j.foucher f57bb65297 WIP: Emotion facial expressions + client tool support
- ElevenLabs client tool call/result WebSocket support (set_emotion)
- EElevenLabsEmotion + EElevenLabsEmotionIntensity enums
- Emotion poses in PoseMap data asset (Normal/Medium/Extreme per emotion)
- Standalone ElevenLabsFacialExpressionComponent (separated from LipSync)
- Two-layer architecture: emotion base (eyes/brows/cheeks) + lip sync on top (mouth)
- Smooth emotion blending (~500ms configurable transitions)
- LipSync reads emotion curves from FacialExpressionComponent via GetCurrentEmotionCurves()

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 18:08:23 +01:00
2026-02-19 12:44:26 +01:00
2026-02-19 17:42:18 +01:00
2026-02-20 15:18:03 +01:00
Description
Eleven Labs Integration for Unreal Engine 5.5
3.5 GiB
Languages
C++ 90%
Python 4.8%
HTML 4.3%
Batchfile 0.6%
C# 0.3%