f5897b46cc9687e119fada6f591b94c1c1255087
- Remove Loyalty and Discipline from EPS_AI_Behavior_TraitAxis enum (never used in gameplay) - Clean up PersonalityProfile and PersonalityComponent default trait initialization - Add descriptive tooltips to remaining traits (Courage, Aggressivity, Caution) - Lower Aggressivity combat gate from 0.3 to 0.0 (only Aggressivity=0 prevents combat) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Eleven Labs Integration for Unreal Engine 5.5
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