded, sha256,
  etag, last-modified, and the .partial path.
- Disk-space check happens once at fresh-start (1.05x expected size); a
  resume doesn't redo it.
- On final success: SHA-256 of the assembled .partial verified, then
  atomic rename to .zip and state.json deleted.

DownloadStateStore
------------------
- New IDownloadStateStore in PSLauncher.Core/Downloads.
- Stores under %LocalAppData%/PSLauncher/downloads/.
- Save / Load / Discard / ScanResumable. Tolerates malformed state files
  by ignoring them.

UI hint
-------
VersionRowViewModel now has ResumableBytes; when > 0, the install button
label switches to "↻  Reprendre (X%)" computed from
ResumableBytes / Remote.Download.SizeBytes. MainViewModel.RebuildList
queries IDownloadManager.GetResumableState(version) for each remote-only
row and populates ResumableBytes. Both the featured hero card and the
compact rows bind to InstallButtonLabel.

API change
----------
IDownloadManager gains GetResumableState(version) and
DiscardResumableState(version) so callers (and the UI) can reason about
in-progress downloads without poking at the filesystem directly.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 09:55:31 +02:00
6128f7d220 UI: featured hero card, vivid status colors, themed Markdown render
Featured version
----------------
The highest installed version (or highest remote if none installed) now
gets a large hero card at the top of the window: 32px Proserve title,
oversized colored status pill, and a much bigger primary action button
(LANCER / INSTALLER 56px padding). All other versions move below into a
"AUTRES VERSIONS" section with a horizontal divider, displayed as the
existing compact rows.

MainViewModel exposes FeaturedVersion + OtherVersions instead of one
flat Versions collection.

Vivid status colors
-------------------
Card backgrounds were too close (dark gray vs slightly bluer dark gray).
New scheme:
- Installed: card stays dark gray, but a 4px green strip on the left and
  a vivid green "● Installée" pill make it unmistakable.
- Available remote-only: distinct dark blue card + vivid blue strip + blue
  "○ Disponible" pill.
- Busy: amber strip + amber pill, amber progress bar.

Brushes added to Theme.xaml: Brush.Status.Installed (#16A34A),
Brush.Status.Available (#3B82F6), Brush.Status.Busy (#F59E0B), each with
a matching very-dark-tint *Bg variant for card backgrounds.

Markdown theming
----------------
Release notes dialogs were unreadable (white background, near-white text).
Markdig.Wpf produces a FlowDocument with default white bg / black fg
regardless of the host control. Added MarkdownTheming.BuildThemedDocument
which renders the Markdown then walks all blocks/inlines to apply the
launcher's dark palette (Brush.Bg.Card transparent, Brush.Text.Primary
foreground, Brush.Accent links). Both UpdateAvailableDialog and
ReleaseNotesViewerDialog use this helper.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 09:50:51 +02:00
4e9f757ce1 UI rework: per-row actions, drop sidebar
Replace the sidebar + hero + single big-button layout with a flat list of
per-version cards. Each card carries its own action button:
- Installed: ▶ Lancer (green, primary)
- Available on server only: ⬇ Installer (blue, accent) + lighter blue card
- Busy: inline mini progress bar with %, card tinted green

Each card also exposes a "..." menu (left-click opens it) with:
- Voir les release notes (works for installed and remote-only versions)
- Ouvrir le dossier (installed only)
- Supprimer cette version (installed only, with confirmation dialog)

VersionRowViewModel owns its state (InstalledIdle / AvailableIdle /
Downloading / Installing / Uninstalling) and its commands; MainViewModel
wires per-row handlers after instantiation so the row VM stays UI-only
and the services live one layer up.

ReleaseNotesViewerDialog: separate dialog reused by the menu — same
Markdown rendering as UpdateAvailableDialog but no download CTA.

Theme: AccentButton + IconButton + dark ContextMenu/MenuItem styles.

Behavior changes:
- The single global SelectedVersion + AvailableUpdate are gone; each row
  is independently actionable.
- The list now merges installed + remote: a version present on the
  server but not locally appears as a "remote-only" row, and vice-versa.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 09:40:50 +02:00
3a00b0e677 Don't trust manifest.latest, no-cache the manifest fetch
Two robustness fixes after a real-world miss where v1.4.7 was uploaded but
the launcher kept reporting v1.4.6 as latest:

1. UpdateChecker: ignore the `latest` field of the manifest entirely.
   Always pick the highest SemVer in the versions[] array (filtered by
   availableForDownload). Removes a class of "I forgot to bump latest"
   bugs at the server.

2. ManifestService: send Cache-Control: no-cache, no-store + Pragma:
   no-cache when fetching. The user explicitly clicked "Check for
   updates", they want fresh data — bypass any intermediate cache
   (browser-style HTTP cache, OVH static handler default 2-day expires).

3. sign-manifest.php: after hashing the uploaded ZIPs, auto-update
   `manifest.latest` to the highest version that actually has a ZIP
   on the server. Prevents the same drift the client now ignores, but
   keeps the field meaningful for any consumer that reads it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 09:26:06 +02:00
1c8c6803e8 Initial scaffolding: PS_Launcher v0.2
Client (C# / .NET 8 / WPF, MVVM via CommunityToolkit.Mvvm):
- PSLauncher.App: WPF UI dark theme (Epic-style sidebar + hero + big play button)
  with UpdateAvailableDialog rendering Markdown release notes via Markdig.Wpf.
- PSLauncher.Core: services for installation registry (scans Proserve v{X.Y.Z}/),
  process launcher, manifest fetch, SHA-256 integrity, HTTP download with
  progress, ZIP install via .tmp + atomic rename, update orchestrator.
- PSLauncher.Models: RemoteManifest, InstalledVersion, LocalConfig DTOs.

Server (PHP 8 for OVH mutualisé, deployed under www/PS_Launcher/):
- Front controller + routes /manifest and /releasenotes/{version}.
- Static signed-manifest workflow with tools/sign-manifest.php CLI to
  recompute SHA-256 and sizeBytes after each ZIP upload.
- .htaccess: HTTPS redirect, rewrite, security headers.
- config.example.php template; real config.php is gitignored.

Cohabiting versions: each release lives in its own Proserve v{version}/ folder
under installRoot. Old versions are never deleted automatically.

Roadmap: v0.3 = HTTP Range resume + Polly retry + state.json,
v0.4 = MySQL license + Ed25519 signatures + DPAPI, v0.5 = settings/UX polish.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 08:54:45 +02:00