TurnStartTime was only set in StartListening(), which is called once. In Server VAD + interruption mode the mic stays open, so TurnStartTime was never updated between turns. Now reset TurnStartTime when the agent stops speaking (normal end + interruption), marking the start of the next potential user turn. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Eleven Labs Integration for Unreal Engine 5.5
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