- Fix event_id filtering bug: reset LastInterruptEventId when new generation
starts, preventing all audio from being silently dropped after an interruption
- Match C++ sample API config: remove optimize_streaming_latency and
custom_llm_extra_body overrides, send empty conversation_config_override
in Server VAD mode (only send turn_timeout in Client mode)
- Instant audio stop on interruption: call ResetAudio() before Stop() to
flush USoundWaveProcedural's internal ring buffer
- Lip sync reset on interruption/stop: bind OnAgentInterrupted (snap to
neutral) and OnAgentStoppedSpeaking (clear queues) events
- Revert jitter buffer (replaced by pre-buffer approach, default 2000ms)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>