4854a7fa9a2d798504b1a0b432aa4dd522cbd4de
- MulticastReceiveAgentAudio: Reliable -> Unreliable. Realtime audio: a lost or oversized packet is dropped (minor glitch) instead of backing up the reliable buffer and dropping the client connection. - Raw-PCM fallback chunk size 32000 -> 4000 bytes so an unreliable RPC is not auto-promoted to reliable when fragmented into many partial bunches (which would reintroduce the overflow). - Add net-audio size log gated behind ps.ai.ConvAgent.Debug.ElevenLabs; fires on Authority even in solo PIE: "[NET-SRV] Opus audio chunk: N bytes (raw M -> Xx)". Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Description
Eleven Labs Integration for Unreal Engine 5.5
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