j.foucher 8fcb8b6f30 Gate operational logs behind bDebug/bVerboseLogging
Only init, deinit, errors and critical warnings remain unconditional.
All turn-by-turn logs (mic open/close, agent generating/speaking/stopped,
emotion changes, audio chunks, text/viseme processing, latency, bone
resolution, selection, registration) are now gated behind component
bDebug or Settings->bVerboseLogging.

10 files, ~125 lines removed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 13:28:59 +01:00
2026-02-19 12:44:26 +01:00
2026-03-01 12:46:26 +01:00
2026-02-20 15:18:03 +01:00
Description
Eleven Labs Integration for Unreal Engine 5.5
3.5 GiB
Languages
C++ 90%
Python 4.8%
HTML 4.3%
Batchfile 0.6%
C# 0.3%