Files
PS_ReplaySystem/Source/PS_Replay.Target.cs
2026-07-02 17:29:08 +02:00

16 lines
395 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class PS_ReplayTarget : TargetRules
{
public PS_ReplayTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("PS_Replay");
}
}