- BodyExpressionComponent: don't activate on OnConversationConnected, wait for OnSpeakingStarted (prevents body anims while NPC still walking) - Demote recurring logs to Verbose: UpdateThreat per-tick, FindAndFollowSpline debug, FindCover distance check, perception target scoring Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Eleven Labs Integration for Unreal Engine 5.5
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