- Attach AudioPlaybackComponent to owner's root component for proper 3D world positioning (was unattached = stuck at origin) - Enable default inline spatialization with 15m falloff distance when no external SoundAttenuation asset is set - External SoundAttenuation asset still overrides the default if set Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
Eleven Labs Integration for Unreal Engine 5.5
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