- ElevenLabs client tool call/result WebSocket support (set_emotion) - EElevenLabsEmotion + EElevenLabsEmotionIntensity enums - Emotion poses in PoseMap data asset (Normal/Medium/Extreme per emotion) - Standalone ElevenLabsFacialExpressionComponent (separated from LipSync) - Two-layer architecture: emotion base (eyes/brows/cheeks) + lip sync on top (mouth) - Smooth emotion blending (~500ms configurable transitions) - LipSync reads emotion curves from FacialExpressionComponent via GetCurrentEmotionCurves() Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
Eleven Labs Integration for Unreal Engine 5.5
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