d471714fbd65e6d5d2a49b4567860b8723e55108
- GetTeamAttitudeTowards fallback (interface path) was calling MakeTeamId without Faction, so enemies of different factions had identical TeamIds → always Friendly instead of Hostile - Now reads Faction from PersonalityProfile when resolving via interface Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Eleven Labs Integration for Unreal Engine 5.5
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