- Posture, FacialExpression, LipSync: bActive + ActivationBlendDuration for smooth alpha blend in/out (linear interp via FInterpConstantTo). - Auto-activation: components bind to OnAgentConnected/OnAgentDisconnected, starting inactive and blending in when conversation begins. - Without an agent component, bActive defaults to true (backward compatible). - Add BlueprintFunctionLibrary with SetPostProcessAnimBlueprint helper (wraps UE5.5 SetOverridePostProcessAnimBP for per-instance BP setup). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
Eleven Labs Integration for Unreal Engine 5.5
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