- EL_LOG() function + JsonUtilities.h include (WebSocketProxy) - SilenceBuffer, bSpeculativeTurn (ElevenLabsComponent + proxy) - bSignedURLMode, SignedURLEndpoint (plugin settings) - bHasPendingAnalysis (LipSyncComponent) - bForceSelectionActive (InteractionComponent) - UserActivity, InternalTentativeAgent constants (Definitions) - Engine/AssetManager.h includes (EmotionPoseMap, LipSyncPoseMap) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
Eleven Labs Integration for Unreal Engine 5.5
Languages
C++
90%
Python
4.8%
HTML
4.3%
Batchfile
0.6%
C#
0.3%