Body tracking is now activated by ElevenLabsComponent directly in StartListening() and SendTextMessage(), instead of being managed by InteractionComponent. This ensures the agent turns its body toward the player on any form of conversation input. InteractionComponent still disables body tracking on deselection. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
Eleven Labs Integration for Unreal Engine 5.5
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