- Add BodyExpression system: emotion-driven body animations with per-emotion
anim lists (Idle/Normal/Medium/Extreme), random selection, auto-cycle on
loop complete, crossfade transitions, upper-body-only or full-body mode
- Replace bExternalMicManagement with auto-detecting ShouldUseExternalMic()
- Add bAutoTargetEyes to GazeComponent: auto-aim at target's eye bones
(MetaHuman), with fallback chain (eyes > head > FallbackEyeHeight)
- Hide bActive from Details panel on all 4 anim components (read-only,
code-managed): FacialExpression, Gaze, LipSync, BodyExpression
- Remove misleading mh_arkit_mapping_pose warning from LipSync
- Add bUpperBodyOnly toggle to BodyExpression AnimNode
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>