- New AnimNode_ElevenLabsFacialExpression: independent AnimBP node for emotion expressions - New AnimGraphNode (amber color) in ElevenLabs category for AnimBP editor - Emotion AnimSequences now play in real-time (looping) instead of static pose at t=0 - Smooth crossfade between emotions with configurable duration - LipSync AnimNode skips near-zero curves so emotion base layer shows through during silence - Removed emotion merge from LipSyncComponent (now handled by AnimBP node ordering) - Removed verbose per-tick VISEME debug log - Two-layer AnimBP chain: FacialExpression → LipSync → mh_arkit_mapping_pose Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
Eleven Labs Integration for Unreal Engine 5.5
Languages
C++
90%
Python
4.8%
HTML
4.3%
Batchfile
0.6%
C#
0.3%