Files
PS_ProserveEditor/Unreal/Plugins
j.foucher b33b7cf9d3 Revert rotation to simple perpendicular approach
The magnitude+sign approach caused confusing direction changes.
Back to perpendicular-only: only the mouse axis perpendicular to
the projected rotation axis drives rotation.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 12:46:49 +02:00
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