Files
PS_ProserveEditor/Unreal
j.foucher c520f3ccd9 Group BP interface functions under "PS Editor|Editable" / "PS Editor|Child Movable"
The two BlueprintNativeEvent interfaces previously dumped every function
into a flat "PS Editor" category, so the BP class members panel listed
them all together. Use the pipe-separated category to put each interface
under its own submenu.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-29 13:44:25 +02:00
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