d6325b373dbdc9084b1cab376a1b7480f9b68a28
- IsCoverNeeded used Cast<APawn> on ThreatActor which failed for AimTargetActors → always returned true (assume dangerous) → enemies took cover against civilians - Fix: use FindOwningPawn to walk Owner/Instigator chain to the actual Pawn - Revert inline civilian check in EvaluateReaction (decorator handles it in BT) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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