j.foucher d471714fbd Fix rival faction detection: include Faction in fallback TeamId resolution
- GetTeamAttitudeTowards fallback (interface path) was calling MakeTeamId
  without Faction, so enemies of different factions had identical TeamIds
  → always Friendly instead of Hostile
- Now reads Faction from PersonalityProfile when resolving via interface

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 18:14:36 +02:00
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