b98d89c60968d5a72feb3ea6a04714741722c132
Use GetLocalRole()==ROLE_AutonomousProxy instead of GetRemoteRole()==ROLE_Authority to restrict the ClientAim/ShootRepCSA RPC path to the owning client only. Observers (SimulatedProxy) early-out instead of attempting to send Server RPCs on weapons they don't own, which was spamming "No owning connection" warnings and doing useless work. Default ClientAimUpdateFrequency raised to 60 Hz. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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