When true (default), the first StartConversation() opens the WebSocket and EndConversation() only stops the mic/posture — the WebSocket stays open until EndPlay. The agent remembers the full conversation context. When false, each Start/EndConversation opens/closes the WebSocket (previous behavior). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
Eleven Labs Integration for Unreal Engine 5.5
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