cfade2a265ef953d2b47576408b1a062fc32432e
StopFollowing() now sets a bManuallyStopped flag (cleared only by an explicit StartFollowing/StartFollowingAtDistance). The FindAndFollowSpline and FollowSpline BT tasks bail while it is set, so the BT no longer auto-resumes a manual stop on the next tick. ResumeFollowing() also respects the flag. PauseFollowing() is unchanged (BT may resume). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Eleven Labs Integration for Unreal Engine 5.5
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