The previous batch only covered XAML strings. The runtime MessageBox
dialogs (errors, confirmations, info popups) stayed hardcoded in
French, breaking immersion for non-FR users.
Added ~15 keys to Strings.cs for the MessageBox bodies and titles:
- error / launch error / confirm / info / patience / language change /
release notes (titles)
- launch failed / self-update failed / install failed / uninstall
failed / uninstall confirm with version+folder+size / no release
notes / fetch failed / clear cache confirm / deactivate license
(short and detailed) / language restart (bodies)
Some are parametrized (MsgLaunchFailed(detail), MsgUninstallConfirm
(version, folder, size)) so the localized strings interpolate the
runtime values cleanly across all 5 languages.
Replaced every MessageBox.Show in MainViewModel, SettingsViewModel
and LicenseDetailsDialog.xaml.cs to use these keys. The "Échec : "
prefix in the cache-clear error was dropped — the error message alone
is sufficient with Strings.MsgBoxError as the dialog title.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Localization infrastructure
---------------------------
PSLauncher.Core/Localization/Strings.cs is a static class exposing each
UI string as a static property. T(fr,en,zh,th,ar) helper switches by the
current language code. ~50 keys cover the visible top-level strings:
top bar, body, status badges, action buttons, "..." menu items, license
badge texts, Settings section headers, Onboarding dialog, Update dialog.
Bindings via x:Static in XAML:
xmlns:loc="clr-namespace:PSLauncher.Core.Localization;assembly=PSLauncher.Core"
Content="{x:Static loc:Strings.ActionLaunch}"
Auto-detection
--------------
LocalConfig gains a Language field defaulting to "auto". Strings.Init()
called at App.xaml.cs OnStartup before any UI:
- "auto" (or unknown code) → reads CultureInfo.CurrentUICulture
.TwoLetterISOLanguageName, picks the matching supported language,
falls back to English.
- explicit code → forced.
The chosen culture is then propagated to CurrentCulture / CurrentUICulture
so date/number formats follow.
Settings picker
---------------
SettingsDialog gets a top section "LANGUE" with a ComboBox bound to
SettingsViewModel.AvailableLanguages (Auto / FR / EN / ZH / TH / AR).
On Save, if the language code changed, prompt the user to confirm
restart, spawn `cmd /c timeout 1 & start PSLauncher.exe` and Shutdown
the current process — the new instance picks up the language at
bootstrap.
RTL for Arabic
--------------
Strings.IsRightToLeft is true when lang=="ar". App.xaml.cs sets
window.FlowDirection = RightToLeft on the MainWindow — WPF mirrors the
layout (icons on right, text aligned right).
Translations
------------
Done as best-effort by the assistant. The product wordmark "PROSERVE"
stays untranslated (brand). Logs and debug-level messages remain in
French in code — only user-visible UI is localized. Operator can
refine translations by editing Strings.cs and rebuilding.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The product wordmark is rendered uppercase everywhere in the UI
(PROSERVE in Pirulen). Align the install directory naming so it reads
"PROSERVE v1.4.7" instead of "Proserve v1.4.7" — same brand, same case
on disk and in dialog titles.
Changes:
- server/manifest/versions.json: installFolderTemplate updated for both
existing entries.
- server/admin/versions.php: default template for new versions added
via the backoffice form.
- src/PSLauncher.Models/RemoteManifest.cs: default fallback for the
property when missing from JSON.
- src/PSLauncher.App/Views/MainWindow.xaml + dialogs + ViewModel
toasts: UI strings now read "PROSERVE v..." consistent with the brand.
InstallationRegistry's regex was already RegexOptions.IgnoreCase, so
existing user installs in "Proserve v..." folders keep working
(case-insensitive on Windows filesystems anyway). Re-installing an
older version after the change re-creates the folder with the new
case — Windows is case-preserving but case-insensitive, so launching
remains identical.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Previous default fell back to %UserProfile%\ASTERION_VR which is
fine for dev but unconventional for end users; the standard
deployment path is plainly C:\ASTERION_VR. New first-launch behavior:
1. If a sibling ASTERION_VR exists next to the exe (portable / dev
layout), prefer it — keeps the development workflow intact.
2. Otherwise, default to C:\ASTERION_VR. The folder is created on
the first install (Directory.CreateDirectory in ZipInstaller
handles non-existent parents).
Existing users with an explicit installRoot in their config.json are
unaffected — only fresh configs (or empty installRoot) hit this path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Apache FastCGI on OVH mutualisé strips Authorization headers before
PHP sees them. The mod_rewrite [E=HTTP_AUTHORIZATION:%1] workaround
in .htaccess does not survive on this hosting profile (probably
because rewrite runs after the FastCGI handler accepts the request).
The endpoint already accepts ?key= as a fallback path, so use that
from the client. HTTPS still protects the key on the wire and the
launcher never logs URLs containing the key.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three coordinated changes so the auto-update flow works on every
existing install location.
LauncherSelfUpdater.cs
----------------------
- Probe the target directory with a write/delete of a temp file. If
it fails (e.g. install in Program Files without admin), set
UseShellExecute=true + Verb=runas on the Updater process so UAC
prompts the user once for elevation. If the directory is writable
(user-mode install or portable layout), skip elevation entirely.
- Switched from ProcessStartInfo.ArgumentList to a quoted Arguments
string because Verb=runas requires UseShellExecute=true, which
ignores ArgumentList. Paths get explicit quotes to survive spaces.
Updater Program.cs
------------------
After the file swap, the relaunch was a direct Process.Start(target).
With UAC elevation that propagates admin to the new launcher, then to
its child PROSERVE_UE_5_5.exe — undesirable. Replace with
`explorer.exe "<target>"`: explorer is always running in the user's
normal token, opens the exe via shell, the new process inherits the
non-elevated session. Standard de-elevation trick.
installer/PSLauncher.iss
------------------------
Switch from system-wide install (Program Files, requires admin) to
per-user (DefaultDirName={localappdata}\Programs\..., PrivilegesRequired=
lowest). Auto-update then never needs UAC at all on fresh installs.
Existing installs in Program Files keep working thanks to the runas
fallback above.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three deliverables shipped together so the next deployment cycle has a
clean distribution story.
(1) Auto-update of the launcher itself
---------------------------------------
- Models: RemoteManifest gains an optional `launcher` section
(LauncherInfo: version, minRequired, download {url,size,sha256},
releaseNotesUrl). Server-side, sign-manifest.php passes it through
unchanged; admins edit versions.json with the new launcher entry +
upload PSLauncher-X.Y.Z.exe to /builds/launcher/.
- Core: ILauncherSelfUpdater compares assembly version against
manifest.launcher.version using the existing SemVer parser, and
reuses DownloadManager (Range/resume/sha256 already proven on the
game ZIPs) to download the new exe into
%LocalAppData%/PSLauncher/selfupdate/.
- New project PSLauncher.Updater (~34 MB self-contained console exe):
spawned by the main app with --target / --source / --pid / --launch.
Waits for the main process to exit (or for the file lock to release),
backs up the current exe to .bak, copies the new file in place, and
restarts. .bak survives the swap so the user can roll back manually.
- App.csproj now declares Version=0.5.0 — currently shipped baseline.
PSLauncher.App.csproj sets a fixed AssemblyVersion so reflection-based
comparison works deterministically.
- MainViewModel.PromptLauncherUpdate: dialog after CheckForUpdates if
the manifest advertises a newer launcher. Download with progress in
the existing footer, then Application.Shutdown() so the Updater can
do its job.
(2) Inno Setup installer
------------------------
installer/PSLauncher.iss + build-installer.ps1 produce a single
PSLauncher-Setup-X.Y.Z.exe (~80 MB) that installs into
Program Files\ASTERION VR\PSLauncher\, drops both PSLauncher.exe and
PSLauncher.Updater.exe side by side (the updater MUST live next to
the target), creates Start Menu + optional Desktop shortcuts, and
registers a clean uninstall entry. The user's %LocalAppData%
(license, logs, cache) is intentionally untouched on uninstall — same
license survives a reinstall.
build-installer.ps1 chains dotnet publish for both projects and ISCC
in one command. README explains the bump-version workflow.
(3) HMAC-signed download URLs
-----------------------------
- New PHP route GET /api/download-url/{version} (Authorization: Bearer
<licenseKey> or ?key=...). Validates the license, checks
download_entitlement_until >= minLicenseDate of the version, and
returns a HMAC-signed URL (path|exp|licId, hash_hmac SHA-256, valid
1 h) + sha256 + sizeBytes for verification.
- /builds/.htaccess routes every *.zip request to gate.php. gate.php
validates exp, lic, sig (constant-time hash_equals), then streams
the file with Range: support so the launcher's resume keeps working.
Audit log gets a download_url_issued entry per request.
- Client-side wired transparently: LicenseService gains
GetSignedDownloadUrlAsync(version) that GETs the endpoint with the
decrypted license key from DPAPI. MainViewModel calls it before
every download; if the endpoint returns 404/401/network-error, the
client falls back to the manifest's plain download.url (graceful
degradation for setups that haven't deployed gate.php yet).
Note on PHP streaming for 14 GB ZIPs: gate.php uses set_time_limit(0)
+ ignore_user_abort(true) + 1 MiB chunked fread with periodic flush.
Works on OVH mutualisé but holds a PHP-FPM slot for the duration. If
parallel downloads scale past a few clients, switch to
mod_xsendfile or migrate /builds/ to Cloudflare R2 with native
S3-presigned URLs and remove the gate entirely.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Symptom: "Réponse serveur non authentifiée (signature invalide)" on
license activation. Root cause: PHP \DateTimeInterface::ATOM emits the
server's local timezone offset (e.g. +02:00 on a CET host), while the
C# canonicalizer emitted +00:00 after ToUniversalTime(). Same instant,
different string, different bytes, signature mismatch.
Server (ValidateLicense.php):
- All timestamps now built with `new DateTimeZone('UTC')` and formatted
as 'Y-m-d\TH:i:s\Z' — fixed string, no offset variation.
- Reads issued_at / download_entitlement_until from MySQL as UTC; the
display is consistent with what the client sees.
Client (LicenseService.cs):
- FormatDateAtom now produces "yyyy-MM-ddTHH:mm:ssZ" with literal Z and
handles null safely (previous version would have produced "Z" alone
for a null input thanks to string + null concatenation).
Both sides therefore agree on the canonical bytes for any datetime,
including across daylight savings transitions.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
UX bonus: clicking "Reprendre" on an interrupted download skips the
release-notes confirmation dialog (the user already approved when they
first clicked Installer).
Server side
-----------
- migrations/001_init.sql: licenses, license_machines, rate_limit,
audit_log on InnoDB/utf8mb4. Foreign keys, unique on license_key, slot
uniqueness per (license_id, machine_id).
- api/lib/Db.php: thin PDO singleton (exception mode, prepared, no emul).
- api/lib/Crypto.php: Ed25519 sign/verify via libsodium (sodium_crypto_*),
HMAC-SHA-256 helper for v0.6, canonicalJson() that strips `signature`
before serializing — must match exactly the encoding done client-side
before verify.
- api/routes/ValidateLicense.php: POST /license/validate. Looks up the
key, walks the machine slot logic (insert or update last_seen),
enforces max_machines, returns a payload signed Ed25519 + status of
valid/expired/revoked/machine_limit_exceeded/invalid. Audit logs every
outcome. Rate-limit 10/min/IP via the rate_limit table.
- tools/generate-keypair.php: prints a fresh sodium keypair so the
operator drops the hex into config.php and the public_key_hex into the
launcher resource.
- tools/issue-license.php: PRSRV-XXXX-XXXX-XXXX-XXXX generator (32-char
unambiguous alphabet), inserts the license, prints the key once.
- tools/sign-manifest.php: now also signs the manifest itself with
Ed25519 after computing the per-zip sha256s.
- config.example.php: schema rewritten with sections db / hmac / ed25519
/ jwt / rate-limit. config.php remains gitignored.
Client side
-----------
- Models/License.cs: LicenseValidationRequest + LicenseValidationResponse
with CanDownload(VersionManifest) — entitlement_until vs version's
minLicenseDate. The status valid|expired|revoked|machine_limit_exceeded
flow is preserved end-to-end.
- Core/Licensing/LicenseService.cs:
* machineId = SHA-256 of HKLM/Software/Microsoft/Cryptography/MachineGuid
+ UserName (stable, no PII leak)
* online ValidateAsync calls /license/validate with launcher version
* embedded server-pubkey.txt drives Ed25519 verification of the
response (skipped gracefully if pubkey not yet provisioned)
* SaveCached / GetCached use DPAPI CurrentUser scope on the license
key; the cleartext key never touches disk
* GetCached has a 7-day offline grace window after the last successful
validation, so going offline doesn't lock the user out
- Core/Resources/server-pubkey.txt: EmbeddedResource. Default content is
a comment, which the service treats as "no pubkey configured" and
bypasses verification. Operator pastes the real hex post-deploy and
rebuilds.
- Core/PSLauncher.Core.csproj: Polly, NSec.Cryptography (Ed25519),
System.Security.Cryptography.ProtectedData (DPAPI).
- App/Views/OnboardingDialog.xaml(.cs): first-launch / "🔑 Activer"
modal. Calls LicenseService, displays status messages with red
foreground on errors and green-tinted secondary text otherwise.
- ViewModels/VersionRowViewModel.cs: new LicenseAllowsDownload property.
Install button label switches to "🔒 License insuffisante" when the
user's entitlement_until precedes the version's minLicenseDate;
CanInstall is false in that case so the click is a no-op too.
- ViewModels/MainViewModel.cs: loads the cached license at startup (no
network call), surfaces it as LicenseSummary in the top bar, exposes
ActivateLicenseCommand to (re)open the onboarding dialog. RebuildList
applies the per-version license filter so older installed versions
remain launchable but newer-than-license ones can't be downloaded.
- Views/MainWindow.xaml: top bar gains a "🔑 Activer / changer" button
next to the license summary.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This is the robustness layer needed for real 14 GB builds. A 99%-complete
download that gets interrupted no longer means re-downloading 14 GB.
DownloadManager
---------------
- Range: bytes={resumeFrom}- on every (re)attempt; reads resumeFrom from
the actual size of the .partial file so retries always resume from real
on-disk state, not from a remembered counter.
- If-Range: ETag (or Last-Modified fallback). When the server returns 200
instead of 206 we know the resource changed under us, so we discard
.partial and start fresh.
- Polly resilience pipeline: 6 retries, exponential 1-32s with jitter,
on HttpRequestException / IOException / TimeoutException / 5xx / 408 /
429. Each retry re-evaluates resumeFrom from disk, so the server is
asked only for what's actually missing.
- state.json persisted every 5s OR every 100 MiB, whichever comes first,
via atomic write-then-rename. Holds url, total, downloaded, sha256,
etag, last-modified, and the .partial path.
- Disk-space check happens once at fresh-start (1.05x expected size); a
resume doesn't redo it.
- On final success: SHA-256 of the assembled .partial verified, then
atomic rename to .zip and state.json deleted.
DownloadStateStore
------------------
- New IDownloadStateStore in PSLauncher.Core/Downloads.
- Stores under %LocalAppData%/PSLauncher/downloads/.
- Save / Load / Discard / ScanResumable. Tolerates malformed state files
by ignoring them.
UI hint
-------
VersionRowViewModel now has ResumableBytes; when > 0, the install button
label switches to "↻ Reprendre (X%)" computed from
ResumableBytes / Remote.Download.SizeBytes. MainViewModel.RebuildList
queries IDownloadManager.GetResumableState(version) for each remote-only
row and populates ResumableBytes. Both the featured hero card and the
compact rows bind to InstallButtonLabel.
API change
----------
IDownloadManager gains GetResumableState(version) and
DiscardResumableState(version) so callers (and the UI) can reason about
in-progress downloads without poking at the filesystem directly.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two robustness fixes after a real-world miss where v1.4.7 was uploaded but
the launcher kept reporting v1.4.6 as latest:
1. UpdateChecker: ignore the `latest` field of the manifest entirely.
Always pick the highest SemVer in the versions[] array (filtered by
availableForDownload). Removes a class of "I forgot to bump latest"
bugs at the server.
2. ManifestService: send Cache-Control: no-cache, no-store + Pragma:
no-cache when fetching. The user explicitly clicked "Check for
updates", they want fresh data — bypass any intermediate cache
(browser-style HTTP cache, OVH static handler default 2-day expires).
3. sign-manifest.php: after hashing the uploaded ZIPs, auto-update
`manifest.latest` to the highest version that actually has a ZIP
on the server. Prevents the same drift the client now ignores, but
keeps the field meaningful for any consumer that reads it.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Client (C# / .NET 8 / WPF, MVVM via CommunityToolkit.Mvvm):
- PSLauncher.App: WPF UI dark theme (Epic-style sidebar + hero + big play button)
with UpdateAvailableDialog rendering Markdown release notes via Markdig.Wpf.
- PSLauncher.Core: services for installation registry (scans Proserve v{X.Y.Z}/),
process launcher, manifest fetch, SHA-256 integrity, HTTP download with
progress, ZIP install via .tmp + atomic rename, update orchestrator.
- PSLauncher.Models: RemoteManifest, InstalledVersion, LocalConfig DTOs.
Server (PHP 8 for OVH mutualisé, deployed under www/PS_Launcher/):
- Front controller + routes /manifest and /releasenotes/{version}.
- Static signed-manifest workflow with tools/sign-manifest.php CLI to
recompute SHA-256 and sizeBytes after each ZIP upload.
- .htaccess: HTTPS redirect, rewrite, security headers.
- config.example.php template; real config.php is gitignored.
Cohabiting versions: each release lives in its own Proserve v{version}/ folder
under installRoot. Old versions are never deleted automatically.
Roadmap: v0.3 = HTTP Range resume + Polly retry + state.json,
v0.4 = MySQL license + Ed25519 signatures + DPAPI, v0.5 = settings/UX polish.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>