j.foucher f5897b46cc Remove unused Loyalty/Discipline traits, lower Aggressivity combat threshold to 0
- Remove Loyalty and Discipline from EPS_AI_Behavior_TraitAxis enum (never used in gameplay)
- Clean up PersonalityProfile and PersonalityComponent default trait initialization
- Add descriptive tooltips to remaining traits (Courage, Aggressivity, Caution)
- Lower Aggressivity combat gate from 0.3 to 0.0 (only Aggressivity=0 prevents combat)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 07:16:19 +02:00
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