Files
PS_ProserveEditor/Unreal/Plugins/PS_Editor/Source
j.foucher 82e76c01ff Additional sublevels, custom property options, BaseLevel highlight, lightmap fix
- Add AdditionalSublevels to FPS_Editor_BaseLevelEntry for always-loaded
  streaming levels that aren't auto-loaded when base level is a sublevel
- Add LoadBaseLevelAsSublevel overload with ExtraSublevels parameter
- Add GetCustomOptionsForProperty to IPS_Editor_EditableInterface for
  data-driven dropdowns (e.g. weapon lists from DataTables)
- Add custom options combo in property panel (interface-driven, no CachedEnum)
- Add BaseLevel selection highlight: selected card stays highlighted until
  validate or change
- Fix deferred lightmap refresh with 0.5s timer instead of NextTick
- Fix enum detection scope error in RebuildDynamicProperties

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-16 18:13:38 +02:00
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