remove lumen from scene
This commit is contained in:
parent
bf08bb67d9
commit
76dd13944a
@ -9,9 +9,9 @@ r.AllowStaticLighting=False
|
|||||||
|
|
||||||
r.GenerateMeshDistanceFields=True
|
r.GenerateMeshDistanceFields=True
|
||||||
|
|
||||||
r.DynamicGlobalIlluminationMethod=1
|
r.DynamicGlobalIlluminationMethod=0
|
||||||
|
|
||||||
r.ReflectionMethod=1
|
r.ReflectionMethod=0
|
||||||
|
|
||||||
r.SkinCache.CompileShaders=True
|
r.SkinCache.CompileShaders=True
|
||||||
|
|
||||||
@ -27,6 +27,8 @@ r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
|
|||||||
r.GPUSkin.Support16BitBoneIndex=True
|
r.GPUSkin.Support16BitBoneIndex=True
|
||||||
r.GPUSkin.UnlimitedBoneInfluences=True
|
r.GPUSkin.UnlimitedBoneInfluences=True
|
||||||
SkeletalMesh.UseExperimentalChunking=1
|
SkeletalMesh.UseExperimentalChunking=1
|
||||||
|
r.Lumen.HardwareRayTracing=False
|
||||||
|
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=False
|
||||||
|
|
||||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||||
|
|||||||
@ -46,7 +46,7 @@ echo.
|
|||||||
echo Copier le dossier Builds\Windows\ sur chaque PC.
|
echo Copier le dossier Builds\Windows\ sur chaque PC.
|
||||||
echo Utiliser Host.bat et Join.bat pour lancer.
|
echo Utiliser Host.bat et Join.bat pour lancer.
|
||||||
echo.
|
echo.
|
||||||
|
pause
|
||||||
REM Copy Host/Join scripts into the build output
|
REM Copy Host/Join scripts into the build output
|
||||||
copy /Y "%~dp0Host.bat" "%OUTPUT%\Windows\"
|
copy /Y "%~dp0Host.bat" "%OUTPUT%\Windows\"
|
||||||
copy /Y "%~dp0Join.bat" "%OUTPUT%\Windows\"
|
copy /Y "%~dp0Join.bat" "%OUTPUT%\Windows\"
|
||||||
|
|||||||
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user