compil bug fix

This commit is contained in:
2026-06-24 16:58:53 +02:00
parent 6a8c22c77e
commit 8ae73bbacb

View File

@@ -37,10 +37,7 @@ public:
*/
UPROPERTY(config, EditAnywhere, Category = "ElevenLabs API",
meta = (DisplayName = "Editor API Key",
ToolTip = "ElevenLabs API key used ONLY by the editor for authoring/syncing agents.\n"
"Stored per-user under Saved/Config — never committed by a build, never packaged.\n"
"The shipped game uses the client-provided runtime key instead.\n"
"Alternatively, leave empty and set the ELEVENLABS_API_KEY environment variable."))
ToolTip = "ElevenLabs API key used ONLY by the editor for authoring/syncing agents.\nStored per-user under Saved/Config - never committed by a build, never packaged.\nThe shipped game uses the client-provided runtime key instead.\nAlternatively, leave empty and set the ELEVENLABS_API_KEY environment variable."))
FString EditorApiKey;
/** Show under the "Editor" section of Project Settings (not "Game"/"Plugins"). */