diff --git a/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/Config/FilterPlugin.ini b/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/Config/FilterPlugin.ini index 472eb1b..a3d895f 100644 --- a/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/Config/FilterPlugin.ini +++ b/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/Config/FilterPlugin.ini @@ -3,5 +3,4 @@ ; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. /ThirdParty/VBS_SDK/include/... -/ThirdParty/VBS_SDK/lib/Win64/... -/ThirdParty/VBS_SDK/bin/Win64/... +/ThirdParty/VBS_SDK/Win64/... diff --git a/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/Source/ViveVBS/ViveVBS.Build.cs b/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/Source/ViveVBS/ViveVBS.Build.cs index 43cac0f..8a5b8e1 100644 --- a/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/Source/ViveVBS/ViveVBS.Build.cs +++ b/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/Source/ViveVBS/ViveVBS.Build.cs @@ -25,11 +25,10 @@ public class ViveVBS : ModuleRules { string SdkRoot = Path.Combine(PluginDirectory, "ThirdParty", "VBS_SDK"); string IncludeDir = Path.Combine(SdkRoot, "include"); - string LibDir = Path.Combine(SdkRoot, "lib", "Win64"); - string BinDir = Path.Combine(SdkRoot, "bin", "Win64"); + string Win64Dir = Path.Combine(SdkRoot, "Win64"); PrivateIncludePaths.Add(IncludeDir); - PublicAdditionalLibraries.Add(Path.Combine(LibDir, "VS_PC_SDK.lib")); + PublicAdditionalLibraries.Add(Path.Combine(Win64Dir, "VS_PC_SDK.lib")); string[] Dlls = { @@ -42,7 +41,7 @@ public class ViveVBS : ModuleRules { RuntimeDependencies.Add( Path.Combine("$(BinaryOutputDir)", Dll), - Path.Combine(BinDir, Dll), + Path.Combine(Win64Dir, Dll), StagedFileType.NonUFS); } } diff --git a/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/bin/Win64/RRServerManageAPI.dll b/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/Win64/RRServerManageAPI.dll similarity index 100% rename from Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/bin/Win64/RRServerManageAPI.dll rename to Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/Win64/RRServerManageAPI.dll diff --git a/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/bin/Win64/VSWPipeVarClient64U_MT.dll b/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/Win64/VSWPipeVarClient64U_MT.dll similarity index 100% rename from Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/bin/Win64/VSWPipeVarClient64U_MT.dll rename to Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/Win64/VSWPipeVarClient64U_MT.dll diff --git a/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/bin/Win64/VS_PC_SDK.dll b/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/Win64/VS_PC_SDK.dll similarity index 100% rename from Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/bin/Win64/VS_PC_SDK.dll rename to Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/Win64/VS_PC_SDK.dll diff --git a/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/lib/Win64/VS_PC_SDK.lib b/Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/Win64/VS_PC_SDK.lib similarity index 100% rename from Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/lib/Win64/VS_PC_SDK.lib rename to Unreal/PS_ViveVBS/Plugins/PS_ViveVBS/ThirdParty/VBS_SDK/Win64/VS_PC_SDK.lib